Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Genesis196
Hun Batz
Level 145
God Stats
2W - 1L
1,505 SR
Queue Stats
190W - 182L
1,484 Elo+
Party 2
King Arthur
King Arthur
Orangefacepotus1
King Arthur
Level 157
God Stats
1W - 2L
1,178 SR
Queue Stats
530W - 479L
1,532 Elo+
Party 3
Janus
Janus
SlayBrat
Janus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 139L
1,520 Elo+
Party 2
Team Averages
Level 145
1,437 SR
1,507 Elo+

VS

Team Averages
Level 117
1,634 SR
1,509 Elo+
Scylla
Scylla
Knowledge2187
Scylla
Level 123
God Stats
15W - 16L
1,628 SR
Queue Stats
144W - 129L
1,541 Elo+
Party 1
Ratatoskr
Ratatoskr
MTD-Train
Ratatoskr
Level 120
God Stats
14W - 19L
1,498 SR
Queue Stats
128W - 133L
1,481 Elo+
Party 1
Apollo
Apollo
SkiaMonarchis
Apollo
Level 126
God Stats
4W - 7L
1,618 SR
Queue Stats
157W - 149L
1,499 Elo+
Party 1
Bellona
Bellona
ThyMemeProphet
Bellona
Level 128
God Stats
6W - 7L
1,568 SR
Queue Stats
394W - 346L
1,535 Elo+
Solo
Xing Tian
Xing Tian
TossTheVibe
Xing Tian
Level 87
God Stats
5W - 1L
1,859 SR
Queue Stats
108W - 103L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
2 / 0 / 2
5,092
637
2,132
5,137
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
 
Hachiman
8
0 / 1 / 1
4,490
561
3,201
3,147
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
Genesis196
Hun Batz
8
0 / 1 / 0
4,568
571
1,190
4,733
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Orangefacepotus1
King Arthur
11
5 / 0 / 0
6,299
787
3,757
5,139
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
SlayBrat
Janus
8
0 / 0 / 2
4,556
570
2,997
2,446
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,394
549
3,141
3,816
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
MTD-Train
Ratatoskr
7
2 / 0 / 0
4,547
568
1,882
4,349
1,035
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 1 / 2
4,999
625
1,995
4,744
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 3 / 0
3,975
497
729
2,745
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
TossTheVibe
Xing Tian
8
0 / 1 / 1
4,780
598
1,614
7,473
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
2
2
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
2
3
W
Hachiman
 
Hachiman
0
1
1
0.5
W
Hun Batz
Genesis196
Hun Batz
0
1
0
0
L
0
2
0
0
L
Ratatoskr
MTD-Train
Ratatoskr
2
0
0
2
W
King Arthur
Orangefacepotus1
King Arthur
5
0
0
5
L
0
1
2
1
W
Janus
SlayBrat
Janus
0
0
2
1
L
0
3
0
0
L
Xing Tian
TossTheVibe
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,277
Damage
9,361
20,602
Taken
23,127
9,322
Mitigated
8,808
8,479
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,132
815
0
1,886
5,137
3,346
0
2,676
2,461
11,254
0
W
Hachiman
 
Hachiman
3,201
1,878
0
1,320
3,147
591
0
243
2,904
0
21,359
W
Hun Batz
Genesis196
Hun Batz
1,190
439
0
2,126
4,733
1,201
0
635
4,098
0
21,770
L
3,141
491
0
1,230
3,816
988
0
969
2,686
21,160
0
L
Ratatoskr
MTD-Train
Ratatoskr
1,882
186
0
1,760
4,349
1,035
0
1,200
3,092
0
17,360
W
King Arthur
Orangefacepotus1
King Arthur
3,757
1,081
317
2,123
5,139
3,464
0
332
4,807
0
30,462
L
1,995
1,093
230
2,758
4,744
1,039
0
347
4,397
0
34,775
W
Janus
SlayBrat
Janus
2,997
41
0
707
2,446
720
35
869
1,577
19,855
0
L
729
298
0
80
2,745
1,774
0
0
2,520
0
10,650
L
Xing Tian
TossTheVibe
Xing Tian
1,614
211
0
2,070
7,473
3,972
0
2,369
4,969
13,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
22,695
231
Minions Killed
232
0
Camps Cleared
0
795,015
Distance Traveled
720,283
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,092
637
16
2
0
170,908
2
W
Hachiman
4,490
561
43
5
0
149,808
2
W
Hun Batz
4,568
571
55
7
0
165,609
0
L
Scylla
4,394
549
49
6
0
132,094
1
L
Ratatoskr
4,547
568
41
5
0
204,496
1
W
King Arthur
6,299
787
81
10
0
165,120
1
L
Apollo
4,999
625
88
11
0
142,478
1
W
Janus
4,556
570
36
5
0
143,570
0
L
Bellona
3,975
497
32
4
0
81,973
1
L
Xing Tian
4,780
598
22
3
0
159,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role