Player Matchup

Neith
Neith
GerrardTheGOAT
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1
Zhong Kui
Zhong Kui
LongiusBallius
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Party 1
Thor
Thor
Nightmare127246
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,779 Elo+
Solo
Cernunnos
Cernunnos
Rock Solid Shot
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 1
Kuzenbo
Kuzenbo
playaflye
Kuzenbo
Level 64
God Stats
0W - 3L
1,098 SR
Queue Stats
45W - 65L
1,364 Elo+
Party 1
Team Averages
Level 30
1,420 SR
1,353 Elo+

VS

Team Averages
Level 102
1,541 SR
1,588 Elo+
Danzaburou
Danzaburou
JozzyyMayy
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,793 Elo+
Party 2
Artemis
Artemis
Koteey
Artemis
Level 101
God Stats
1W - 0L
1,579 SR
Queue Stats
69W - 59L
1,467 Elo+
Party 3
Nox
Nox
SpindlingRock70
Nox
Level 126
God Stats
5W - 5L
1,519 SR
Queue Stats
159W - 136L
1,587 Elo+
Party 2
Thoth
Thoth
Wet Hairline
Thoth
Level 143
God Stats
4W - 1L
1,594 SR
Queue Stats
62W - 36L
1,626 Elo+
Party 2
Chronos
Chronos
tOxiCpOpCoRn22
Chronos
Level 125
God Stats
3W - 2L
1,514 SR
Queue Stats
115W - 107L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,599
733
5,077
10,439
3,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
LongiusBallius
Zhong Kui
14
2 / 6 / 3
7,873
875
7,393
10,093
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 8 / 2
6,290
699
5,342
9,438
3,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Rock Solid Shot
Cernunnos
13
2 / 7 / 2
7,426
825
7,636
9,865
3,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
playaflye
Kuzenbo
11
0 / 7 / 2
6,050
672
3,435
11,819
11,910
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JozzyyMayy
Danzaburou
14
3 / 1 / 21
8,495
944
5,658
7,775
3,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Koteey
Artemis
14
3 / 1 / 21
8,426
936
11,590
7,561
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 24
9,995
1,111
5,499
11,550
13,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate

Breastplate

+20
Physical Protection

16
17 / 1 / 18
10,236
1,137
14,671
7,446
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 22
8,798
978
9,704
8,785
4,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
142
5
Kills
36
36
Deaths
5
11
Assists
106
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Danzaburou
JozzyyMayy
Danzaburou
3
1
21
13.5
W
Artemis
Koteey
Artemis
3
1
21
13.5
L
Zhong Kui
LongiusBallius
Zhong Kui
2
6
3
0.58
L
0
8
2
0.13
L
Cernunnos
Rock Solid Shot
Cernunnos
2
7
2
0.43
W
8
1
24
20
W
17
1
18
26
L
Kuzenbo
playaflye
Kuzenbo
0
7
2
0.14
W
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
47,122
51,654
Taken
43,117
27,796
Mitigated
28,960
4,650
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,077
1,788
0
845
10,439
3,452
0
6,502
3,937
0
9,300
W
Danzaburou
JozzyyMayy
Danzaburou
5,658
2,151
0
720
7,775
3,663
1,147
2,153
5,622
0
12,896
W
Artemis
Koteey
Artemis
11,590
5,198
1,509
2,112
7,561
3,703
1,888
1,625
5,936
0
25,416
L
Zhong Kui
LongiusBallius
Zhong Kui
7,393
734
0
1,603
10,093
5,903
0
4,970
5,123
15,364
0
L
5,342
103
0
100
9,438
3,021
0
5,839
3,599
0
11,088
L
Cernunnos
Rock Solid Shot
Cernunnos
7,636
2,453
0
1,031
9,865
3,510
0
6,526
3,339
0
17,801
W
5,499
1,165
2,853
2,995
11,550
13,978
523
2,001
9,549
10,624
0
W
14,671
244
1,951
1,778
7,446
3,580
354
1,928
5,518
31,326
0
L
Kuzenbo
playaflye
Kuzenbo
3,435
566
700
371
11,819
11,910
0
6,037
5,782
5,835
0
W
9,704
3,723
1,418
2,417
8,785
4,036
1,478
3,121
5,664
19,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
45,950
72
Minions Killed
106
0
Camps Cleared
0
627,997
Distance Traveled
873,772
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,599
733
15
2
0
129,689
0
W
Danzaburou
8,495
944
19
2
0
169,696
0
W
Artemis
8,426
936
22
2
0
165,279
1
L
Zhong Kui
7,873
875
23
3
0
97,420
2
L
Thor
6,290
699
9
1
0
151,647
0
L
Cernunnos
7,426
825
21
2
0
106,324
0
W
Nox
9,995
1,111
13
1
0
165,539
0
W
Thoth
10,236
1,137
28
3
0
196,910
0
L
Kuzenbo
6,050
672
4
0
0
142,917
0
W
Chronos
8,798
978
24
3
0
176,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role