Player Matchup

Geb
Geb
BlackMan1004
Geb
Level 82
God Stats
11W - 8L
1,527 SR
Queue Stats
47W - 44L
1,441 Elo+
Party 2
Anubis
Anubis
CorroMex
Anubis
Level 88
God Stats
0W - 1L
1,550 SR
Queue Stats
174W - 145L
1,497 Elo+
Party 3
Neith
Neith
ManicSpeedyEddy
Neith
Level 4
God Stats
0W - 2L
1,196 SR
Queue Stats
3W - 6L
1,138 Elo+
Party 3
Danzaburou
Danzaburou
WeeRyan324
Danzaburou
Level 27
God Stats
5W - 6L
1,491 SR
Queue Stats
14W - 19L
1,293 Elo+
Party 2
Nike
Nike
proxfox-
Nike
Level 97
God Stats
3W - 4L
1,382 SR
Queue Stats
127W - 116L
1,443 Elo+
Party 2
Team Averages
Level 60
1,429 SR
1,362 Elo+

VS

Team Averages
Level 87
1,581 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
Crayfish95
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,558 SR
Queue Stats
10W - 14L
1,325 Elo+
Party 1
Xing Tian
Xing Tian
Project-JNS
Xing Tian
Level 27
God Stats
6W - 3L
1,735 SR
Queue Stats
11W - 16L
1,397 Elo+
Party 1
Thanatos
Thanatos
Thanos_EZ-Clap
Thanatos
Level 91
God Stats
6W - 4L
1,569 SR
Queue Stats
56W - 38L
1,473 Elo+
Solo
Neith
Neith
TinklyPine
Neith
Level 123
God Stats
3W - 0L
1,541 SR
Queue Stats
78W - 84L
1,452 Elo+
Party 1
Vamana
Vamana
whoasktho
Vamana
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 53L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,734
410
2,508
9,907
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
CorroMex
Anubis
12
4 / 6 / 0
7,500
536
7,738
10,168
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,355
383
3,750
6,704
1,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
WeeRyan324
Danzaburou
10
2 / 4 / 1
6,258
447
3,321
9,568
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
13
1 / 2 / 0
7,352
525
12,134
13,413
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crayfish95
Morgan Le Fay
13
1 / 1 / 5
7,355
525
5,795
6,217
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Project-JNS
Xing Tian
9
1 / 2 / 4
6,257
447
3,357
10,252
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
14
9 / 1 / 3
8,682
620
10,232
10,860
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
13
3 / 1 / 2
7,400
529
7,148
6,899
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Vamana
whoasktho
Vamana
12
3 / 2 / 0
7,509
536
9,208
14,380
11,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
17
17
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Anubis
CorroMex
Anubis
4
6
0
0.67
W
Morgan Le Fay
Crayfish95
Morgan Le Fay
1
1
5
3.5
L
0
4
1
0.13
W
Xing Tian
Project-JNS
Xing Tian
1
2
4
1.5
W
Thanatos
9
1
3
10.5
W
Neith
3
1
2
4
L
Danzaburou
WeeRyan324
Danzaburou
2
4
1
0.63
L
Nike
1
2
0
0.5
W
Vamana
whoasktho
Vamana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,451
Damage
35,740
49,760
Taken
48,608
23,927
Mitigated
28,793
12,593
Healing
19,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,508
244
0
1,557
9,907
7,006
0
3,895
6,012
13,065
0
L
Anubis
CorroMex
Anubis
7,738
103
0
3,890
10,168
3,845
0
2,940
7,228
43,553
0
W
Morgan Le Fay
Crayfish95
Morgan Le Fay
5,795
714
0
1,571
6,217
2,038
590
2,548
3,391
44,882
0
L
3,750
2,251
0
1,923
6,704
1,875
0
1,166
5,538
0
22,779
W
Xing Tian
Project-JNS
Xing Tian
3,357
469
0
1,302
10,252
8,418
148
2,668
7,476
14,211
0
W
Thanatos
10,232
3,534
0
10,086
10,860
4,262
0
2,915
7,655
0
57,752
W
Neith
7,148
2,758
0
2,490
6,899
2,792
1,154
1,782
5,035
0
46,331
L
Danzaburou
WeeRyan324
Danzaburou
3,321
943
0
2,974
9,568
2,292
0
1,296
8,272
0
27,930
L
Nike
12,134
2,980
0
2,249
13,413
8,909
0
2,879
10,534
4,152
48,880
W
Vamana
whoasktho
Vamana
9,208
3,686
0
4,251
14,380
11,283
0
1,241
12,003
10,849
32,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
37,203
322
Minions Killed
355
0
Camps Cleared
0
1,215,928
Distance Traveled
1,384,216
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,734
410
13
1
0
258,745
7
L
Anubis
7,500
536
101
7
0
238,597
0
W
Morgan Le Fay
7,355
525
63
5
0
283,728
2
L
Neith
5,355
383
37
3
0
208,151
2
W
Xing Tian
6,257
447
18
1
0
285,347
3
W
Thanatos
8,682
620
93
7
0
320,141
6
W
Neith
7,400
529
101
7
0
233,819
2
L
Danzaburou
6,258
447
60
4
0
259,846
1
L
Nike
7,352
525
111
8
0
250,589
5
W
Vamana
7,509
536
80
6
0
261,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role