Player Matchup

Ravana
Ravana
DiabolicSolid
Ravana
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 83L
1,493 Elo+
Party 3
Hel
Hel
arath3112
Hel
Level 128
God Stats
0W - 1L
1,549 SR
Queue Stats
47W - 38L
1,558 Elo+
Party 2
Bellona
Bellona
cbarmes123
Bellona
Level 108
God Stats
8W - 7L
1,593 SR
Queue Stats
187W - 151L
1,548 Elo+
Party 3
Agni
Agni
owen01234
Agni
Level 120
God Stats
0W - 1L
1,543 SR
Queue Stats
14W - 7L
1,653 Elo+
Party 2
Geb
Geb
silver9961
Geb
Level 54
God Stats
5W - 6L
1,556 SR
Queue Stats
37W - 41L
1,544 Elo+
Party 3
Team Averages
Level 97
1,548 SR
1,559 Elo+

VS

Team Averages
Level 107
1,647 SR
1,562 Elo+
Loki
Loki
BalooGamer123
Loki
Level 125
God Stats
10W - 6L
1,559 SR
Queue Stats
111W - 114L
1,477 Elo+
Solo
Sol
Sol
DANKY33MES
Sol
Level 87
God Stats
9W - 2L
1,797 SR
Queue Stats
244W - 253L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SharpShooter55
Ah Muzen Cab
Level 100
God Stats
3W - 2L
1,834 SR
Queue Stats
252W - 251L
1,548 Elo+
Party 1
Sobek
Sobek
Voldenrash
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,654 Elo+
Solo
Bellona
Bellona
memeexpert1
Bellona
Level 97
God Stats
27W - 29L
1,545 SR
Queue Stats
88W - 73L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
8,650
577
8,379
7,693
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 2
7,267
484
4,740
11,043
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
cbarmes123
Bellona
11
3 / 3 / 1
6,862
457
6,613
8,949
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
14
6 / 3 / 2
9,110
607
6,872
7,607
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 2
5,815
388
2,502
13,512
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 2
8,505
567
6,302
11,268
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 2 / 3
8,442
563
7,303
7,830
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
SharpShooter55
Ah Muzen Cab
13
3 / 5 / 1
8,115
541
9,569
9,058
2,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
12
0 / 2 / 8
7,798
520
4,596
10,895
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
memeexpert1
Bellona
15
6 / 1 / 1
9,796
653
7,838
10,728
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
14
Kills
20
20
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
W
5
2
3
3.25
L
4
3
7
2.5
W
Ah Muzen Cab
SharpShooter55
Ah Muzen Cab
3
5
1
0.7
W
Sobek
0
2
8
2
L
1
7
2
0.29
L
Bellona
cbarmes123
Bellona
3
3
1
1.17
W
Bellona
memeexpert1
Bellona
6
1
1
6.5
L
Agni
6
3
2
2.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,106
Damage
35,608
48,804
Taken
49,779
21,768
Mitigated
24,746
10,627
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,302
1,881
0
3,170
11,268
3,196
138
3,371
7,745
0
43,609
W
7,303
4,500
0
3,234
7,830
1,644
3,114
1,366
6,410
49,366
0
L
8,379
2,502
0
2,974
7,693
2,850
0
1,406
6,287
0
45,797
W
Ah Muzen Cab
SharpShooter55
Ah Muzen Cab
9,569
3,545
0
1,880
9,058
2,937
490
3,253
5,637
0
51,423
W
Sobek
4,596
664
234
4,056
10,895
9,818
204
1,762
9,125
17,793
0
L
4,740
88
769
3,135
11,043
3,195
0
106
10,937
38,388
0
L
Bellona
cbarmes123
Bellona
6,613
1,820
0
1,029
8,949
5,284
0
3,586
5,363
0
40,291
W
Bellona
memeexpert1
Bellona
7,838
1,893
0
4,401
10,728
7,151
1,900
3,974
6,684
0
54,910
L
Agni
6,872
223
0
562
7,607
2,570
0
0
7,607
57,108
0
L
2,502
581
0
2,158
13,512
7,869
0
6,851
6,661
9,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,704
Gold Earned
42,656
392
Minions Killed
391
0
Camps Cleared
0
1,467,098
Distance Traveled
1,402,863
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,505
567
77
5
0
313,465
5
W
Sol
8,442
563
95
6
0
250,505
2
L
Ravana
8,650
577
98
7
0
306,848
8
W
Ah Muzen Cab
8,115
541
89
6
0
267,258
3
W
Sobek
7,798
520
12
1
0
290,938
6
L
Hel
7,267
484
70
5
0
268,339
2
L
Bellona
6,862
457
72
5
0
296,804
6
W
Bellona
9,796
653
118
8
0
280,697
2
L
Agni
9,110
607
140
9
0
298,019
1
L
Geb
5,815
388
12
1
0
297,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role