Player Matchup

Anhur
Anhur
ElKuchau
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,183 Elo+
Party 2
Ymir
Ymir
Mc6 Maay
Ymir
Level 37
God Stats
3W - 11L
1,396 SR
Queue Stats
12W - 42L
1,208 Elo+
Party 2
Zeus
Zeus
mcmimillion
Zeus
Level 85
God Stats
10W - 14L
1,354 SR
Queue Stats
25W - 54L
1,214 Elo+
Solo
Team Averages
Level 63
1,417 SR
1,202 Elo+

VS

Team Averages
Level 57
1,312 SR
1,284 Elo+
Charybdis
Charybdis
 
Charybdis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DanzoShimura1
Neith
Level 51
God Stats
1W - 1L
1,121 SR
Queue Stats
49W - 83L
1,183 Elo+
Party 1
Kukulkan
Kukulkan
Estutriumimus
Kukulkan
Level 22
God Stats
30W - 52L
1,313 SR
Queue Stats
38W - 73L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElKuchau
Anhur
11
1 / 1 / 4
7,581
632
2,303
9,475
3,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
0 / 4 / 4
7,640
637
2,195
12,386
11,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 1 / 0
9,307
776
14,535
8,139
2,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 3 / 2
9,084
757
9,691
10,990
3,648
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 3
7,623
635
4,423
8,592
3,109
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Estutriumimus
Kukulkan
13
1 / 3 / 5
8,210
684
7,519
5,633
2,836
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
6
6
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
2
1.67
W
1
4
3
0.63
L
Anhur
ElKuchau
Anhur
1
1
4
3
W
Kukulkan
Estutriumimus
Kukulkan
1
3
5
1.17
L
Ymir
0
4
4
0.5
L
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,033
Damage
21,633
30,000
Taken
25,215
17,894
Mitigated
9,593
4,980
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,691
4,706
83
1,166
10,990
3,648
408
6,990
4,000
0
32,646
W
4,423
2,220
0
900
8,592
3,109
76
6,325
2,267
0
23,434
L
Anhur
ElKuchau
Anhur
2,303
632
364
702
9,475
3,366
412
3,254
6,221
0
13,269
W
Kukulkan
Estutriumimus
Kukulkan
7,519
423
0
330
5,633
2,836
368
4,244
1,389
27,463
0
L
Ymir
2,195
98
182
1,100
12,386
11,654
208
2,730
9,656
7,938
0
L
14,535
553
126
2,506
8,139
2,874
153
1,743
6,396
42,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,528
Gold Earned
24,917
121
Minions Killed
153
3
Camps Cleared
8
620,196
Distance Traveled
636,714
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,084
757
57
5
3
224,980
0
W
Neith
7,623
635
38
3
4
198,379
2
L
Anhur
7,581
632
28
2
2
240,990
6
W
Kukulkan
8,210
684
58
5
1
213,355
0
L
Ymir
7,640
637
6
1
0
169,640
1
L
Zeus
9,307
776
87
7
1
209,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role