Player Matchup

Chaac
Chaac
Gold II
PandaMan69000
Chaac
Gold II
Level 109
God Stats
4W - 3L
1,491 SR
Queue Stats
44W - 46L
1,509 MMR
Party 2
Jing Wei
Jing Wei
Gold V
SoppyOne
Jing Wei
Gold V
Level 125
God Stats
20W - 17L
1,615 SR
Queue Stats
84W - 79L
1,441 MMR
Solo
Yemoja
Yemoja
Gold IV
ZILZLILIZili
Yemoja
Gold IV
Level 83
God Stats
1W - 3L
1,166 SR
Queue Stats
106W - 101L
1,438 MMR
Solo
Cabrakan
Cabrakan
Gold IV
crc101076
Cabrakan
Gold IV
Level 87
God Stats
9W - 5L
1,683 SR
Queue Stats
66W - 66L
1,378 MMR
Party 2
Hel
Hel
Bronze III
herling_jav
Hel
Bronze III
Level 157
God Stats
2W - 1L
1,701 SR
Queue Stats
3W - 4L
1,442 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,531 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,503 SR
1,442 MMR
Hera
Hera
Gold V
CriticalDrag
Hera
Gold V
Level 142
God Stats
2W - 6L
1,329 SR
Queue Stats
189W - 187L
1,405 MMR
Party 1
Sobek
Sobek
Bronze III
Cursed-Rose13
Sobek
Bronze III
Level 159
God Stats
0W - 1L
1,530 SR
Queue Stats
3W - 4L
1,459 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Fury Dragon295
Gilgamesh
Gold IV
Level 122
God Stats
3W - 3L
1,281 SR
Queue Stats
89W - 83L
1,414 MMR
Solo
Ullr
Ullr
Gold III
abe5800
Ullr
Gold III
Level 141
God Stats
2W - 1L
1,787 SR
Queue Stats
155W - 153L
1,512 MMR
Party 1
Artio
Artio
Gold V
xXRealFamousXx
Artio
Gold V
Level 105
God Stats
3W - 1L
1,590 SR
Queue Stats
372W - 382L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 12
13,247
530
16,573
22,086
25,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
SoppyOne
Jing Wei
20
6 / 5 / 12
14,052
562
18,236
25,725
9,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
17
0 / 3 / 20
12,155
486
4,866
13,593
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
crc101076
Cabrakan
20
7 / 7 / 9
14,344
574
14,674
26,407
19,201
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 5 / 10
14,746
590
24,851
15,544
6,631
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaBastetAres

VS

Bans
GebMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 7 / 3
13,557
542
22,532
13,497
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 2
10,279
411
13,456
27,230
28,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Fury Dragon295
Gilgamesh
19
5 / 4 / 9
12,266
491
8,907
19,856
14,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
abe5800
Ullr
17
0 / 6 / 7
10,574
423
10,359
16,489
5,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 5 / 6
10,320
413
8,204
30,422
32,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
27
Kills
20
20
Deaths
27
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
14
7
3
2.21
L
0
5
2
0.2
L
Gilgamesh
Fury Dragon295
Gilgamesh
5
4
9
2.38
W
2
0
12
8
W
Jing Wei
SoppyOne
Jing Wei
6
5
12
2.4
W
Yemoja
0
3
20
3.33
L
Ullr
abe5800
Ullr
0
6
7
0.58
W
Cabrakan
crc101076
Cabrakan
7
7
9
1.64
W
12
5
10
3.4
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,200
Damage
63,458
103,355
Taken
107,494
71,461
Mitigated
87,332
54,935
Healing
33,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,532
4,568
0
1,326
13,497
5,864
1,324
8,077
5,087
85,051
0
L
13,456
961
1,108
10,746
27,230
28,759
0
10,498
15,207
61,357
0
L
Gilgamesh
Fury Dragon295
Gilgamesh
8,907
1,217
0
4,925
19,856
14,244
0
8,096
11,205
0
84,787
W
16,573
3,151
0
11,385
22,086
25,291
1,983
9,525
11,233
891
90,714
W
Jing Wei
SoppyOne
Jing Wei
18,236
12,435
0
8,282
25,725
9,070
5,175
9,179
16,478
0
109,618
W
Yemoja
4,866
2,030
6,986
2,598
13,593
11,268
519
8,338
4,904
23,997
0
L
Ullr
abe5800
Ullr
10,359
6,130
0
5,047
16,489
5,521
1,693
5,705
10,508
0
92,940
W
Cabrakan
crc101076
Cabrakan
14,674
2,320
0
9,355
26,407
19,201
542
9,945
16,035
106,597
0
W
24,851
948
8,200
8,129
15,544
6,631
1,046
8,974
6,204
108,129
0
L
8,204
617
1,831
8,967
30,422
32,944
274
11,413
18,283
32,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,544
Gold Earned
56,996
593
Minions Killed
564
0
Camps Cleared
0
2,395,862
Distance Traveled
2,300,831
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,557
542
170
7
0
446,860
13
L
Sobek
10,279
411
89
4
0
428,559
1
L
Gilgamesh
12,266
491
127
5
0
507,978
1
W
Chaac
13,247
530
155
6
0
516,219
3
W
Jing Wei
14,052
562
130
5
0
482,228
4
W
Yemoja
12,155
486
35
1
0
410,743
6
L
Ullr
10,574
423
139
6
0
429,075
1
W
Cabrakan
14,344
574
128
5
0
469,322
0
W
Hel
14,746
590
145
6
0
517,350
2
L
Artio
10,320
413
39
2
0
488,359
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role