Player Matchup

Artio
Artio
Diamond I
O-M-W-2-Y-B-H
Artio
Diamond I
Level 155
God Stats
4W - 2L
1,488 SR
Queue Stats
313W - 302L
2,388 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
PRz_Finest129
Ah Muzen Cab
Diamond I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
2,407 MMR
Party 2
Ah Puch
Ah Puch
Masters
turTle-_-MaN-69
Ah Puch
Masters
Level 156
God Stats
7W - 3L
1,805 SR
Queue Stats
590W - 522L
2,154 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,598 SR
2,317 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,684 SR
2,238 MMR
Chaac
Chaac
Diamond IV
Krotis
Chaac
Diamond IV
Level 160
God Stats
0W - 1L
1,722 SR
Queue Stats
66W - 71L
2,226 MMR
Party 1
Persephone
Persephone
Diamond II
MISTERI022
Persephone
Diamond II
Level 160
God Stats
1W - 1L
1,586 SR
Queue Stats
112W - 97L
2,343 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Snailbert
Gilgamesh
Diamond V
Level 141
God Stats
8W - 6L
1,745 SR
Queue Stats
43W - 53L
2,144 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 3
11,781
736
12,237
21,911
24,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
PRz_Finest129
Ah Muzen Cab
15
3 / 2 / 9
10,827
677
13,351
13,647
6,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 9
10,732
671
18,477
16,154
6,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
BastetGebSolFenrirOdin

VS

Bans
AchillesGaneshaThothCabrakanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Krotis
Chaac
14
3 / 5 / 3
10,226
639
13,660
20,055
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
MISTERI022
Persephone
15
5 / 4 / 3
11,625
727
14,957
12,379
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Snailbert
Gilgamesh
14
1 / 3 / 6
10,297
644
11,236
18,669
22,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
9
9
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Krotis
Chaac
3
5
3
0.9
L
Persephone
MISTERI022
Persephone
5
4
3
1.63
W
6
4
3
1.88
W
Ah Muzen Cab
PRz_Finest129
Ah Muzen Cab
3
2
9
3.75
L
Gilgamesh
Snailbert
Gilgamesh
1
3
6
1.33
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,065
Damage
39,853
51,712
Taken
51,103
38,666
Mitigated
43,512
21,815
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Krotis
Chaac
13,660
1,474
0
6,876
20,055
16,137
0
12,366
7,689
0
45,193
L
Persephone
MISTERI022
Persephone
14,957
1,084
192
3,839
12,379
4,430
1,155
7,671
4,704
49,556
0
W
12,237
798
2,650
7,950
21,911
24,843
116
7,335
13,558
24,539
0
W
Ah Muzen Cab
PRz_Finest129
Ah Muzen Cab
13,351
3,545
0
3,046
13,647
6,921
1,495
3,460
9,656
0
39,381
L
Gilgamesh
Snailbert
Gilgamesh
11,236
1,493
0
5,101
18,669
22,945
205
11,237
7,432
0
28,504
W
18,477
1,419
0
8,169
16,154
6,902
1,039
3,409
12,038
58,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
32,148
180
Minions Killed
236
5
Camps Cleared
8
910,593
Distance Traveled
859,902
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,226
639
73
5
4
277,810
1
L
Persephone
11,625
727
111
7
1
289,888
3
W
Artio
11,781
736
20
1
2
323,296
1
W
Ah Muzen Cab
10,827
677
68
4
1
303,171
2
L
Gilgamesh
10,297
644
52
3
3
292,204
2
W
Ah Puch
10,732
671
92
6
2
284,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role