Player Matchup

Baron Samedi
Baron Samedi
AlisterWalker
Baron Samedi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,408 Elo+
Party 1
Ymir
Ymir
Criko_Slayer
Ymir
Level 120
God Stats
0W - 1L
1,729 SR
Queue Stats
37W - 45L
1,438 Elo+
Party 1
Neith
Neith
EstebanRior97
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,420 Elo+
Party 1
Fenrir
Fenrir
PonchoSaRdz
Fenrir
Level 129
God Stats
7W - 7L
1,691 SR
Queue Stats
133W - 115L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
Spin_Dat_Block
Ne Zha
Level 49
God Stats
1W - 4L
1,225 SR
Queue Stats
60W - 72L
1,385 Elo+
Solo
Team Averages
Level 75
1,529 SR
1,418 Elo+

VS

Team Averages
Level 75
1,548 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
Brugge13
Tsukuyomi
Level 142
God Stats
21W - 20L
1,522 SR
Queue Stats
272W - 273L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
High_Infected
Gilgamesh
Level 48
God Stats
40W - 24L
1,509 SR
Queue Stats
94W - 81L
1,521 Elo+
Party 2
Raijin
Raijin
Leopleurodon
Raijin
Level 108
God Stats
5W - 1L
1,604 SR
Queue Stats
434W - 395L
1,540 Elo+
Party 2
Ymir
Ymir
ThePoolSharks
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 167L
1,367 Elo+
Party 3
Chernobog
Chernobog
XXILOVE_CHINAXX
Chernobog
Level 18
God Stats
2W - 1L
1,606 SR
Queue Stats
11W - 9L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlisterWalker
Baron Samedi
10
1 / 6 / 2
6,617
389
3,169
7,909
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 5 / 6
7,626
449
3,470
18,859
15,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 5
7,069
416
10,377
12,180
3,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
5 / 8 / 2
8,315
489
7,927
15,278
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 0
9,314
548
6,293
7,468
5,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brugge13
Tsukuyomi
18
11 / 1 / 7
11,037
649
13,071
10,436
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
High_Infected
Gilgamesh
11
1 / 3 / 0
7,471
439
1,754
9,556
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
17
8 / 2 / 5
10,962
645
9,751
8,147
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 15
8,648
509
8,277
11,938
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
XXILOVE_CHINAXX
Chernobog
13
5 / 6 / 8
8,526
502
12,765
11,397
3,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
12
Kills
26
27
Deaths
13
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlisterWalker
Baron Samedi
1
6
2
0.33
W
Tsukuyomi
Brugge13
Tsukuyomi
11
1
7
14.5
L
2
5
6
1
L
0
5
5
0.5
W
Gilgamesh
High_Infected
Gilgamesh
1
3
0
0.33
W
Raijin
8
2
5
5.25
L
Fenrir
5
8
2
0.75
L
4
3
0
1.33
W
1
1
15
8.5
W
Chernobog
XXILOVE_CHINAXX
Chernobog
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
45,618
61,694
Taken
51,474
32,971
Mitigated
27,539
14,001
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlisterWalker
Baron Samedi
3,169
67
0
1,271
7,909
2,868
228
2,993
4,696
20,296
0
W
Tsukuyomi
Brugge13
Tsukuyomi
13,071
4,815
0
5,010
10,436
3,936
0
1,218
9,110
0
88,895
L
3,470
381
296
3,593
18,859
15,719
56
4,729
14,048
19,926
0
L
10,377
3,672
0
3,314
12,180
3,643
739
4,647
7,501
0
43,226
W
Gilgamesh
High_Infected
Gilgamesh
1,754
657
0
1,298
9,556
4,690
940
0
9,556
0
25,502
W
Raijin
9,751
570
185
2,791
8,147
3,064
0
1,050
6,863
65,298
0
L
Fenrir
7,927
1,545
0
3,886
15,278
5,443
0
4,158
10,813
0
45,810
L
6,293
3,196
0
1,641
7,468
5,298
353
807
6,386
0
50,441
W
8,277
1,867
550
3,439
11,938
11,915
116
2,873
8,991
24,504
0
W
Chernobog
XXILOVE_CHINAXX
Chernobog
12,765
8,360
0
2,026
11,397
3,934
750
1,199
10,198
0
58,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
46,644
337
Minions Killed
450
0
Camps Cleared
0
1,394,500
Distance Traveled
1,520,904
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,617
389
36
2
0
230,556
2
W
Tsukuyomi
11,037
649
133
8
0
394,537
1
L
Ymir
7,626
449
31
2
0
281,514
0
L
Neith
7,069
416
87
5
0
292,084
1
W
Gilgamesh
7,471
439
69
4
0
203,130
1
W
Raijin
10,962
645
143
8
0
333,083
2
L
Fenrir
8,315
489
74
4
0
293,558
4
L
Ne Zha
9,314
548
109
6
0
296,788
0
W
Ymir
8,648
509
25
1
0
290,710
0
W
Chernobog
8,526
502
80
5
0
299,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role