Player Matchup

Zeus
Zeus
poptartbandit2
Zeus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,629 Elo+
Party 2
Cernunnos
Cernunnos
rjfrench
Cernunnos
Level 107
God Stats
1W - 0L
1,666 SR
Queue Stats
19W - 13L
1,656 Elo+
Party 2
Chaac
Chaac
sandwichbandit2
Chaac
Level 107
God Stats
2W - 3L
1,209 SR
Queue Stats
18W - 13L
1,622 Elo+
Party 2
Team Averages
Level 93
1,458 SR
1,636 Elo+

VS

Team Averages
Level 79
1,497 SR
1,326 Elo+
Anubis
Anubis
LegendaryLimade
Anubis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
958 Elo+
Solo
Anhur
Anhur
SpiderMike8
Anhur
Level 61
God Stats
1W - 1L
1,705 SR
Queue Stats
75W - 81L
1,507 Elo+
Party 1
Yemoja
Yemoja
mokapius
Yemoja
Level 78
God Stats
0W - 2L
1,287 SR
Queue Stats
72W - 74L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,864
682
13,977
2,378
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
rjfrench
Cernunnos
13
0 / 0 / 9
8,387
645
4,690
2,408
625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 0 / 4
9,111
701
8,809
6,406
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,106
547
3,244
9,023
3,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
6,887
530
1,931
11,843
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
mokapius
Yemoja
11
0 / 1 / 0
7,816
601
1,629
10,325
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
4
0
0
L
Yemoja
mokapius
Yemoja
0
1
0
0
W
4
0
5
6.5
W
Cernunnos
rjfrench
Cernunnos
0
0
9
4.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,476
Damage
6,804
11,192
Taken
31,191
5,520
Mitigated
16,205
4,256
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,244
94
0
1,948
9,023
3,879
0
3,295
5,267
31,144
0
L
1,931
812
455
2,403
11,843
3,600
0
5,784
5,267
0
11,901
L
Yemoja
mokapius
Yemoja
1,629
147
2,070
3,543
10,325
8,726
0
4,364
5,382
10,264
0
W
13,977
304
0
312
2,378
674
583
1,293
1,085
26,538
0
W
Cernunnos
rjfrench
Cernunnos
4,690
1,331
0
668
2,408
625
1,173
1,743
665
0
39,313
W
8,809
142
122
3,154
6,406
4,221
584
2,473
3,933
0
33,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,362
Gold Earned
21,809
164
Minions Killed
119
8
Camps Cleared
4
668,958
Distance Traveled
644,348
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,106
547
70
5
4
193,554
4
L
Anhur
6,887
530
30
2
0
212,554
5
L
Yemoja
7,816
601
19
1
0
238,240
3
W
Zeus
8,864
682
40
3
1
211,679
1
W
Cernunnos
8,387
645
86
7
6
232,304
3
W
Chaac
9,111
701
38
3
1
224,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role