Player Matchup

Izanami
Izanami
HAMTheCannon
Izanami
Level 87
God Stats
3W - 1L
1,667 SR
Queue Stats
74W - 57L
1,515 Elo+
Party 3
Zeus
Zeus
JGxrry
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 1
Janus
Janus
N1MM3Y
Janus
Level 105
God Stats
1W - 1L
1,688 SR
Queue Stats
95W - 85L
1,493 Elo+
Party 1
Loki
Loki
Odengronn
Loki
Level 144
God Stats
2W - 4L
1,564 SR
Queue Stats
202W - 185L
1,550 Elo+
Party 1
Ganesha
Ganesha
inghramjohn
Ganesha
Level 86
God Stats
11W - 4L
1,629 SR
Queue Stats
115W - 124L
1,472 Elo+
Party 3
Team Averages
Level 98
1,610 SR
1,502 Elo+

VS

Team Averages
Level 99
1,635 SR
1,481 Elo+
Bellona
Bellona
Deathrow_Jethro
Bellona
Level 89
God Stats
4W - 2L
1,499 SR
Queue Stats
124W - 116L
1,460 Elo+
Solo
Da Ji
Da Ji
JerBear890
Da Ji
Level 85
God Stats
3W - 3L
1,629 SR
Queue Stats
218W - 195L
1,505 Elo+
Party 2
Izanami
Izanami
MikeFOOL
Izanami
Level 150
God Stats
6W - 1L
1,764 SR
Queue Stats
84W - 69L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Pepino Jave
Danzaburou
Level 65
God Stats
6W - 6L
1,693 SR
Queue Stats
121W - 119L
1,458 Elo+
Party 2
Ares
Ares
RobPlaysGames01
Ares
Level 105
God Stats
7W - 5L
1,591 SR
Queue Stats
249W - 236L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HAMTheCannon
Izanami
9
0 / 3 / 1
5,171
470
5,484
6,006
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
JGxrry
Zeus
11
5 / 8 / 1
6,458
587
7,200
8,260
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
N1MM3Y
Janus
10
1 / 4 / 2
6,032
548
1,364
6,709
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
11
0 / 1 / 0
5,928
539
4,451
6,012
2,944
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
inghramjohn
Ganesha
9
0 / 3 / 2
5,412
492
2,597
8,444
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,809
619
2,517
6,452
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
11
4 / 1 / 4
6,862
624
5,328
7,670
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MikeFOOL
Izanami
15
9 / 3 / 0
9,342
849
7,778
10,062
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Pepino Jave
Danzaburou
10
1 / 1 / 5
6,307
573
4,284
4,832
1,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 1 / 1
6,563
597
5,238
8,506
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
19
19
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Izanami
HAMTheCannon
Izanami
0
3
1
0.17
L
Zeus
JGxrry
Zeus
5
8
1
0.69
W
Da Ji
4
1
4
6
W
Izanami
MikeFOOL
Izanami
9
3
0
3
L
Janus
N1MM3Y
Janus
1
4
2
0.5
L
Loki
0
1
0
0
W
Danzaburou
Pepino Jave
Danzaburou
1
1
5
3.5
W
4
1
1
4.5
L
Ganesha
inghramjohn
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
25,145
35,431
Taken
37,522
11,985
Mitigated
17,036
6,263
Healing
18,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,517
699
94
4,357
6,452
5,240
89
0
6,452
0
35,032
L
Izanami
HAMTheCannon
Izanami
5,484
3,672
0
1,733
6,006
1,540
0
1,018
4,988
0
37,869
L
Zeus
JGxrry
Zeus
7,200
2,032
0
743
8,260
1,360
0
30
8,230
25,642
0
W
Da Ji
5,328
869
0
4,092
7,670
2,486
0
1,127
6,543
0
37,047
W
Izanami
MikeFOOL
Izanami
7,778
6,351
0
4,609
10,062
2,705
1,061
5,891
3,873
0
71,993
L
Janus
N1MM3Y
Janus
1,364
0
0
2,216
6,709
1,249
0
40
6,669
25,816
0
L
Loki
4,451
432
0
273
6,012
2,944
0
1,009
5,003
0
32,409
W
Danzaburou
Pepino Jave
Danzaburou
4,284
1,223
174
1,856
4,832
1,085
787
2,354
2,474
0
31,781
W
5,238
357
431
2,408
8,506
5,520
204
1,436
7,019
22,822
0
L
Ganesha
inghramjohn
Ganesha
2,597
238
0
1,298
8,444
4,892
0
3,141
5,303
13,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
35,883
275
Minions Killed
401
0
Camps Cleared
0
1,013,741
Distance Traveled
1,126,095
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,809
619
95
9
0
246,982
1
L
Izanami
5,171
470
91
8
0
192,324
3
L
Zeus
6,458
587
47
4
0
170,727
0
W
Da Ji
6,862
624
66
6
0
246,914
1
W
Izanami
9,342
849
134
12
0
201,087
6
L
Janus
6,032
548
63
6
0
209,350
0
L
Loki
5,928
539
65
6
0
224,507
3
W
Danzaburou
6,307
573
70
6
0
208,107
4
W
Ares
6,563
597
36
3
0
223,005
4
L
Ganesha
5,412
492
9
1
0
216,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role