Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JuofraibXD
Medusa
Level 142
God Stats
17W - 6L
1,629 SR
Queue Stats
247W - 213L
1,666 Elo+
Party 1
Scylla
Scylla
luisAPD
Scylla
Level 146
God Stats
5W - 3L
1,600 SR
Queue Stats
166W - 147L
1,635 Elo+
Party 1
Ganesha
Ganesha
tomove1799
Ganesha
Level 153
God Stats
5W - 3L
1,496 SR
Queue Stats
264W - 231L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Αδαγιο
Tsukuyomi
Level 158
God Stats
15W - 13L
1,571 SR
Queue Stats
300W - 263L
1,655 Elo+
Party 1
Team Averages
Level 145
1,559 SR
1,621 Elo+

VS

Team Averages
Level 95
1,584 SR
1,495 Elo+
Ganesha
Ganesha
ChevyLuv
Ganesha
Level 97
God Stats
2W - 2L
1,534 SR
Queue Stats
153W - 143L
1,548 Elo+
Solo
Mercury
Mercury
Pato789
Mercury
Level 109
God Stats
1W - 2L
1,740 SR
Queue Stats
18W - 16L
1,548 Elo+
Solo
Ah Puch
Ah Puch
Poppy530
Ah Puch
Level 53
God Stats
1W - 2L
1,540 SR
Queue Stats
290W - 286L
1,572 Elo+
Solo
Zeus
Zeus
ThebesPlease
Zeus
Level 111
God Stats
6W - 5L
1,609 SR
Queue Stats
51W - 48L
1,309 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wxhsu
Kumbhakarna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 0 / 13
10,810
1,081
11,637
7,933
4,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
JuofraibXD
Medusa
17
8 / 1 / 15
11,575
1,158
12,288
5,917
2,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
luisAPD
Scylla
17
9 / 0 / 16
10,846
1,085
8,997
4,900
1,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
tomove1799
Ganesha
18
0 / 2 / 28
11,172
1,117
10,977
12,364
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Αδαγιο
Tsukuyomi
17
8 / 1 / 19
11,203
1,120
22,907
11,617
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

281

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChevyLuv
Ganesha
16
0 / 6 / 4
10,231
1,023
4,759
18,468
25,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Pato789
Mercury
15
1 / 8 / 2
8,829
883
6,580
19,407
8,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Poppy530
Ah Puch
15
0 / 6 / 3
8,811
881
7,638
11,300
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 6 / 2
9,391
939
13,440
8,882
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Wxhsu
Kumbhakarna
15
1 / 5 / 3
10,015
1,002
5,966
13,623
14,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
18
31
Kills
4
4
Deaths
31
91
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
13
12.5
L
Ganesha
ChevyLuv
Ganesha
0
6
4
0.33
W
Medusa
JuofraibXD
Medusa
8
1
15
15.5
L
Mercury
Pato789
Mercury
1
8
2
0.25
L
Ah Puch
Poppy530
Ah Puch
0
6
3
0.25
L
2
6
2
0.5
L
Kumbhakarna
Wxhsu
Kumbhakarna
1
5
3
0.5
W
Scylla
luisAPD
Scylla
9
0
16
17
W
Ganesha
tomove1799
Ganesha
0
2
28
7
W
Tsukuyomi
Αδαγιο
Tsukuyomi
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,806
Damage
38,383
42,731
Taken
71,680
32,134
Mitigated
54,153
6,979
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,637
3,845
0
4,092
7,933
4,469
0
5,962
1,852
32,761
0
L
Ganesha
ChevyLuv
Ganesha
4,759
405
0
2,478
18,468
25,231
0
8,449
10,019
15,945
0
W
Medusa
JuofraibXD
Medusa
12,288
4,834
0
576
5,917
2,855
0
4,049
1,766
0
37,282
L
Mercury
Pato789
Mercury
6,580
2,561
0
50
19,407
8,556
0
7,068
12,339
0
21,339
L
Ah Puch
Poppy530
Ah Puch
7,638
0
0
1,381
11,300
3,931
0
5,224
6,076
33,392
0
L
13,440
433
0
0
8,882
2,329
0
3,892
4,990
27,552
0
L
Kumbhakarna
Wxhsu
Kumbhakarna
5,966
538
0
750
13,623
14,106
0
6,978
6,645
21,441
0
W
Scylla
luisAPD
Scylla
8,997
992
118
352
4,900
1,923
0
3,699
1,063
26,727
0
W
Ganesha
tomove1799
Ganesha
10,977
487
0
1,268
12,364
16,860
0
10,276
1,722
23,841
0
W
Tsukuyomi
Αδαγιο
Tsukuyomi
22,907
9,638
0
573
11,617
6,027
0
6,862
4,525
0
31,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,606
Gold Earned
47,277
235
Minions Killed
182
12
Camps Cleared
4
1,060,907
Distance Traveled
964,915
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,810
1,081
73
7
4
208,723
0
L
Ganesha
10,231
1,023
5
1
0
186,969
0
W
Medusa
11,575
1,158
74
7
4
211,866
3
L
Mercury
8,829
883
33
3
1
225,472
0
L
Ah Puch
8,811
881
70
7
1
179,253
0
L
Zeus
9,391
939
40
4
1
185,191
0
L
Kumbhakarna
10,015
1,002
34
3
1
188,030
0
W
Scylla
10,846
1,085
70
7
1
206,229
0
W
Ganesha
11,172
1,117
2
0
0
193,229
0
W
Tsukuyomi
11,203
1,120
16
2
3
240,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role