Player Matchup

Cthulhu
Cthulhu
JGxrry
Cthulhu
Level 67
God Stats
4W - 4L
1,481 SR
Queue Stats
4W - 5L
1,415 Elo+
Party 2
Thor
Thor
N1MM3Y
Thor
Level 105
God Stats
10W - 2L
1,752 SR
Queue Stats
95W - 85L
1,483 Elo+
Party 2
Xing Tian
Xing Tian
Odengronn
Xing Tian
Level 144
God Stats
12W - 6L
1,639 SR
Queue Stats
202W - 185L
1,542 Elo+
Party 2
Neith
Neith
Phanter-thunder
Neith
Level 103
God Stats
75W - 100L
1,463 SR
Queue Stats
330W - 368L
1,467 Elo+
Solo
Artemis
Artemis
Visory01
Artemis
Level 125
God Stats
12W - 10L
1,456 SR
Queue Stats
45W - 52L
1,425 Elo+
Solo
Team Averages
Level 109
1,558 SR
1,466 Elo+

VS

Team Averages
Level 101
1,573 SR
1,459 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
HenloVI
Khepri
Level 98
God Stats
3W - 1L
1,802 SR
Queue Stats
34W - 38L
1,447 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Its Kakuja
Morgan Le Fay
Level 93
God Stats
20W - 12L
1,590 SR
Queue Stats
274W - 292L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
OG_kuikly
Cliodhna
Level 89
God Stats
8W - 8L
1,522 SR
Queue Stats
413W - 432L
1,437 Elo+
Solo
Bellona
Bellona
ShadowKillerz98
Bellona
Level 104
God Stats
7W - 14L
1,451 SR
Queue Stats
183W - 181L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JGxrry
Cthulhu
14
4 / 0 / 5
9,154
482
9,820
14,444
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
N1MM3Y
Thor
15
2 / 5 / 3
8,934
470
4,466
15,484
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Odengronn
Xing Tian
17
6 / 0 / 4
10,372
546
11,522
9,818
10,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 3 / 5
9,837
518
8,374
11,382
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
Visory01
Artemis
16
6 / 1 / 1
9,668
509
10,273
9,581
3,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 2 / 0
9,138
481
10,091
12,363
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
HenloVI
Khepri
11
0 / 2 / 2
7,386
389
3,494
15,053
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Its Kakuja
Morgan Le Fay
15
3 / 5 / 2
9,279
488
8,737
10,562
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
OG_kuikly
Cliodhna
16
2 / 4 / 3
9,198
484
9,341
13,567
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 6 / 1
7,855
413
6,384
12,661
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
9
9
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
2
0
2
L
Khepri
HenloVI
Khepri
0
2
2
0.5
L
Morgan Le Fay
Its Kakuja
Morgan Le Fay
3
5
2
0.8
W
Cthulhu
JGxrry
Cthulhu
4
0
5
6.5
W
Thor
N1MM3Y
Thor
2
5
3
0.7
L
Cliodhna
OG_kuikly
Cliodhna
2
4
3
0.88
W
Xing Tian
Odengronn
Xing Tian
6
0
4
8
W
1
3
5
1.17
L
0
6
1
0.08
W
Artemis
Visory01
Artemis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,455
Damage
38,047
60,709
Taken
64,206
38,209
Mitigated
34,914
18,483
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,091
4,890
0
3,095
12,363
5,299
1,377
5,274
7,040
0
60,500
L
Khepri
HenloVI
Khepri
3,494
343
352
4,374
15,053
11,996
0
6,800
8,012
20,188
0
L
Morgan Le Fay
Its Kakuja
Morgan Le Fay
8,737
1,102
0
1,934
10,562
4,343
0
732
9,830
56,176
0
W
Cthulhu
JGxrry
Cthulhu
9,820
981
253
2,577
14,444
14,916
493
2,121
12,286
27,007
0
W
Thor
N1MM3Y
Thor
4,466
1,116
400
5,723
15,484
4,948
0
1,934
13,452
0
55,993
L
Cliodhna
OG_kuikly
Cliodhna
9,341
543
0
4,815
13,567
5,384
0
1,830
11,737
0
69,167
W
Xing Tian
Odengronn
Xing Tian
11,522
1,134
0
1,820
9,818
10,753
888
213
9,605
59,866
0
W
8,374
1,892
0
4,158
11,382
4,344
791
5,028
5,946
0
70,768
L
6,384
2,133
0
2,623
12,661
7,892
0
5,765
6,123
0
41,388
W
Artemis
Visory01
Artemis
10,273
5,008
0
3,552
9,581
3,248
2,166
2,322
7,185
0
41,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,965
Gold Earned
42,856
449
Minions Killed
436
0
Camps Cleared
0
1,740,263
Distance Traveled
1,664,104
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,138
481
105
6
0
300,045
2
L
Khepri
7,386
389
24
1
0
372,462
2
L
Morgan Le Fay
9,279
488
107
6
0
330,507
3
W
Cthulhu
9,154
482
39
2
0
393,603
3
W
Thor
8,934
470
90
5
0
369,169
1
L
Cliodhna
9,198
484
126
7
0
388,414
3
W
Xing Tian
10,372
546
112
6
0
299,621
1
W
Neith
9,837
518
143
8
0
323,992
4
L
Bellona
7,855
413
74
4
0
272,676
3
W
Artemis
9,668
509
65
3
0
353,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role