Player Matchup

Bastet
Bastet
ASSASSIN B3AST7
Bastet
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 55L
1,432 Elo+
Party 1
Izanami
Izanami
COGParrot
Izanami
Level 59
God Stats
9W - 8L
1,438 SR
Queue Stats
31W - 38L
1,395 Elo+
Party 1
Zeus
Zeus
SenpaiSnug
Zeus
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,131 Elo+
Party 1
Artio
Artio
Warbear54
Artio
Level 85
God Stats
9W - 3L
1,550 SR
Queue Stats
256W - 275L
1,395 Elo+
Party 1
Chaac
Chaac
kingofsleepy
Chaac
Level 26
God Stats
27W - 20L
1,563 SR
Queue Stats
67W - 77L
1,382 Elo+
Party 1
Team Averages
Level 57
1,510 SR
1,347 Elo+

VS

Team Averages
Level 81
1,506 SR
1,427 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Lyxert5198
Scylla
Level 43
God Stats
0W - 1L
1,695 SR
Queue Stats
11W - 15L
1,345 Elo+
Party 2
Bastet
Bastet
Sza_Pearl
Bastet
Level 83
God Stats
2W - 4L
1,436 SR
Queue Stats
150W - 140L
1,440 Elo+
Party 3
Cupid
Cupid
andrewildin
Cupid
Level 33
God Stats
4W - 9L
1,397 SR
Queue Stats
27W - 37L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 7
9,906
583
15,218
14,975
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
COGParrot
Izanami
12
1 / 4 / 3
7,641
449
4,526
7,098
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
10 / 6 / 4
9,619
566
13,886
8,865
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
Warbear54
Artio
13
1 / 3 / 16
8,535
502
7,519
15,594
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 0 / 6
9,009
530
8,795
13,757
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 5 / 3
7,853
462
10,270
13,939
7,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
 
Cerberus
11
2 / 4 / 6
7,436
437
5,224
13,246
10,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Lyxert5198
Scylla
11
1 / 6 / 2
7,117
419
6,304
11,059
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Sza_Pearl
Bastet
15
10 / 5 / 3
9,917
583
10,516
16,106
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 6
7,569
445
7,951
11,360
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
27
Kills
17
17
Deaths
27
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
5
3
0.9
L
Cerberus
 
Cerberus
2
4
6
1.25
W
10
4
7
3.38
W
Izanami
COGParrot
Izanami
1
4
3
0.63
L
Scylla
Lyxert5198
Scylla
1
6
2
0.33
W
10
6
4
2
L
Bastet
Sza_Pearl
Bastet
10
5
3
2.3
W
Artio
Warbear54
Artio
1
3
16
3
L
1
7
6
0.57
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,944
Damage
40,265
60,289
Taken
65,710
33,236
Mitigated
27,743
19,015
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,270
680
59
1,297
13,939
7,703
500
2,747
10,589
7,539
36,218
L
Cerberus
 
Cerberus
5,224
398
105
3,897
13,246
10,113
391
5,304
7,609
25,783
0
W
15,218
3,797
0
4,571
14,975
4,452
51
4,289
10,686
0
51,108
W
Izanami
COGParrot
Izanami
4,526
2,617
0
1,663
7,098
2,006
2,485
1,481
5,617
0
48,163
L
Scylla
Lyxert5198
Scylla
6,304
645
0
722
11,059
2,787
153
3,194
7,577
33,037
0
W
13,886
3,745
0
0
8,865
2,896
1,305
2,225
6,640
35,081
0
L
Bastet
Sza_Pearl
Bastet
10,516
3,794
339
6,143
16,106
4,449
0
6,602
9,206
0
54,242
W
Artio
Warbear54
Artio
7,519
910
971
5,537
15,594
14,093
0
3,695
11,899
25,982
0
L
7,951
5,744
226
955
11,360
2,691
321
4,273
6,886
0
35,945
W
8,795
1,616
0
6,273
13,757
9,789
871
2,249
11,508
5,811
42,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
39,892
355
Minions Killed
360
0
Camps Cleared
0
1,572,192
Distance Traveled
1,562,242
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,853
462
68
4
0
312,820
4
L
Cerberus
7,436
437
68
4
0
325,825
0
W
Bastet
9,906
583
69
4
0
367,502
1
W
Izanami
7,641
449
78
5
0
277,656
1
L
Scylla
7,117
419
53
3
0
284,520
3
W
Zeus
9,619
566
66
4
0
248,767
0
L
Bastet
9,917
583
89
5
0
349,892
0
W
Artio
8,535
502
34
2
0
317,059
3
L
Cupid
7,569
445
82
5
0
289,185
0
W
Chaac
9,009
530
108
6
0
361,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role