Player Matchup

Neith
Neith
Antary1489
Neith
Level 18
God Stats
17W - 9L
1,616 SR
Queue Stats
30W - 15L
1,573 Elo+
Party 3
Discordia
Discordia
Chuppatsta
Discordia
Level 22
God Stats
1W - 0L
1,847 SR
Queue Stats
48W - 20L
1,614 Elo+
Party 3
Chaac
Chaac
D4n4gu1
Chaac
Level 15
God Stats
10W - 5L
1,570 SR
Queue Stats
28W - 11L
1,659 Elo+
Party 3
Bacchus
Bacchus
Jarch7348
Bacchus
Level 80
God Stats
37W - 33L
1,478 SR
Queue Stats
386W - 384L
1,435 Elo+
Party 3
Ne Zha
Ne Zha
Ouiouibag4404
Ne Zha
Level 14
God Stats
6W - 0L
1,779 SR
Queue Stats
34W - 10L
1,617 Elo+
Party 3
Team Averages
Level 30
1,658 SR
1,580 Elo+

VS

Team Averages
Level 76
1,441 SR
1,465 Elo+
Tiamat
Tiamat
JustAnotherYear
Tiamat
Level 104
God Stats
6W - 4L
1,345 SR
Queue Stats
69W - 70L
1,368 Elo+
Party 1
Ymir
Ymir
ProfessorZelko
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,521 Elo+
Party 2
Bellona
Bellona
SRTsniper_1027
Bellona
Level 42
God Stats
5W - 12L
1,322 SR
Queue Stats
121W - 136L
1,371 Elo+
Party 1
Chronos
Chronos
illmissyoux4L
Chronos
Level 147
God Stats
6W - 8L
1,531 SR
Queue Stats
161W - 149L
1,564 Elo+
Party 2
Artemis
Artemis
kweknshake
Artemis
Level 25
God Stats
1W - 7L
1,508 SR
Queue Stats
24W - 27L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
10 / 0 / 9
12,724
636
14,277
11,491
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Chuppatsta
Discordia
18
3 / 2 / 10
12,042
602
10,141
9,575
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
D4n4gu1
Chaac
20
13 / 2 / 4
13,700
685
16,133
18,073
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Jarch7348
Bacchus
16
6 / 0 / 11
11,132
557
7,183
15,298
19,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 3 / 13
12,876
644
10,147
19,361
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 4
8,076
404
5,208
13,830
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 3
6,097
305
1,743
7,011
3,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 11 / 2
8,934
447
11,883
18,453
9,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
15
3 / 10 / 2
9,714
486
8,286
18,155
8,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
kweknshake
Artemis
11
0 / 10 / 1
7,129
356
6,725
12,964
3,957
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
42
Kills
6
7
Deaths
42
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
10
0
9
14.5
W
Discordia
Chuppatsta
Discordia
3
2
10
4
W
Chaac
D4n4gu1
Chaac
13
2
4
7.5
W
Bacchus
Jarch7348
Bacchus
6
0
11
11.5
L
0
9
4
0.22
W
10
3
13
5.5
L
0
2
3
0.75
L
3
11
2
0.36
L
Chronos
3
10
2
0.4
L
Artemis
kweknshake
Artemis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,881
Damage
33,845
73,798
Taken
70,413
50,203
Mitigated
31,163
30,032
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,277
7,242
0
5,468
11,491
5,946
6,463
2,087
9,324
0
97,760
W
Discordia
Chuppatsta
Discordia
10,141
126
299
2,473
9,575
3,822
436
2,824
6,601
86,175
0
W
Chaac
D4n4gu1
Chaac
16,133
2,226
0
8,027
18,073
12,554
4,221
4,669
13,380
0
89,301
W
Bacchus
Jarch7348
Bacchus
7,183
101
1,258
4,041
15,298
19,887
570
1,694
13,477
24,204
0
L
5,208
735
0
2,012
13,830
5,182
0
4,154
9,339
42,239
0
W
10,147
3,465
0
8,466
19,361
7,994
1,258
3,430
15,779
0
89,487
L
1,743
447
0
230
7,011
3,824
0
1,975
4,897
9,373
0
L
11,883
2,781
0
2,374
18,453
9,745
0
3,959
13,964
0
45,531
L
Chronos
8,286
2,357
0
2,450
18,155
8,455
0
3,515
14,121
44,415
0
L
Artemis
kweknshake
Artemis
6,725
3,715
0
724
12,964
3,957
0
3,011
9,878
0
31,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,474
Gold Earned
39,950
650
Minions Killed
328
0
Camps Cleared
0
1,933,197
Distance Traveled
1,392,048
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,724
636
160
8
0
332,355
4
W
Discordia
12,042
602
149
7
0
369,778
5
W
Chaac
13,700
685
181
9
0
386,739
0
W
Bacchus
11,132
557
36
2
0
401,576
2
L
Tiamat
8,076
404
97
5
0
288,185
6
W
Ne Zha
12,876
644
124
6
0
442,749
4
L
Ymir
6,097
305
15
1
0
187,751
1
L
Bellona
8,934
447
70
4
0
323,740
1
L
Chronos
9,714
486
95
5
0
311,272
1
L
Artemis
7,129
356
51
3
0
281,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role