Player Matchup

Kukulkan
Kukulkan
IndyColts465
Kukulkan
Level 109
God Stats
47W - 64L
1,509 SR
Queue Stats
290W - 344L
1,500 Elo+
Party 1
Medusa
Medusa
Turqyyy
Medusa
Level 109
God Stats
1W - 0L
1,318 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Wolf_Olson
Bacchus
Level 107
God Stats
2W - 3L
1,572 SR
Queue Stats
33W - 46L
1,389 Elo+
Party 1
Team Averages
Level 108
1,466 SR
1,463 Elo+

VS

Team Averages
Level 63
1,568 SR
1,558 Elo+
Artio
Artio
ChocolatePAPITO
Artio
Level 105
God Stats
13W - 11L
1,540 SR
Queue Stats
542W - 433L
1,480 Elo+
Party 2
Chaac
Chaac
OfficialT982
Chaac
Level 44
God Stats
2W - 2L
1,663 SR
Queue Stats
212W - 184L
1,409 Elo+
Party 2
Charybdis
Charybdis
XBig_Body91X
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IndyColts465
Kukulkan
18
7 / 1 / 9
13,836
692
16,939
8,784
3,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Turqyyy
Medusa
18
7 / 5 / 9
13,976
699
23,677
14,695
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
Wolf_Olson
Bacchus
14
2 / 1 / 13
12,013
601
5,204
6,824
8,113
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
13,238
662
12,373
31,743
41,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 9 / 2
12,274
614
9,094
21,337
19,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
XBig_Body91X
Charybdis
4
0 / 2 / 0
8,975
449
226
2,018
607
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
7
7
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Kukulkan
IndyColts465
Kukulkan
7
1
9
11.5
L
3
9
2
0.44
W
Medusa
Turqyyy
Medusa
7
5
9
2.3
W
Bacchus
Wolf_Olson
Bacchus
2
1
13
8.5
L
Charybdis
XBig_Body91X
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,820
Damage
21,693
30,303
Taken
55,098
18,756
Mitigated
61,199
4,803
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,373
632
784
7,039
31,743
41,199
0
15,573
16,170
44,845
0
W
Kukulkan
IndyColts465
Kukulkan
16,939
2,376
0
1,442
8,784
3,780
1,699
4,929
3,855
67,472
0
L
9,094
1,893
135
995
21,337
19,393
0
6,857
14,480
4,459
48,839
W
Medusa
Turqyyy
Medusa
23,677
11,872
0
1,917
14,695
6,863
1,006
5,288
9,407
0
79,678
W
Bacchus
Wolf_Olson
Bacchus
5,204
751
0
1,444
6,824
8,113
298
3,227
3,597
10,221
0
L
Charybdis
XBig_Body91X
Charybdis
226
154
0
0
2,018
607
0
1,364
654
0
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
34,487
218
Minions Killed
143
10
Camps Cleared
8
1,059,973
Distance Traveled
709,304
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,238
662
59
3
6
350,808
0
W
Kukulkan
13,836
692
126
6
7
376,462
11
L
Chaac
12,274
614
84
4
2
336,016
0
W
Medusa
13,976
699
80
4
3
328,892
2
W
Bacchus
12,013
601
12
1
0
354,619
1
L
Charybdis
8,975
449
0
0
0
22,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role