Player Matchup

Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Draco10k-
Artemis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 58L
1,373 Elo+
Party 1
Bastet
Bastet
Optic_Doggo
Bastet
Level 67
God Stats
2W - 3L
1,381 SR
Queue Stats
45W - 68L
1,275 Elo+
Party 1
Anubis
Anubis
PhenomenalKing0
Anubis
Level 61
God Stats
23W - 23L
1,519 SR
Queue Stats
107W - 114L
1,413 Elo+
Solo
Chaac
Chaac
ox-KR0M-xo
Chaac
Level 65
God Stats
28W - 26L
1,432 SR
Queue Stats
183W - 239L
1,262 Elo+
Party 1
Team Averages
Level 61
1,466 SR
1,365 Elo+

VS

Team Averages
Level 38
1,330 SR
1,309 Elo+
Bellona
Bellona
ChaosWolf718_YT
Bellona
Level 69
God Stats
1W - 1L
1,409 SR
Queue Stats
37W - 56L
1,313 Elo+
Solo
Loki
Loki
GerrardTheGOAT
Loki
Level 21
God Stats
1W - 2L
1,477 SR
Queue Stats
16W - 12L
1,470 Elo+
Party 2
Ares
Ares
LongiusBallius
Ares
Level 18
God Stats
0W - 1L
1,055 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 2
Neith
Neith
Rock Solid Shot
Neith
Level 18
God Stats
0W - 3L
1,459 SR
Queue Stats
1W - 6L
1,176 Elo+
Party 2
Raijin
Raijin
playaflye
Raijin
Level 64
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 9L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 1 / 0
7,033
502
3,318
7,445
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Draco10k-
Artemis
14
9 / 1 / 3
8,788
628
10,185
6,876
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
12
3 / 2 / 4
7,483
535
4,910
9,576
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 1
8,376
598
4,299
4,762
2,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
12
2 / 2 / 11
7,547
539
5,114
10,570
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,781
556
8,023
10,853
8,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 4 / 0
7,558
540
4,314
9,825
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 0
4,792
342
1,825
9,219
6,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 0
5,120
366
3,978
6,303
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
playaflye
Raijin
10
0 / 2 / 2
6,096
435
2,181
4,773
1,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
7
7
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
0
2
L
2
2
2
1.5
W
Artemis
Draco10k-
Artemis
9
1
3
10.5
L
5
4
0
1.25
L
0
6
0
0
W
Bastet
3
2
4
2.5
W
4
1
1
4.5
L
0
6
0
0
W
Chaac
2
2
11
3.75
L
Raijin
playaflye
Raijin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
20,321
39,229
Taken
40,973
17,575
Mitigated
19,999
19,530
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,318
104
275
3,540
7,445
4,520
330
1,169
6,276
21,515
0
L
8,023
2,327
168
3,718
10,853
8,336
0
3,249
6,915
1,288
44,861
W
Artemis
Draco10k-
Artemis
10,185
5,920
0
2,892
6,876
1,977
5,286
332
6,544
0
57,535
L
4,314
845
0
1,628
9,825
2,106
0
817
8,926
0
34,121
L
1,825
219
0
125
9,219
6,713
0
1,620
7,409
7,834
0
W
Bastet
4,910
1,640
0
5,338
9,576
3,082
368
1,109
8,467
0
39,784
W
4,299
271
0
2,830
4,762
2,247
0
1,150
3,612
49,671
0
L
3,978
1,840
0
633
6,303
1,617
0
0
6,080
0
19,912
W
Chaac
5,114
1,332
366
4,289
10,570
5,749
987
879
9,691
0
26,783
L
Raijin
playaflye
Raijin
2,181
224
0
650
4,773
1,227
48
1,285
3,449
22,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
31,347
370
Minions Killed
252
0
Camps Cleared
0
1,284,784
Distance Traveled
1,137,161
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,033
502
32
2
0
245,506
3
L
Bellona
7,781
556
92
7
0
271,594
2
W
Artemis
8,788
628
103
7
0
248,553
2
L
Loki
7,558
540
62
4
0
298,845
0
L
Ares
4,792
342
16
1
0
180,486
1
W
Bastet
7,483
535
81
6
0
290,173
2
W
Anubis
8,376
598
105
8
0
242,742
2
L
Neith
5,120
366
31
2
0
174,871
0
W
Chaac
7,547
539
49
4
0
257,810
3
L
Raijin
6,096
435
51
4
0
211,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role