Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
XTALE_Chara_XD
Artemis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 64L
1,429 Elo+
Party 2
Scylla
Scylla
sachany2
Scylla
Level 129
God Stats
3W - 3L
1,503 SR
Queue Stats
126W - 134L
1,589 Elo+
Party 2
Team Averages
Level 88
1,501 SR
1,506 Elo+

VS

Team Averages
Level 95
1,568 SR
1,463 Elo+
Fenrir
Fenrir
Cheesepuff75
Fenrir
Level 127
God Stats
2W - 3L
1,648 SR
Queue Stats
98W - 86L
1,528 Elo+
Party 1
Cerberus
Cerberus
MalÉlevé
Cerberus
Level 74
God Stats
15W - 15L
1,532 SR
Queue Stats
134W - 161L
1,360 Elo+
Solo
Anubis
Anubis
doliver07
Anubis
Level 83
God Stats
33W - 44L
1,524 SR
Queue Stats
56W - 67L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 2 / 8
11,273
705
5,994
9,496
4,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 7
10,398
650
6,557
9,318
2,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
sachany2
Scylla
17
10 / 0 / 6
12,328
771
16,574
7,056
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 6 / 2
9,192
575
8,712
18,862
12,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
MalÉlevé
Cerberus
4
0 / 2 / 0
7,717
482
0
1,981
916
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
doliver07
Anubis
14
2 / 8 / 1
9,883
618
8,158
12,674
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
3
3
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
8
4
L
Fenrir
1
6
2
0.33
L
Cerberus
MalÉlevé
Cerberus
0
2
0
0
W
2
1
7
5.5
L
Anubis
doliver07
Anubis
2
8
1
0.31
W
Scylla
sachany2
Scylla
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
16,870
25,870
Taken
33,517
8,470
Mitigated
17,372
3,945
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,994
679
0
1,687
9,496
4,048
970
2,566
6,930
0
38,806
L
Fenrir
8,712
1,229
0
1,063
18,862
12,021
0
7,425
10,759
0
21,639
L
Cerberus
MalÉlevé
Cerberus
0
0
0
0
1,981
916
0
1,929
0
0
0
W
6,557
2,219
0
773
9,318
2,346
216
3,883
5,435
0
26,380
L
Anubis
doliver07
Anubis
8,158
0
0
2,247
12,674
4,435
0
6,682
5,411
49,896
0
W
Scylla
sachany2
Scylla
16,574
1,815
0
1,485
7,056
2,076
1,651
2,158
4,898
57,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
26,792
198
Minions Killed
113
9
Camps Cleared
4
898,630
Distance Traveled
543,431
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,273
705
72
5
3
317,230
1
L
Fenrir
9,192
575
23
1
2
299,587
2
L
Cerberus
7,717
482
0
0
0
0
0
W
Artemis
10,398
650
31
2
4
274,259
0
L
Anubis
9,883
618
90
6
2
243,844
2
W
Scylla
12,328
771
95
6
2
307,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role