Player Matchup

Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
BigBlueYouAway
Gilgamesh
Bronze III
Level 158
God Stats
0W - 1L
1,510 SR
Queue Stats
5W - 3L
1,541 MMR
Solo
Kukulkan
Kukulkan
Gold II
ComanderFumarola
Kukulkan
Gold II
Level 115
God Stats
2W - 4L
1,320 SR
Queue Stats
270W - 255L
1,549 MMR
Solo
Susano
Susano
Gold I
Jak0f4llTradess
Susano
Gold I
Level 118
God Stats
2W - 2L
1,749 SR
Queue Stats
297W - 292L
1,579 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,516 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,494 SR
1,529 MMR
Freya
Freya
Gold II
 
Freya
Gold II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Bronze III
Niyt
Kali
Bronze III
Level 64
God Stats
1W - 1L
1,681 SR
Queue Stats
18W - 8L
1,530 MMR
Solo
Chaac
Chaac
Gold III
aira12
Chaac
Gold III
Level 160
God Stats
1W - 0L
1,291 SR
Queue Stats
400W - 397L
1,570 MMR
Solo
Janus
Janus
Gold II
spadessss
Janus
Gold II
Level 131
God Stats
11W - 10L
1,497 SR
Queue Stats
172W - 200L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 5 / 0
5,282
480
4,430
5,752
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
 
Serqet
6
0 / 4 / 0
4,465
406
1,740
7,630
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
BigBlueYouAway
Gilgamesh
9
0 / 3 / 0
5,170
470
1,754
7,258
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 0
5,665
515
3,799
6,803
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
5,979
544
4,589
5,949
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesArtioBastetCamazotz

VS

Bans
OdinCliodhnaMulanTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 0 / 6
6,058
551
3,808
6,350
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
 
Athena
9
1 / 0 / 9
5,870
534
1,732
8,444
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Niyt
Kali
13
13 / 0 / 4
8,149
741
8,920
5,929
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
aira12
Chaac
10
0 / 2 / 3
6,060
551
4,285
9,095
4,001
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
spadessss
Janus
12
5 / 0 / 9
7,440
676
4,952
2,637
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
2
Kills
20
20
Deaths
2
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
0
0
L
Serqet
 
Serqet
0
4
0
0
W
Freya
 
Freya
1
0
6
4
W
Athena
 
Athena
1
0
9
5.5
L
Gilgamesh
BigBlueYouAway
Gilgamesh
0
3
0
0
L
0
7
0
0
L
2
1
0
2
W
Kali
Niyt
Kali
13
0
4
15
W
Chaac
aira12
Chaac
0
2
3
0.75
W
Janus
spadessss
Janus
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,312
Damage
23,697
33,392
Taken
32,455
11,364
Mitigated
13,783
6,071
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,430
2,383
0
638
5,752
1,728
0
3,698
2,026
0
34,838
L
Serqet
 
Serqet
1,740
294
230
1,195
7,630
2,642
0
3,345
4,145
0
7,383
W
Freya
 
Freya
3,808
1,874
0
2,874
6,350
1,714
433
155
6,195
35,869
0
W
Athena
 
Athena
1,732
553
814
2,691
8,444
4,771
197
2,153
6,291
12,788
0
L
Gilgamesh
BigBlueYouAway
Gilgamesh
1,754
226
0
1,589
7,258
2,888
0
989
6,265
0
29,005
L
3,799
482
0
85
6,803
1,740
0
1,615
5,116
36,449
0
L
4,589
1,434
44
2,290
5,949
2,366
0
595
5,348
0
29,424
W
Kali
Niyt
Kali
8,920
4,264
0
3,366
5,929
2,619
199
1,069
4,820
0
35,210
W
Chaac
aira12
Chaac
4,285
862
0
3,184
9,095
4,001
125
297
8,215
0
34,487
W
Janus
spadessss
Janus
4,952
428
0
1,184
2,637
678
454
358
2,279
43,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
33,577
298
Minions Killed
326
0
Camps Cleared
0
1,014,657
Distance Traveled
1,124,528
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,282
480
58
5
0
186,970
5
L
Serqet
4,465
406
13
1
0
197,100
5
W
Freya
6,058
551
71
6
0
205,333
5
W
Athena
5,870
534
24
2
0
218,522
8
L
Gilgamesh
5,170
470
71
6
0
221,041
2
L
Kukulkan
5,665
515
76
7
0
187,472
2
L
Susano
5,979
544
80
7
0
222,074
2
W
Kali
8,149
741
69
6
0
241,990
1
W
Chaac
6,060
551
73
7
0
215,726
3
W
Janus
7,440
676
89
8
0
242,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role