Player Matchup

Kukulkan
Kukulkan
Nonotheehobo2
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 1
Artemis
Artemis
Skuuchy
Artemis
Level 47
God Stats
2W - 0L
1,924 SR
Queue Stats
21W - 14L
1,526 Elo+
Party 1
Hercules
Hercules
SnovyFranz
Hercules
Level 118
God Stats
3W - 6L
1,545 SR
Queue Stats
412W - 250L
1,676 Elo+
Party 1
Nox
Nox
Temple8790
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
whitescorge
Ah Muzen Cab
Level 149
God Stats
2W - 2L
1,766 SR
Queue Stats
91W - 41L
1,669 Elo+
Party 1
Team Averages
Level 72
1,647 SR
1,545 Elo+

VS

Team Averages
Level 76
1,533 SR
1,535 Elo+
Ratatoskr
Ratatoskr
K9Mead
Ratatoskr
Level 27
God Stats
0W - 6L
1,122 SR
Queue Stats
115W - 105L
1,533 Elo+
Party 2
Medusa
Medusa
RelaxGD
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
RogueTBags
Danzaburou
Level 158
God Stats
5W - 7L
1,403 SR
Queue Stats
336W - 364L
1,403 Elo+
Solo
Chronos
Chronos
Shot18181
Chronos
Level 24
God Stats
1W - 1L
1,811 SR
Queue Stats
24W - 26L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
lVlini
Heimdallr
Level 157
God Stats
0W - 1L
1,827 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nonotheehobo2
Kukulkan
19
3 / 5 / 14
11,189
799
4,710
11,182
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Skuuchy
Artemis
20
10 / 6 / 21
12,793
914
24,333
16,042
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
SnovyFranz
Hercules
19
8 / 5 / 19
12,219
873
17,445
33,684
30,006
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 7 / 18
9,986
713
6,059
10,148
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
whitescorge
Ah Muzen Cab
20
13 / 4 / 18
12,745
910
26,819
18,713
10,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
K9Mead
Ratatoskr
18
6 / 10 / 9
11,538
824
14,250
26,133
19,160
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
RelaxGD
Medusa
19
8 / 7 / 6
11,655
833
19,664
16,942
6,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
RogueTBags
Danzaburou
17
1 / 4 / 11
10,452
747
8,729
12,557
4,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Shot18181
Chronos
18
4 / 6 / 11
11,396
814
16,893
13,550
3,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
lVlini
Heimdallr
18
7 / 9 / 8
11,793
842
19,519
18,017
6,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
71
36
Kills
26
27
Deaths
36
90
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
K9Mead
Ratatoskr
6
10
9
1.05
W
Kukulkan
Nonotheehobo2
Kukulkan
3
5
14
2
L
Medusa
RelaxGD
Medusa
8
7
6
1.57
L
Danzaburou
RogueTBags
Danzaburou
1
4
11
1.63
L
Chronos
Shot18181
Chronos
4
6
11
1.58
W
Artemis
Skuuchy
Artemis
10
6
21
3.42
W
Hercules
SnovyFranz
Hercules
8
5
19
3.5
W
2
7
18
1.57
L
Heimdallr
lVlini
Heimdallr
7
9
8
1.22
W
Ah Muzen Cab
whitescorge
Ah Muzen Cab
13
4
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,366
Damage
79,055
89,769
Taken
87,199
56,917
Mitigated
40,926
32,710
Healing
27,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
K9Mead
Ratatoskr
14,250
1,771
788
8,259
26,133
19,160
0
4,161
21,539
0
23,977
W
Kukulkan
Nonotheehobo2
Kukulkan
4,710
696
0
2,451
11,182
4,631
685
3,374
7,693
24,097
0
L
Medusa
RelaxGD
Medusa
19,664
10,418
1,345
5,702
16,942
6,766
1,232
867
15,989
0
28,385
L
Danzaburou
RogueTBags
Danzaburou
8,729
1,735
405
3,978
12,557
4,519
668
561
11,900
0
23,931
L
Chronos
Shot18181
Chronos
16,893
1,389
528
1,759
13,550
3,949
377
1,272
12,244
25,637
0
W
Artemis
Skuuchy
Artemis
24,333
10,047
770
4,214
16,042
7,128
2,218
3,608
12,285
0
44,724
W
Hercules
SnovyFranz
Hercules
17,445
8,549
1,201
14,411
33,684
30,006
427
3,998
29,140
0
20,924
W
6,059
465
602
574
10,148
4,212
569
1,266
8,829
9,102
0
L
Heimdallr
lVlini
Heimdallr
19,519
10,323
648
3,655
18,017
6,532
1,628
3,054
14,758
0
41,192
W
Ah Muzen Cab
whitescorge
Ah Muzen Cab
26,819
8,429
2,306
6,181
18,713
10,940
1,677
4,647
13,918
0
51,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,932
Gold Earned
56,834
152
Minions Killed
161
0
Camps Cleared
0
1,406,284
Distance Traveled
1,282,221
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,538
824
27
2
0
269,183
1
W
Kukulkan
11,189
799
55
4
0
240,996
0
L
Medusa
11,655
833
20
1
0
271,415
1
L
Danzaburou
10,452
747
35
3
0
222,888
3
L
Chronos
11,396
814
23
2
0
260,451
0
W
Artemis
12,793
914
32
2
0
251,611
0
W
Hercules
12,219
873
14
1
0
341,420
1
W
Nox
9,986
713
6
0
0
281,397
2
L
Heimdallr
11,793
842
56
4
0
258,284
0
W
Ah Muzen Cab
12,745
910
45
3
0
290,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role