Player Matchup

Scylla
Scylla
BoooRadley
Scylla
Level 45
God Stats
1W - 2L
1,472 SR
Queue Stats
151W - 72L
1,673 Elo+
Party 1
Horus
Horus
Nodoko99
Horus
Level 61
God Stats
5W - 2L
1,819 SR
Queue Stats
209W - 142L
1,626 Elo+
Party 1
Medusa
Medusa
RancidThermos
Medusa
Level 68
God Stats
1W - 1L
1,871 SR
Queue Stats
227W - 111L
1,664 Elo+
Party 1
Team Averages
Level 58
1,721 SR
1,654 Elo+

VS

Team Averages
Level 96
1,827 SR
1,692 Elo+
Nu Wa
Nu Wa
AdamG50
Nu Wa
Level 18
God Stats
1W - 0L
1,808 SR
Queue Stats
29W - 4L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Esmaom
Cernunnos
Level 141
God Stats
8W - 1L
2,054 SR
Queue Stats
138W - 21L
1,956 Elo+
Party 2
Sobek
Sobek
Laquari
Sobek
Level 129
God Stats
2W - 0L
1,617 SR
Queue Stats
71W - 35L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoooRadley
Scylla
12
3 / 4 / 8
9,266
662
8,280
6,827
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Nodoko99
Horus
13
1 / 1 / 10
9,703
693
7,823
17,522
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 7 / 2
10,290
735
15,725
15,245
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AdamG50
Nu Wa
16
5 / 1 / 7
10,446
746
16,991
8,416
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Esmaom
Cernunnos
13
3 / 7 / 6
9,562
683
9,932
10,699
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Laquari
Sobek
14
4 / 3 / 8
10,578
756
8,520
18,390
19,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
11
Kills
12
12
Deaths
11
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AdamG50
Nu Wa
5
1
7
8.5
L
Scylla
BoooRadley
Scylla
3
4
8
1.75
W
Cernunnos
Esmaom
Cernunnos
3
7
6
0.86
W
Sobek
Laquari
Sobek
4
3
8
2.67
L
Horus
Nodoko99
Horus
1
1
10
6
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
35,443
39,594
Taken
37,505
23,960
Mitigated
27,066
12,444
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AdamG50
Nu Wa
16,991
3,314
162
1,949
8,416
2,849
1,857
2,313
5,941
60,121
0
L
Scylla
BoooRadley
Scylla
8,280
1,754
0
620
6,827
2,023
405
5,076
1,751
30,126
0
W
Cernunnos
Esmaom
Cernunnos
9,932
4,602
0
783
10,699
4,283
0
1,882
8,622
0
33,730
W
Sobek
Laquari
Sobek
8,520
940
578
5,768
18,390
19,934
504
3,992
14,046
21,605
0
L
Horus
Nodoko99
Horus
7,823
4,706
1,831
8,004
17,522
16,899
440
9,531
7,991
0
23,758
L
15,725
6,221
0
1,989
15,245
5,038
825
11,272
3,973
0
45,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
30,586
159
Minions Killed
175
4
Camps Cleared
8
762,301
Distance Traveled
771,733
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,446
746
92
7
2
258,865
4
L
Scylla
9,266
662
59
4
0
238,887
2
W
Cernunnos
9,562
683
62
4
5
237,507
3
W
Sobek
10,578
756
21
2
1
275,361
3
L
Horus
9,703
693
33
2
2
306,091
4
L
Medusa
10,290
735
67
5
2
217,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role