Player Matchup

Artemis
Artemis
AllegedOstrich
Artemis
Level 56
God Stats
9W - 6L
1,651 SR
Queue Stats
74W - 95L
1,428 Elo+
Party 2
Zhong Kui
Zhong Kui
BillCosbyPunch
Zhong Kui
Level 62
God Stats
11W - 14L
1,464 SR
Queue Stats
252W - 259L
1,472 Elo+
Party 2
Geb
Geb
EspadasRage
Geb
Level 100
God Stats
19W - 28L
1,383 SR
Queue Stats
130W - 190L
1,358 Elo+
Party 3
Da Ji
Da Ji
QuaisyTheAnbu-_-
Da Ji
Level 68
God Stats
15W - 22L
1,354 SR
Queue Stats
73W - 130L
1,349 Elo+
Party 3
Anubis
Anubis
super123f
Anubis
Level 65
God Stats
22W - 7L
1,693 SR
Queue Stats
67W - 58L
1,525 Elo+
Party 2
Team Averages
Level 70
1,509 SR
1,426 Elo+

VS

Team Averages
Level 92
1,516 SR
1,428 Elo+
Fenrir
Fenrir
ArthurKings20023
Fenrir
Level 62
God Stats
11W - 10L
1,538 SR
Queue Stats
42W - 59L
1,417 Elo+
Solo
Ra
Ra
DungeonHammy
Ra
Level 84
God Stats
17W - 14L
1,540 SR
Queue Stats
180W - 173L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eyerok
Ah Muzen Cab
Level 89
God Stats
4W - 3L
1,478 SR
Queue Stats
53W - 68L
1,327 Elo+
Solo
Nox
Nox
Imnylo
Nox
Level 122
God Stats
69W - 89L
1,451 SR
Queue Stats
560W - 576L
1,449 Elo+
Party 1
Ares
Ares
Potsyman
Ares
Level 102
God Stats
11W - 11L
1,574 SR
Queue Stats
523W - 555L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 20
12,947
1,177
25,231
10,587
3,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
BillCosbyPunch
Zhong Kui
20
10 / 2 / 22
13,441
1,222
19,364
16,002
11,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 1 / 13
11,445
1,040
6,221
10,986
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 5 / 14
12,342
1,122
14,940
10,463
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
super123f
Anubis
20
6 / 1 / 23
13,370
1,215
17,020
9,152
4,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
10,993
999
3,733
10,595
3,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 9 / 5
10,325
939
4,672
14,814
4,640
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Eyerok
Ah Muzen Cab
18
4 / 11 / 7
12,130
1,103
19,797
21,852
7,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Imnylo
Nox
18
5 / 8 / 6
12,343
1,122
13,099
15,647
5,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
0 / 8 / 7
10,459
951
7,698
26,076
27,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
41
40
Kills
12
12
Deaths
40
92
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
3
20
6.33
L
3
4
4
1.25
W
Zhong Kui
BillCosbyPunch
Zhong Kui
10
2
22
10.5
L
0
9
5
0.28
W
5
1
13
11.5
L
Ah Muzen Cab
Eyerok
Ah Muzen Cab
4
11
7
0.68
L
Nox
Imnylo
Nox
5
8
6
1
L
Ares
0
8
7
0.44
W
10
5
14
3.4
W
Anubis
super123f
Anubis
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,776
Damage
48,999
57,190
Taken
88,984
36,091
Mitigated
48,016
12,913
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,231
14,362
0
2,065
10,587
3,725
0
3,757
6,830
0
57,152
L
3,733
834
40
572
10,595
3,421
0
6,312
4,283
0
13,457
W
Zhong Kui
BillCosbyPunch
Zhong Kui
19,364
1,396
0
5,787
16,002
11,468
0
9,369
6,437
47,038
0
L
4,672
630
200
354
14,814
4,640
0
5,640
9,174
28,962
0
W
6,221
292
656
1,151
10,986
11,094
0
3,073
5,573
11,815
0
L
Ah Muzen Cab
Eyerok
Ah Muzen Cab
19,797
7,894
0
1,645
21,852
7,274
0
11,655
10,197
0
48,954
L
Nox
Imnylo
Nox
13,099
634
0
50
15,647
5,408
0
7,683
7,964
44,080
0
L
Ares
7,698
246
0
2,160
26,076
27,273
0
11,315
14,761
15,766
0
W
14,940
4,476
0
0
10,463
4,995
0
5,200
5,263
0
18,367
W
Anubis
super123f
Anubis
17,020
1,609
549
2,705
9,152
4,809
0
4,070
5,082
49,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,545
Gold Earned
56,250
260
Minions Killed
217
6
Camps Cleared
9
946,302
Distance Traveled
941,200
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,947
1,177
82
7
5
186,306
0
L
Fenrir
10,993
999
15
1
5
216,754
1
W
Zhong Kui
13,441
1,222
79
7
1
228,964
0
L
Ra
10,325
939
45
4
1
152,835
1
W
Geb
11,445
1,040
17
2
0
183,736
0
L
Ah Muzen Cab
12,130
1,103
72
7
2
174,598
0
L
Nox
12,343
1,122
72
7
1
214,290
1
L
Ares
10,459
951
13
1
0
182,723
2
W
Da Ji
12,342
1,122
0
0
0
164,482
0
W
Anubis
13,370
1,215
82
7
0
182,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role