Player Matchup

Sobek
Sobek
Gold IV
Abdeldepablosg
Sobek
Gold IV
Level 137
God Stats
23W - 17L
1,608 SR
Queue Stats
466W - 470L
1,369 MMR
Solo
Thanatos
Thanatos
Gold IV
DeafVoice
Thanatos
Gold IV
Level 87
God Stats
10W - 8L
1,575 SR
Queue Stats
103W - 98L
1,363 MMR
Party 2
Medusa
Medusa
Gold IV
Fury Dragon295
Medusa
Gold IV
Level 122
God Stats
3W - 0L
1,597 SR
Queue Stats
89W - 83L
1,368 MMR
Solo
Sol
Sol
Gold V
ObeyMystic-
Sol
Gold V
Level 120
God Stats
21W - 13L
1,647 SR
Queue Stats
182W - 200L
1,339 MMR
Party 2
Yemoja
Yemoja
Bronze III
SmackWilliamz
Yemoja
Bronze III
Level 87
God Stats
3W - 2L
1,450 SR
Queue Stats
10W - 10L
1,345 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,576 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,509 SR
1,350 MMR
Jing Wei
Jing Wei
Silver I
Jayskyll
Jing Wei
Silver I
Level 157
God Stats
7W - 9L
1,436 SR
Queue Stats
970W - 963L
1,230 MMR
Party 1
Da Ji
Da Ji
Gold IV
Jim_8169
Da Ji
Gold IV
Level 158
God Stats
17W - 16L
1,674 SR
Queue Stats
688W - 697L
1,396 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Ruthless_Carl
Kukulkan
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,378 MMR
Solo
Khepri
Khepri
Gold IV
Saintama-
Khepri
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,373 MMR
Solo
Mulan
Mulan
Gold V
xXRealFamousXx
Mulan
Gold V
Level 105
God Stats
4W - 4L
1,435 SR
Queue Stats
372W - 382L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,541
545
5,362
10,467
9,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
DeafVoice
Thanatos
11
4 / 1 / 1
6,514
543
4,258
7,850
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 0 / 0
7,463
622
8,168
7,330
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 1
6,933
578
5,899
4,171
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 4
6,390
533
2,872
7,191
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshBastetMorgan Le Fay

VS

Bans
CliodhnaArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jayskyll
Jing Wei
9
0 / 4 / 0
5,944
495
4,098
7,077
909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Jim_8169
Da Ji
10
1 / 1 / 0
6,250
521
4,801
6,892
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Ruthless_Carl
Kukulkan
12
0 / 1 / 0
6,496
541
2,496
6,026
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
Saintama-
Khepri
6
0 / 2 / 0
4,884
407
2,448
9,601
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,466
539
6,507
9,032
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Thanatos
DeafVoice
Thanatos
4
1
1
4.5
W
4
0
0
4
L
Jing Wei
Jayskyll
Jing Wei
0
4
0
0
L
Da Ji
Jim_8169
Da Ji
1
1
0
1
W
2
0
1
2.5
L
Kukulkan
Ruthless_Carl
Kukulkan
0
1
0
0
L
Khepri
Saintama-
Khepri
0
2
0
0
W
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
20,350
37,009
Taken
38,628
19,896
Mitigated
14,737
25,274
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,362
689
0
6,174
10,467
9,320
0
30
9,712
37,082
0
W
Thanatos
DeafVoice
Thanatos
4,258
791
0
8,228
7,850
2,245
0
690
7,160
0
31,971
W
8,168
3,366
0
3,179
7,330
2,188
68
1,134
6,196
0
57,221
L
Jing Wei
Jayskyll
Jing Wei
4,098
3,550
0
1,595
7,077
909
0
246
6,831
0
36,473
L
Da Ji
Jim_8169
Da Ji
4,801
1,059
0
1,066
6,892
2,645
0
1,110
5,782
0
34,585
W
5,899
2,455
0
2,399
4,171
1,533
524
689
3,482
46,912
5,247
L
Kukulkan
Ruthless_Carl
Kukulkan
2,496
209
0
1,000
6,026
2,168
0
4,118
1,908
47,028
0
L
Khepri
Saintama-
Khepri
2,448
153
211
3,861
9,601
3,700
0
3,620
5,981
7,957
0
W
2,872
1,562
2,360
2,934
7,191
4,610
150
2,463
4,728
18,699
0
L
6,507
1,809
0
2,919
9,032
5,315
0
4,222
4,810
0
39,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
30,040
400
Minions Killed
346
0
Camps Cleared
0
1,134,290
Distance Traveled
1,084,358
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,541
545
78
7
0
244,756
7
W
Thanatos
6,514
543
60
5
0
259,294
4
W
Medusa
7,463
622
113
9
0
215,831
4
L
Jing Wei
5,944
495
81
7
0
218,178
4
L
Da Ji
6,250
521
71
6
0
243,169
2
W
Sol
6,933
578
107
9
0
216,699
3
L
Kukulkan
6,496
541
104
9
0
226,934
3
L
Khepri
4,884
407
5
0
0
196,714
3
W
Yemoja
6,390
533
42
4
0
197,710
3
L
Mulan
6,466
539
85
7
0
199,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role