Player Matchup

Bastet
Bastet
CHEMITAPEPE2002
Bastet
Level 117
God Stats
0W - 1L
1,995 SR
Queue Stats
5W - 12L
1,527 Elo+
Party 2
Medusa
Medusa
ZeroKillSwitch0
Medusa
Level 70
God Stats
19W - 10L
1,543 SR
Queue Stats
106W - 110L
1,589 Elo+
Solo
Scylla
Scylla
elmanzanerocrak
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 2
Team Averages
Level 91
1,679 SR
1,516 Elo+

VS

Team Averages
Level 119
1,483 SR
1,655 Elo+
Hercules
Hercules
Mãge
Hercules
Level 127
God Stats
5W - 3L
1,598 SR
Queue Stats
40W - 22L
1,698 Elo+
Party 1
Ah Puch
Ah Puch
PhantomsDomain
Ah Puch
Level 107
God Stats
1W - 0L
1,122 SR
Queue Stats
24W - 15L
1,648 Elo+
Party 1
Kuzenbo
Kuzenbo
Vvicked19
Kuzenbo
Level 122
God Stats
2W - 1L
1,730 SR
Queue Stats
157W - 146L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,092
622
10,686
11,634
4,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 2
8,330
641
7,802
7,725
2,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 2
8,469
651
5,261
8,599
2,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mãge
Hercules
15
9 / 2 / 3
9,998
769
8,669
13,733
14,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 7
8,420
648
9,352
7,312
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Vvicked19
Kuzenbo
13
2 / 1 / 8
8,717
671
6,122
8,091
10,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
12
12
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Hercules
Mãge
Hercules
9
2
3
5.25
W
1
2
7
2.25
W
Kuzenbo
Vvicked19
Kuzenbo
2
1
8
6
L
2
3
2
1
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,749
Damage
24,143
27,958
Taken
29,136
10,109
Mitigated
27,528
4,055
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,686
1,269
55
1,619
11,634
4,422
0
6,099
4,837
0
24,438
W
Hercules
Mãge
Hercules
8,669
1,558
760
4,446
13,733
14,993
0
3,900
9,833
0
24,875
W
9,352
203
0
765
7,312
2,186
0
698
6,614
36,978
0
W
Kuzenbo
Vvicked19
Kuzenbo
6,122
1,757
0
1,149
8,091
10,349
60
1,172
6,919
17,763
0
L
7,802
2,226
0
726
7,725
2,835
0
4,774
2,579
0
34,756
L
5,261
468
0
1,655
8,599
2,852
0
4,154
3,987
22,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
27,135
159
Minions Killed
144
5
Camps Cleared
7
728,188
Distance Traveled
768,076
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,092
622
32
2
1
281,725
1
W
Hercules
9,998
769
41
3
3
273,343
4
W
Ah Puch
8,420
648
79
6
2
224,774
2
W
Kuzenbo
8,717
671
24
2
2
269,959
2
L
Medusa
8,330
641
76
6
4
233,418
4
L
Scylla
8,469
651
51
4
0
213,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role