Player Matchup

Horus
Horus
IronCloud13
Horus
Level 85
God Stats
38W - 55L
1,425 SR
Queue Stats
124W - 170L
1,310 Elo+
Party 2
Agni
Agni
Natedawg177457
Agni
Level 28
God Stats
1W - 7L
1,254 SR
Queue Stats
51W - 80L
1,258 Elo+
Party 3
Fenrir
Fenrir
NorthwindNation-
Fenrir
Level 4
God Stats
1W - 4L
1,265 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 2
Danzaburou
Danzaburou
Vasek14
Danzaburou
Level 40
God Stats
9W - 8L
1,472 SR
Queue Stats
79W - 131L
1,294 Elo+
Party 3
Guan Yu
Guan Yu
grimripper678
Guan Yu
Level 14
God Stats
2W - 2L
1,538 SR
Queue Stats
7W - 10L
1,308 Elo+
Party 2
Team Averages
Level 34
1,391 SR
1,270 Elo+

VS

Team Averages
Level 40
1,341 SR
1,264 Elo+
Hera
Hera
Lore Akuma
Hera
Level 22
God Stats
6W - 6L
1,353 SR
Queue Stats
33W - 50L
1,236 Elo+
Party 1
Danzaburou
Danzaburou
Sagitta Noctis
Danzaburou
Level 49
God Stats
1W - 1L
1,249 SR
Queue Stats
32W - 48L
1,236 Elo+
Party 1
Achilles
Achilles
Sokenobi
Achilles
Level 22
God Stats
5W - 4L
1,444 SR
Queue Stats
19W - 35L
1,244 Elo+
Party 1
Mercury
Mercury
TheAvericeKing
Mercury
Level 77
God Stats
2W - 2L
1,408 SR
Queue Stats
52W - 57L
1,337 Elo+
Solo
Mulan
Mulan
skyvux
Mulan
Level 28
God Stats
1W - 3L
1,249 SR
Queue Stats
30W - 34L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
9,104
434
7,706
24,653
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 0
8,350
398
5,255
11,813
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 11 / 0
9,065
432
2,784
15,348
5,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Vasek14
Danzaburou
15
4 / 7 / 2
9,094
433
9,277
15,301
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
12
0 / 11 / 1
7,666
365
3,195
15,958
9,333
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
12,622
601
9,020
9,492
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Sagitta Noctis
Danzaburou
17
6 / 3 / 3
11,919
568
12,620
11,724
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Sokenobi
Achilles
13
2 / 2 / 5
10,036
478
5,506
17,016
16,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
11 / 4 / 10
12,858
612
10,403
15,524
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
skyvux
Mulan
20
15 / 0 / 6
14,502
691
20,465
14,577
14,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
10
Kills
40
41
Deaths
12
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
6
3
6
3
L
1
5
0
0.2
L
2
11
0
0.18
W
Danzaburou
Sagitta Noctis
Danzaburou
6
3
3
2.5
W
Achilles
Sokenobi
Achilles
2
2
5
2.25
W
11
4
10
4
L
Danzaburou
Vasek14
Danzaburou
4
7
2
0.71
L
Guan Yu
0
11
1
0.05
W
Mulan
skyvux
Mulan
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
58,014
83,073
Taken
68,333
39,640
Mitigated
45,791
16,300
Healing
19,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,706
2,892
1,569
5,823
24,653
17,442
243
4,435
19,572
0
23,962
W
9,020
2,986
0
363
9,492
3,953
2,808
1,640
7,852
79,639
0
L
5,255
325
0
2,581
11,813
3,063
0
2,734
9,042
49,503
0
L
2,784
884
0
2,456
15,348
5,687
0
1,329
14,019
0
50,768
W
Danzaburou
Sagitta Noctis
Danzaburou
12,620
5,914
0
4,681
11,724
3,546
4,941
415
11,309
0
85,185
W
Achilles
Sokenobi
Achilles
5,506
631
0
1,451
17,016
16,756
1,182
834
16,182
6,324
26,649
W
10,403
4,568
0
4,263
15,524
6,804
1,947
1,538
13,986
0
69,340
L
Danzaburou
Vasek14
Danzaburou
9,277
4,558
0
3,071
15,301
4,115
660
1,425
13,760
0
66,566
L
Guan Yu
3,195
1,651
0
800
15,958
9,333
0
0
15,958
0
28,980
W
Mulan
skyvux
Mulan
20,465
7,636
0
8,962
14,577
14,732
2,959
899
13,678
0
93,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
61,937
383
Minions Killed
559
0
Camps Cleared
0
1,768,242
Distance Traveled
2,080,126
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,104
434
29
1
0
399,766
0
W
Hera
12,622
601
135
6
0
397,243
0
L
Agni
8,350
398
91
4
0
346,789
0
L
Fenrir
9,065
432
86
4
0
361,573
1
W
Danzaburou
11,919
568
104
5
0
385,851
1
W
Achilles
10,036
478
47
2
0
413,783
0
W
Mercury
12,858
612
97
5
0
466,994
0
L
Danzaburou
9,094
433
121
6
0
359,888
0
L
Guan Yu
7,666
365
56
3
0
300,226
0
W
Mulan
14,502
691
176
8
0
416,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role