Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AskYourMom4Me
Atlas
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
jamaker2121
Jing Wei
Level 128
God Stats
9W - 2L
1,774 SR
Queue Stats
431W - 445L
1,490 Elo+
Party 1
Mulan
Mulan
masaya18
Mulan
Level 83
God Stats
12W - 7L
1,625 SR
Queue Stats
95W - 67L
1,579 Elo+
Party 1
Team Averages
Level 106
1,580 SR
1,513 Elo+

VS

Team Averages
Level 80
1,679 SR
1,578 Elo+
Janus
Janus
AsianEatsRice
Janus
Level 66
God Stats
2W - 2L
1,697 SR
Queue Stats
356W - 312L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
DaddyJimbo
Gilgamesh
Level 65
God Stats
48W - 45L
1,571 SR
Queue Stats
342W - 306L
1,603 Elo+
Party 2
Horus
Horus
KShiznit98
Horus
Level 67
God Stats
4W - 2L
1,763 SR
Queue Stats
86W - 75L
1,587 Elo+
Party 2
Poseidon
Poseidon
austinator39
Poseidon
Level 76
God Stats
1W - 1L
1,745 SR
Queue Stats
417W - 419L
1,592 Elo+
Party 2
Arachne
Arachne
cesari1997
Arachne
Level 126
God Stats
29W - 22L
1,621 SR
Queue Stats
291W - 297L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
7 / 3 / 2
7,227
556
7,772
7,988
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
 
Ao Kuang
12
3 / 1 / 5
6,960
535
4,051
8,123
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 0 / 7
6,104
470
2,795
5,453
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
jamaker2121
Jing Wei
13
2 / 1 / 0
7,550
581
3,565
4,713
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
masaya18
Mulan
12
3 / 2 / 0
7,593
584
7,044
7,671
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,782
522
3,426
8,126
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DaddyJimbo
Gilgamesh
13
2 / 3 / 0
7,234
556
3,660
9,585
5,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Horus
10
0 / 2 / 2
6,092
469
2,803
6,467
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
austinator39
Poseidon
11
0 / 2 / 1
6,315
486
3,772
5,877
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
cesari1997
Arachne
13
3 / 4 / 2
7,496
577
5,101
8,128
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
7
7
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
3
2
2.67
W
Ao Kuang
 
Ao Kuang
3
1
5
5.5
L
2
5
2
0.6
W
0
0
7
3.5
L
Gilgamesh
DaddyJimbo
Gilgamesh
2
3
0
0.67
L
Horus
0
2
2
0.5
L
Poseidon
austinator39
Poseidon
0
2
1
0.25
L
Arachne
cesari1997
Arachne
3
4
2
1
W
Jing Wei
jamaker2121
Jing Wei
2
1
0
2
W
Mulan
masaya18
Mulan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
18,762
33,948
Taken
38,183
16,462
Mitigated
15,470
15,116
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,772
1,226
433
2,854
7,988
3,595
39
1,973
5,854
36,147
0
W
Ao Kuang
 
Ao Kuang
4,051
1,286
0
5,113
8,123
2,445
0
1,590
6,451
35,063
0
L
3,426
208
0
2,194
8,126
2,860
233
7,227
899
34,969
0
W
2,795
1,212
0
1,731
5,453
3,119
0
1,478
3,881
14,037
0
L
Gilgamesh
DaddyJimbo
Gilgamesh
3,660
603
0
2,270
9,585
5,119
303
1,619
7,444
2,673
34,990
L
Horus
2,803
1,017
991
2,707
6,467
2,811
169
2,894
3,573
0
15,349
L
Poseidon
austinator39
Poseidon
3,772
723
0
496
5,877
1,451
243
1,365
4,512
44,012
0
L
Arachne
cesari1997
Arachne
5,101
3,834
0
2,365
8,128
3,229
1,087
2,449
5,611
0
46,595
W
Jing Wei
jamaker2121
Jing Wei
3,565
3,059
0
1,763
4,713
1,315
588
1,882
2,739
0
55,116
W
Mulan
masaya18
Mulan
7,044
592
0
3,222
7,671
5,988
196
350
7,321
9,198
38,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
33,919
368
Minions Killed
382
0
Camps Cleared
0
1,191,486
Distance Traveled
1,242,287
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,227
556
55
4
0
229,002
1
W
Ao Kuang
6,960
535
74
6
0
258,555
3
L
Janus
6,782
522
71
5
0
227,545
2
W
Atlas
6,104
470
22
2
0
230,449
0
L
Gilgamesh
7,234
556
91
7
0
261,988
4
L
Horus
6,092
469
24
2
0
280,648
1
L
Poseidon
6,315
486
93
7
0
237,915
3
L
Arachne
7,496
577
103
8
0
234,191
0
W
Jing Wei
7,550
581
113
9
0
233,209
1
W
Mulan
7,593
584
104
8
0
240,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role