Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver V
FreeLøøt
Fafnir
Silver V
Level 69
God Stats
1W - 5L
1,581 SR
Queue Stats
19W - 29L
1,083 MMR
Party 2
Awilix
Awilix
Silver III
Kylluminatii
Awilix
Silver III
Level 67
God Stats
0W - 1L
1,258 SR
Queue Stats
18W - 29L
1,243 MMR
Party 2
Horus
Horus
Silver III
MajorZero90
Horus
Silver III
Level 158
God Stats
0W - 1L
1,290 SR
Queue Stats
712W - 734L
999 MMR
Party 3
Poseidon
Poseidon
Gold V
Salchifla
Poseidon
Gold V
Level 106
God Stats
7W - 8L
1,507 SR
Queue Stats
44W - 50L
1,365 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,427 SR
1,238 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,599 SR
1,158 MMR
Kukulkan
Kukulkan
Silver I
BLADEABYSS05
Kukulkan
Silver I
Level 139
God Stats
7W - 5L
1,556 SR
Queue Stats
293W - 278L
1,061 MMR
Solo
Anhur
Anhur
Gold V
IBakerI
Anhur
Gold V
Level 153
God Stats
9W - 9L
1,595 SR
Queue Stats
151W - 156L
1,283 MMR
Party 1
Da Ji
Da Ji
Bronze I
TheCIS
Da Ji
Bronze I
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 53L
1,046 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Zolkar
Kuzenbo
Gold V
Level 126
God Stats
4W - 2L
1,662 SR
Queue Stats
127W - 129L
1,322 MMR
Party 1
Achilles
Achilles
Silver II
clorear
Achilles
Silver II
Level 103
God Stats
10W - 5L
1,683 SR
Queue Stats
70W - 85L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 5 / 3
12,306
586
12,057
19,242
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
FreeLøøt
Fafnir
12
0 / 5 / 8
9,116
434
5,633
19,717
23,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
16
3 / 8 / 3
10,316
491
6,822
17,635
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 2
9,401
448
4,274
17,565
12,826
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Salchifla
Poseidon
15
7 / 5 / 0
10,888
518
13,935
15,154
5,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaMulanZeus

VS

Bans
FreyaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLADEABYSS05
Kukulkan
16
5 / 5 / 8
10,925
520
14,097
11,774
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
IBakerI
Anhur
20
9 / 0 / 5
12,824
611
13,768
13,391
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
TheCIS
Da Ji
17
3 / 4 / 12
10,829
516
13,761
16,605
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Zolkar
Kuzenbo
13
0 / 4 / 15
9,354
445
5,593
19,336
23,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
clorear
Achilles
17
14 / 2 / 12
12,536
597
21,312
19,639
27,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
15
Kills
31
31
Deaths
15
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
5
3
1.3
W
Kukulkan
BLADEABYSS05
Kukulkan
5
5
8
1.8
L
Fafnir
FreeLøøt
Fafnir
0
5
8
0.8
W
Anhur
IBakerI
Anhur
9
0
5
11.5
L
Awilix
3
8
3
0.56
L
0
8
2
0.13
L
Poseidon
Salchifla
Poseidon
7
5
0
1.4
W
Da Ji
TheCIS
Da Ji
3
4
12
2.25
W
Kuzenbo
Zolkar
Kuzenbo
0
4
15
1.88
W
Achilles
clorear
Achilles
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,721
Damage
68,531
89,313
Taken
80,745
52,872
Mitigated
68,440
28,655
Healing
23,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,057
6,339
0
8,589
19,242
5,056
438
2,998
16,096
113,264
0
W
Kukulkan
BLADEABYSS05
Kukulkan
14,097
1,190
0
389
11,774
5,026
1,378
5,854
5,920
77,593
0
L
Fafnir
FreeLøøt
Fafnir
5,633
1,635
1,121
4,699
19,717
23,291
0
6,551
12,767
16,332
0
W
Anhur
IBakerI
Anhur
13,768
5,678
0
6,862
13,391
5,632
3,474
5,471
7,920
0
120,156
L
Awilix
6,822
2,082
0
5,221
17,635
5,865
0
4,229
13,267
0
72,317
L
4,274
1,270
1,354
4,058
17,565
12,826
0
3,320
13,698
10,101
37,145
L
Poseidon
Salchifla
Poseidon
13,935
1,702
0
3,613
15,154
5,834
0
2,972
11,859
71,077
0
W
Da Ji
TheCIS
Da Ji
13,761
3,328
0
6,800
16,605
7,418
995
5,309
11,296
0
80,071
W
Kuzenbo
Zolkar
Kuzenbo
5,593
2,476
1,452
2,989
19,336
23,070
305
9,594
9,742
26,700
0
W
Achilles
clorear
Achilles
21,312
6,227
0
4,682
19,639
27,294
332
6,857
12,782
158
60,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,027
Gold Earned
56,468
532
Minions Killed
589
0
Camps Cleared
0
1,977,511
Distance Traveled
2,036,435
14
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,306
586
209
10
0
383,333
3
W
Kukulkan
10,925
520
155
7
0
334,775
9
L
Fafnir
9,116
434
20
1
0
382,655
2
W
Anhur
12,824
611
173
8
0
419,876
4
L
Awilix
10,316
491
102
5
0
423,812
4
L
Horus
9,401
448
83
4
0
407,163
0
L
Poseidon
10,888
518
118
6
0
380,548
5
W
Da Ji
10,829
516
114
5
0
416,018
10
W
Kuzenbo
9,354
445
38
2
0
438,726
6
W
Achilles
12,536
597
109
5
0
427,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role