Player Matchup

Kali
Kali
 
Kali
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ExtremeAce138
Ymir
Level 67
God Stats
6W - 3L
1,686 SR
Queue Stats
12W - 15L
1,432 Elo+
Party 1
Janus
Janus
FreshSniper
Janus
Level 68
God Stats
4W - 3L
1,547 SR
Queue Stats
33W - 38L
1,491 Elo+
Party 1
Camazotz
Camazotz
dezmii
Camazotz
Level 100
God Stats
2W - 1L
1,338 SR
Queue Stats
77W - 78L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
gunpro85255
Danzaburou
Level 29
God Stats
5W - 1L
1,702 SR
Queue Stats
6W - 4L
1,482 Elo+
Party 1
Team Averages
Level 76
1,555 SR
1,474 Elo+

VS

Team Averages
Level 58
1,499 SR
1,438 Elo+
Bacchus
Bacchus
AFlapJack12
Bacchus
Level 69
God Stats
22W - 21L
1,595 SR
Queue Stats
140W - 148L
1,525 Elo+
Solo
Freya
Freya
DOOM Karious
Freya
Level 45
God Stats
3W - 7L
1,333 SR
Queue Stats
119W - 147L
1,388 Elo+
Party 3
Thanatos
Thanatos
ShuraFGC
Thanatos
Level 16
God Stats
2W - 7L
1,381 SR
Queue Stats
4W - 8L
1,389 Elo+
Party 3
Bellona
Bellona
ThiccLord69
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 2
Cupid
Cupid
l-Ember_Shard-l
Cupid
Level 156
God Stats
1W - 3L
1,685 SR
Queue Stats
129W - 142L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
5 / 0 / 5
6,556
656
4,039
5,671
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
3 / 0 / 6
6,181
618
4,038
6,466
2,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
5 / 1 / 3
6,426
643
6,681
4,881
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
dezmii
Camazotz
11
4 / 0 / 1
6,516
652
3,933
5,728
2,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
gunpro85255
Danzaburou
9
3 / 1 / 4
6,024
602
6,835
5,454
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AFlapJack12
Bacchus
6
0 / 5 / 0
4,391
439
3,021
8,962
4,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 1
4,649
465
1,474
8,659
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
ShuraFGC
Thanatos
7
1 / 3 / 0
4,746
475
1,449
6,215
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
ThiccLord69
Bellona
7
0 / 2 / 0
4,452
445
1,613
4,344
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 5 / 0
4,771
477
5,963
7,206
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
20
Kills
2
2
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
0
5
7.5
L
Bacchus
AFlapJack12
Bacchus
0
5
0
0
L
0
5
1
0.1
W
3
0
6
6
W
5
1
3
6.5
L
Thanatos
ShuraFGC
Thanatos
1
3
0
0.33
L
Bellona
ThiccLord69
Bellona
0
2
0
0
W
Camazotz
dezmii
Camazotz
4
0
1
4.5
W
Danzaburou
gunpro85255
Danzaburou
3
1
4
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,526
Damage
13,520
28,200
Taken
35,386
10,549
Mitigated
12,494
12,909
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,039
1,494
0
2,018
5,671
1,835
43
158
5,513
0
32,048
L
Bacchus
AFlapJack12
Bacchus
3,021
578
1,158
1,030
8,962
4,190
0
3,436
5,443
9,279
0
L
1,474
351
0
2,525
8,659
2,258
0
3,933
4,380
17,115
0
W
4,038
955
1,441
2,255
6,466
2,753
28
1,625
4,841
15,227
0
W
6,681
781
0
1,146
4,881
1,365
734
1,625
3,256
33,599
0
L
Thanatos
ShuraFGC
Thanatos
1,449
494
0
2,579
6,215
1,442
0
1,119
4,987
0
22,153
L
Bellona
ThiccLord69
Bellona
1,613
79
0
58
4,344
2,726
0
0
3,897
0
13,381
W
Camazotz
dezmii
Camazotz
3,933
741
0
4,307
5,728
2,961
469
240
5,488
0
32,410
W
Danzaburou
gunpro85255
Danzaburou
6,835
3,966
0
1,742
5,454
1,635
1,062
847
4,607
0
29,315
L
5,963
2,477
139
618
7,206
1,878
0
1,757
5,439
0
23,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
23,009
280
Minions Killed
175
0
Camps Cleared
0
948,844
Distance Traveled
881,336
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,556
656
68
7
0
217,326
1
L
Bacchus
4,391
439
13
1
0
177,094
2
L
Freya
4,649
465
33
3
0
168,187
0
W
Ymir
6,181
618
16
2
0
178,743
3
W
Janus
6,426
643
60
6
0
186,753
3
L
Thanatos
4,746
475
45
5
0
190,960
0
L
Bellona
4,452
445
42
4
0
184,882
0
W
Camazotz
6,516
652
75
8
0
195,136
4
W
Danzaburou
6,024
602
61
6
0
170,886
1
L
Cupid
4,771
477
42
4
0
160,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role