Player Matchup

Chaac
Chaac
FanaticDrake519
Chaac
Level 31
God Stats
16W - 20L
1,589 SR
Queue Stats
60W - 47L
1,554 Elo+
Party 2
Sobek
Sobek
Planktons Chum0
Sobek
Level 86
God Stats
0W - 3L
1,200 SR
Queue Stats
23W - 26L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
SLIMJIM69420
Baron Samedi
Level 29
God Stats
6W - 7L
1,436 SR
Queue Stats
30W - 41L
1,354 Elo+
Party 2
Apollo
Apollo
hi zizo
Apollo
Level 64
God Stats
0W - 3L
1,208 SR
Queue Stats
7W - 11L
1,417 Elo+
Party 2
Mercury
Mercury
roastie toasty
Mercury
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,447 Elo+
Party 2
Team Averages
Level 56
1,387 SR
1,447 Elo+

VS

Team Averages
Level 71
1,477 SR
1,448 Elo+
Bastet
Bastet
Bahruse
Bastet
Level 153
God Stats
4W - 5L
1,496 SR
Queue Stats
434W - 467L
1,400 Elo+
Solo
Sol
Sol
BigDodgerBlue
Sol
Level 48
God Stats
3W - 1L
1,824 SR
Queue Stats
133W - 137L
1,451 Elo+
Party 1
Geb
Geb
Lcrio
Geb
Level 83
God Stats
5W - 7L
1,446 SR
Queue Stats
161W - 145L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
PSTAYOUTT
Heimdallr
Level 26
God Stats
1W - 4L
1,092 SR
Queue Stats
58W - 50L
1,459 Elo+
Party 1
Mulan
Mulan
TotaledFurball2
Mulan
Level 45
God Stats
20W - 15L
1,529 SR
Queue Stats
100W - 92L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,231
519
5,181
10,081
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 3
5,439
453
5,232
12,241
10,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
SLIMJIM69420
Baron Samedi
10
0 / 5 / 0
5,445
454
3,283
9,097
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
hi zizo
Apollo
9
3 / 3 / 0
5,666
472
6,103
7,978
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,416
451
1,773
9,299
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bahruse
Bastet
14
11 / 0 / 0
8,570
714
6,734
8,192
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 0 / 6
7,482
624
8,790
5,537
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
Lcrio
Geb
10
2 / 1 / 5
6,576
548
5,679
10,799
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
PSTAYOUTT
Heimdallr
11
1 / 2 / 3
6,343
529
4,371
5,653
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 4
8,070
673
8,805
9,111
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
20
20
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bahruse
Bastet
11
0
0
11
W
4
0
6
7
L
0
4
0
0
W
Geb
Lcrio
Geb
2
1
5
4.5
W
Heimdallr
PSTAYOUTT
Heimdallr
1
2
3
1.25
L
0
4
3
0.38
L
Baron Samedi
SLIMJIM69420
Baron Samedi
0
5
0
0
W
2
0
4
4
L
Apollo
hi zizo
Apollo
3
3
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,572
Damage
34,379
48,696
Taken
39,292
23,882
Mitigated
20,247
16,736
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bahruse
Bastet
6,734
913
0
5,654
8,192
2,822
84
401
7,719
0
46,891
W
8,790
2,982
0
2,664
5,537
1,918
1,427
2,508
2,725
34,105
4,451
L
5,181
1,535
0
4,412
10,081
5,581
0
960
8,442
0
34,084
W
Geb
Lcrio
Geb
5,679
928
0
2,745
10,799
6,604
125
2,939
7,726
18,607
0
W
Heimdallr
PSTAYOUTT
Heimdallr
4,371
1,665
0
1,336
5,653
1,700
1,947
1,657
3,996
0
39,218
L
5,232
165
109
4,722
12,241
10,285
0
4,863
7,378
21,065
0
L
Baron Samedi
SLIMJIM69420
Baron Samedi
3,283
111
99
2,343
9,097
3,101
0
3,166
5,931
23,846
0
W
8,805
1,323
0
5,530
9,111
7,203
536
532
8,020
6,416
47,658
L
Apollo
hi zizo
Apollo
6,103
4,413
0
1,875
7,978
2,332
0
3,618
4,360
0
32,883
L
1,773
555
0
3,176
9,299
2,583
0
2,180
7,119
0
27,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
37,041
266
Minions Killed
386
0
Camps Cleared
0
1,257,966
Distance Traveled
1,174,280
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,570
714
97
8
0
279,360
1
W
Sol
7,482
624
71
6
0
229,205
2
L
Chaac
6,231
519
74
6
0
243,317
0
W
Geb
6,576
548
27
2
0
246,784
1
W
Heimdallr
6,343
529
77
6
0
203,604
0
L
Sobek
5,439
453
31
3
0
300,318
0
L
Baron Samedi
5,445
454
45
4
0
217,896
1
W
Mulan
8,070
673
114
10
0
215,327
1
L
Apollo
5,666
472
53
4
0
217,804
0
L
Mercury
5,416
451
63
5
0
278,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role