Player Matchup

Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AlightPizza342
Sobek
Level 93
God Stats
21W - 21L
1,583 SR
Queue Stats
294W - 317L
1,435 Elo+
Solo
Mulan
Mulan
General-copr
Mulan
Level 101
God Stats
28W - 21L
1,533 SR
Queue Stats
616W - 648L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HenloVI
Ah Muzen Cab
Level 98
God Stats
4W - 5L
1,578 SR
Queue Stats
34W - 38L
1,437 Elo+
Party 2
Chang'e
Chang'e
ReoDaMisFit
Chang'e
Level 125
God Stats
1W - 4L
1,411 SR
Queue Stats
17W - 21L
1,435 Elo+
Solo
Team Averages
Level 108
1,521 SR
1,456 Elo+

VS

Team Averages
Level 83
1,607 SR
1,460 Elo+
Tiamat
Tiamat
El_Jincho_Pelu
Tiamat
Level 101
God Stats
7W - 7L
1,438 SR
Queue Stats
507W - 529L
1,461 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KnightDarkAnubis
Cu Chulainn
Level 68
God Stats
29W - 19L
1,584 SR
Queue Stats
266W - 296L
1,458 Elo+
Party 3
Izanami
Izanami
White_star_8098
Izanami
Level 102
God Stats
27W - 33L
1,471 SR
Queue Stats
460W - 500L
1,407 Elo+
Party 3
Aphrodite
Aphrodite
chaosruler9000
Aphrodite
Level 81
God Stats
8W - 1L
1,819 SR
Queue Stats
113W - 93L
1,512 Elo+
Party 1
Nemesis
Nemesis
deathbomber108
Nemesis
Level 65
God Stats
10W - 3L
1,723 SR
Queue Stats
168W - 164L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 7 / 8
8,313
489
7,041
15,264
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 8 / 8
6,916
407
9,133
17,381
12,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 2 / 5
9,467
557
17,200
14,679
11,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
HenloVI
Ah Muzen Cab
12
4 / 6 / 5
7,443
438
10,201
11,757
3,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ReoDaMisFit
Chang'e
12
4 / 5 / 6
7,705
453
8,784
12,352
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 8
8,538
502
9,085
9,765
5,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
KnightDarkAnubis
Cu Chulainn
13
2 / 5 / 6
8,300
488
11,302
17,640
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
13 / 4 / 8
10,113
595
18,774
16,819
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
chaosruler9000
Aphrodite
11
4 / 3 / 10
8,460
498
6,694
14,040
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 4 / 11
8,834
520
11,072
17,551
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
21
Kills
28
28
Deaths
21
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
7
8
0.86
L
2
8
8
0.75
W
3
5
8
1.4
L
9
2
5
5.75
L
Ah Muzen Cab
HenloVI
Ah Muzen Cab
4
6
5
1.08
W
Cu Chulainn
KnightDarkAnubis
Cu Chulainn
2
5
6
1
L
Chang'e
ReoDaMisFit
Chang'e
4
5
6
1.4
W
13
4
8
4.25
W
Aphrodite
chaosruler9000
Aphrodite
4
3
10
3
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,359
Damage
56,927
71,433
Taken
75,815
36,171
Mitigated
36,311
19,875
Healing
33,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,041
1,267
0
3,445
15,264
4,475
155
3,186
11,761
0
43,741
L
9,133
282
942
2,021
17,381
12,701
0
4,241
12,825
23,805
0
W
9,085
333
0
1,785
9,765
5,828
300
3,404
6,272
41,723
0
L
17,200
2,172
0
6,887
14,679
11,659
0
2,079
11,952
0
50,145
L
Ah Muzen Cab
HenloVI
Ah Muzen Cab
10,201
2,879
0
1,034
11,757
3,626
964
2,545
9,000
0
31,798
W
Cu Chulainn
KnightDarkAnubis
Cu Chulainn
11,302
2,391
0
4,396
17,640
10,674
373
3,080
13,993
4,440
42,543
L
Chang'e
ReoDaMisFit
Chang'e
8,784
657
2,175
3,371
12,352
3,710
166
4,189
7,653
30,387
0
W
18,774
11,769
538
6,425
16,819
5,455
851
4,921
11,814
0
64,470
W
Aphrodite
chaosruler9000
Aphrodite
6,694
1,256
6,601
7,407
14,040
8,357
299
3,886
9,988
20,392
0
W
11,072
5,244
841
5,551
17,551
5,997
0
2,874
14,428
0
40,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
44,245
278
Minions Killed
352
0
Camps Cleared
0
1,544,701
Distance Traveled
1,609,230
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,313
489
79
5
0
319,030
0
L
Sobek
6,916
407
28
2
0
306,869
2
W
Tiamat
8,538
502
78
5
0
290,413
1
L
Mulan
9,467
557
81
5
0
333,170
6
L
Ah Muzen Cab
7,443
438
45
3
0
306,002
1
W
Cu Chulainn
8,300
488
61
4
0
299,578
0
L
Chang'e
7,705
453
45
3
0
279,630
3
W
Izanami
10,113
595
107
6
0
314,055
2
W
Aphrodite
8,460
498
33
2
0
334,577
6
W
Nemesis
8,834
520
73
4
0
370,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role