Player Matchup

Chaac
Chaac
HumdrumTundra78
Chaac
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 137L
1,361 Elo+
Party 2
Thanatos
Thanatos
PandaLuchon9
Thanatos
Level 48
God Stats
5W - 11L
1,292 SR
Queue Stats
125W - 139L
1,355 Elo+
Party 2
Heimdallr
Heimdallr
RED__2014
Heimdallr
Level 85
God Stats
45W - 43L
1,515 SR
Queue Stats
124W - 105L
1,507 Elo+
Party 1
Freya
Freya
awbaker_84
Freya
Level 65
God Stats
31W - 18L
1,665 SR
Queue Stats
42W - 28L
1,555 Elo+
Party 1
Ymir
Ymir
lawsonad1
Ymir
Level 124
God Stats
11W - 4L
1,472 SR
Queue Stats
152W - 134L
1,467 Elo+
Party 1
Team Averages
Level 74
1,489 SR
1,449 Elo+

VS

Team Averages
Level 61
1,314 SR
1,344 Elo+
Hades
Hades
JLaGorce
Hades
Level 19
God Stats
0W - 3L
1,062 SR
Queue Stats
1W - 5L
1,201 Elo+
Party 3
Medusa
Medusa
NightHawk7188
Medusa
Level 16
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 3
Fafnir
Fafnir
OP BLAZERKID119
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Sega General
Cliodhna
Level 123
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
slimshady7796
Janus
Level 121
God Stats
1W - 7L
1,246 SR
Queue Stats
514W - 498L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
6,961
633
6,051
4,853
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
PandaLuchon9
Thanatos
10
3 / 0 / 7
6,434
585
4,224
5,983
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
RED__2014
Heimdallr
11
3 / 0 / 2
6,333
576
4,922
6,485
2,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
12
7 / 1 / 0
7,367
670
4,672
6,576
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
1 / 1 / 7
6,477
589
1,579
8,432
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JLaGorce
Hades
8
1 / 3 / 0
5,122
466
1,864
5,036
1,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 6 / 0
4,302
391
2,052
5,566
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 1
4,736
431
2,450
5,961
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Sega General
Cliodhna
9
1 / 4 / 0
5,514
501
1,926
7,172
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,001
455
3,723
5,276
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
21
Kills
2
2
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Hades
JLaGorce
Hades
1
3
0
0.33
L
0
6
0
0
L
0
4
1
0.13
W
Thanatos
PandaLuchon9
Thanatos
3
0
7
6.5
W
Heimdallr
RED__2014
Heimdallr
3
0
2
4
L
Cliodhna
Sega General
Cliodhna
1
4
0
0.25
W
Freya
7
1
0
7
W
Ymir
1
1
7
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
12,015
32,329
Taken
29,011
17,381
Mitigated
10,529
17,955
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,051
730
0
1,850
4,853
3,989
166
1,108
3,745
4,536
23,131
L
Hades
JLaGorce
Hades
1,864
323
18
1,085
5,036
1,517
0
1,127
3,869
20,560
0
L
2,052
1,047
0
293
5,566
1,253
672
316
4,950
0
12,211
L
2,450
583
0
348
5,961
4,557
0
1,546
4,148
8,024
0
W
Thanatos
PandaLuchon9
Thanatos
4,224
1,209
0
6,413
5,983
1,928
842
565
5,418
0
27,605
W
Heimdallr
RED__2014
Heimdallr
4,922
3,164
0
4,115
6,485
2,301
678
1,388
5,017
0
41,316
L
Cliodhna
Sega General
Cliodhna
1,926
142
0
253
7,172
1,612
0
732
6,365
0
22,960
W
Freya
4,672
1,695
0
3,320
6,576
2,661
1,889
2,430
3,898
31,860
4,307
W
Ymir
1,579
517
0
2,257
8,432
6,502
98
2,340
6,000
24,195
0
L
3,723
260
0
846
5,276
1,590
0
2,928
2,348
23,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
24,675
318
Minions Killed
174
0
Camps Cleared
0
971,207
Distance Traveled
894,319
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,961
633
51
5
0
227,263
0
L
Hades
5,122
466
48
4
0
201,326
0
L
Medusa
4,302
391
22
2
0
146,134
0
L
Fafnir
4,736
431
6
1
0
153,805
0
W
Thanatos
6,434
585
72
7
0
219,734
0
W
Heimdallr
6,333
576
69
6
0
175,969
3
L
Cliodhna
5,514
501
42
4
0
237,698
0
W
Freya
7,367
670
75
7
0
171,466
0
W
Ymir
6,477
589
51
5
0
176,775
5
L
Janus
5,001
455
56
5
0
155,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role