Player Matchup

Cthulhu
Cthulhu
IOGunny
Cthulhu
Level 95
God Stats
1W - 0L
1,248 SR
Queue Stats
20W - 24L
1,367 Elo+
Party 1
Mulan
Mulan
NTayzoh
Mulan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,160 Elo+
Party 1
Kukulkan
Kukulkan
Pure-Butternuts
Kukulkan
Level 10
God Stats
1W - 0L
1,400 SR
Queue Stats
2W - 3L
1,223 Elo+
Party 1
Baron Samedi
Baron Samedi
SparxX851
Baron Samedi
Level 47
God Stats
40W - 35L
1,457 SR
Queue Stats
261W - 251L
1,453 Elo+
Solo
Geb
Geb
t-man0828
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,210 Elo+
Party 1
Team Averages
Level 38
1,421 SR
1,282 Elo+

VS

Team Averages
Level 44
1,430 SR
1,462 Elo+
Hades
Hades
Admawrul
Hades
Level 42
God Stats
0W - 2L
1,318 SR
Queue Stats
169W - 164L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
Armani4224
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 188L
1,399 Elo+
Solo
The Morrigan
The Morrigan
Chawzsy
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
Wu_Skypuffer
Cupid
Level 42
God Stats
1W - 1L
1,499 SR
Queue Stats
3W - 5L
1,819 Elo+
Party 2
Danzaburou
Danzaburou
bellaojos
Danzaburou
Level 79
God Stats
96W - 161L
1,335 SR
Queue Stats
444W - 881L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IOGunny
Cthulhu
20
10 / 4 / 17
14,571
1,214
26,812
21,892
20,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
NTayzoh
Mulan
19
7 / 9 / 20
13,852
1,154
24,149
23,805
23,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
19
10 / 5 / 14
13,932
1,161
25,056
11,547
4,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SparxX851
Baron Samedi
19
7 / 2 / 10
12,631
1,053
16,854
9,291
5,794
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 7 / 20
13,088
1,091
12,440
24,197
29,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Admawrul
Hades
19
3 / 6 / 15
12,642
1,054
26,374
26,795
15,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Armani4224
Erlang Shen
20
9 / 10 / 11
14,069
1,172
17,838
38,946
31,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Chawzsy
The Morrigan
19
4 / 8 / 8
12,485
1,040
10,261
15,251
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 6 / 13
13,861
1,155
24,405
25,787
10,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
bellaojos
Danzaburou
17
2 / 6 / 3
10,408
867
1,160
7,768
3,104

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
77
36
Kills
27
27
Deaths
36
81
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hades
Admawrul
Hades
3
6
15
1.75
L
Erlang Shen
Armani4224
Erlang Shen
9
10
11
1.45
L
The Morrigan
Chawzsy
The Morrigan
4
8
8
1
W
Cthulhu
IOGunny
Cthulhu
10
4
17
4.63
W
Mulan
NTayzoh
Mulan
7
9
20
1.89
W
Kukulkan
10
5
14
3.4
W
Baron Samedi
SparxX851
Baron Samedi
7
2
10
6
L
9
6
13
2.58
L
Danzaburou
bellaojos
Danzaburou
2
6
3
0.58
W
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,311
Damage
80,038
90,732
Taken
114,547
83,387
Mitigated
66,265
16,633
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Admawrul
Hades
26,374
2,950
1,643
3,206
26,795
15,806
0
20,299
6,186
42,524
0
L
Erlang Shen
Armani4224
Erlang Shen
17,838
11,091
273
6,744
38,946
31,228
0
26,309
12,021
0
41,438
L
The Morrigan
Chawzsy
The Morrigan
10,261
4,236
0
678
15,251
6,056
0
10,450
4,334
27,493
1,300
W
Cthulhu
IOGunny
Cthulhu
26,812
2,502
1,571
2,387
21,892
20,157
0
7,843
13,141
54,068
0
W
Mulan
NTayzoh
Mulan
24,149
6,319
0
3,104
23,805
23,542
0
11,002
12,445
1,848
38,966
W
Kukulkan
25,056
4,181
0
617
11,547
4,642
0
5,599
5,766
53,016
0
W
Baron Samedi
SparxX851
Baron Samedi
16,854
2,093
5,329
1,810
9,291
5,794
0
2,325
6,832
36,909
0
L
24,405
18,093
150
5,456
25,787
10,071
0
19,756
5,798
0
45,313
L
Danzaburou
bellaojos
Danzaburou
1,160
694
0
163
7,768
3,104
0
5,626
2,078
0
5,673
W
12,440
2,237
300
1,515
24,197
29,252
0
7,792
16,004
31,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,074
Gold Earned
63,465
256
Minions Killed
191
6
Camps Cleared
3
1,053,193
Distance Traveled
807,882
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,642
1,054
48
4
0
186,842
0
L
Erlang Shen
14,069
1,172
41
3
1
215,592
0
L
The Morrigan
12,485
1,040
50
4
1
138,610
0
W
Cthulhu
14,571
1,214
73
6
0
239,182
2
W
Mulan
13,852
1,154
44
4
2
189,054
0
W
Kukulkan
13,932
1,161
64
5
1
187,973
1
W
Baron Samedi
12,631
1,053
44
4
2
222,770
1
L
Cupid
13,861
1,155
50
4
1
199,465
0
L
Danzaburou
10,408
867
2
0
0
67,373
0
W
Geb
13,088
1,091
31
3
1
214,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role