Player Matchup

Cerberus
Cerberus
Amattes01
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,396 Elo+
Party 1
Arachne
Arachne
Lucas2310i
Arachne
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,245 Elo+
Party 1
Bacchus
Bacchus
digo4622
Bacchus
Level 60
God Stats
3W - 7L
1,514 SR
Queue Stats
17W - 56L
1,229 Elo+
Party 1
Olorun
Olorun
felipefarina0912
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,286 Elo+
Party 1
Neith
Neith
pato_sanchez_7
Neith
Level 25
God Stats
6W - 8L
1,536 SR
Queue Stats
56W - 53L
1,437 Elo+
Party 1
Team Averages
Level 33
1,510 SR
1,318 Elo+

VS

Team Averages
Level 75
1,551 SR
1,404 Elo+
Kukulkan
Kukulkan
LIONS_Freyr
Kukulkan
Level 107
God Stats
14W - 5L
1,684 SR
Queue Stats
550W - 589L
1,483 Elo+
Solo
Athena
Athena
NHEMTAI
Athena
Level 49
God Stats
6W - 3L
1,889 SR
Queue Stats
159W - 213L
1,332 Elo+
Party 2
Artemis
Artemis
cabexeas_Rbl
Artemis
Level 86
God Stats
6W - 6L
1,404 SR
Queue Stats
426W - 585L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
immmaa FLAME
Sun Wukong
Level 88
God Stats
7W - 4L
1,513 SR
Queue Stats
530W - 634L
1,466 Elo+
Solo
Thanatos
Thanatos
yHak4shi_-
Thanatos
Level 46
God Stats
5W - 9L
1,266 SR
Queue Stats
110W - 157L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amattes01
Cerberus
11
2 / 7 / 3
7,317
430
6,832
15,543
14,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Lucas2310i
Arachne
13
1 / 6 / 1
7,637
449
3,685
13,549
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
digo4622
Bacchus
13
4 / 5 / 2
8,495
500
9,867
14,647
11,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 9 / 2
6,661
392
3,019
13,888
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
6 / 5 / 2
9,272
545
12,571
11,010
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LIONS_Freyr
Kukulkan
15
3 / 2 / 9
9,176
540
11,646
8,054
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
NHEMTAI
Athena
13
4 / 1 / 11
8,600
506
5,394
17,884
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
cabexeas_Rbl
Artemis
16
8 / 3 / 8
9,924
584
16,220
10,278
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
immmaa FLAME
Sun Wukong
14
4 / 4 / 9
8,930
525
11,484
16,132
13,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
yHak4shi_-
Thanatos
16
13 / 3 / 4
10,081
593
8,043
10,590
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
13
Kills
32
32
Deaths
13
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amattes01
Cerberus
2
7
3
0.5
W
Kukulkan
LIONS_Freyr
Kukulkan
3
2
9
3.75
L
Arachne
Lucas2310i
Arachne
1
6
1
0.25
W
Athena
NHEMTAI
Athena
4
1
11
9.5
W
Artemis
cabexeas_Rbl
Artemis
8
3
8
4
L
Bacchus
digo4622
Bacchus
4
5
2
1
L
0
9
2
0.11
W
Sun Wukong
immmaa FLAME
Sun Wukong
4
4
9
2.13
L
6
5
2
1.4
W
Thanatos
yHak4shi_-
Thanatos
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,974
Damage
52,787
68,637
Taken
62,938
38,782
Mitigated
41,806
15,023
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amattes01
Cerberus
6,832
378
0
2,612
15,543
14,238
0
3,738
11,623
16,853
0
W
Kukulkan
LIONS_Freyr
Kukulkan
11,646
1,211
0
780
8,054
3,211
1,181
2,854
5,074
69,679
0
L
Arachne
Lucas2310i
Arachne
3,685
2,402
0
4,528
13,549
4,526
0
2,188
11,294
0
38,983
W
Athena
NHEMTAI
Athena
5,394
1,252
620
5,509
17,884
16,412
35
5,496
12,189
23,006
0
W
Artemis
cabexeas_Rbl
Artemis
16,220
11,907
0
712
10,278
3,665
1,798
3,273
6,924
0
66,786
L
Bacchus
digo4622
Bacchus
9,867
1,204
0
2,498
14,647
11,870
0
3,038
11,017
27,109
0
L
3,019
1,603
136
3,237
13,888
4,879
1,360
5,138
8,617
29,547
0
W
Sun Wukong
immmaa FLAME
Sun Wukong
11,484
2,720
183
4,974
16,132
13,627
328
5,081
10,418
0
50,717
L
12,571
4,539
0
2,012
11,010
3,269
0
2,938
7,989
0
42,911
W
Thanatos
yHak4shi_-
Thanatos
8,043
2,858
0
8,423
10,590
4,891
52
1,903
8,615
0
55,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
46,711
277
Minions Killed
425
0
Camps Cleared
0
1,490,128
Distance Traveled
1,614,323
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,317
430
29
2
0
313,863
1
W
Kukulkan
9,176
540
102
6
0
304,007
7
L
Arachne
7,637
449
83
5
0
344,499
4
W
Athena
8,600
506
39
2
0
365,943
0
W
Artemis
9,924
584
98
6
0
289,323
2
L
Bacchus
8,495
500
37
2
0
321,126
1
L
Olorun
6,661
392
50
3
0
224,967
0
W
Sun Wukong
8,930
525
95
6
0
300,508
0
L
Neith
9,272
545
78
5
0
285,673
0
W
Thanatos
10,081
593
91
5
0
354,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role