Player Matchup

Sol
Sol
RaptorMan-187
Sol
Level 158
God Stats
4W - 1L
1,640 SR
Queue Stats
396W - 554L
1,405 Elo+
Party 1
Skadi
Skadi
heyyemely
Skadi
Level 105
God Stats
11W - 13L
1,487 SR
Queue Stats
191W - 287L
1,370 Elo+
Party 1
Tyr
Tyr
hung_solo-01
Tyr
Level 142
God Stats
13W - 20L
1,485 SR
Queue Stats
353W - 477L
1,390 Elo+
Party 1
Team Averages
Level 135
1,537 SR
1,388 Elo+

VS

Team Averages
Level 33
1,539 SR
1,373 Elo+
Charybdis
Charybdis
Quay5939
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,386 Elo+
Party 2
Sun Wukong
Sun Wukong
Shroleu
Sun Wukong
Level 8
God Stats
2W - 1L
1,722 SR
Queue Stats
2W - 5L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
xxPrototype25xx
Jormungandr
Level 27
God Stats
2W - 6L
1,396 SR
Queue Stats
2W - 6L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
7,589
690
9,859
8,237
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
heyyemely
Skadi
13
2 / 0 / 5
7,921
720
7,694
3,223
1,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
4 / 2 / 5
8,364
760
5,845
8,664
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Quay5939
Charybdis
10
0 / 4 / 3
6,704
609
3,387
7,559
2,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Shroleu
Sun Wukong
10
2 / 4 / 1
7,299
664
3,888
11,041
5,229
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
xxPrototype25xx
Jormungandr
11
1 / 1 / 2
7,524
684
4,815
10,964
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
3
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Quay5939
Charybdis
0
4
3
0.38
W
3
2
3
2.25
L
Sun Wukong
Shroleu
Sun Wukong
2
4
1
0.63
W
Skadi
heyyemely
Skadi
2
0
5
4.5
W
4
2
5
3.25
L
Jormungandr
xxPrototype25xx
Jormungandr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
12,090
20,124
Taken
29,564
9,996
Mitigated
18,152
4,175
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Quay5939
Charybdis
3,387
1,711
0
1,230
7,559
2,440
0
2,952
4,497
0
22,045
W
9,859
3,076
0
1,118
8,237
3,012
2,215
1,821
6,416
25,667
2,453
L
Sun Wukong
Shroleu
Sun Wukong
3,888
1,158
0
527
11,041
5,229
0
2,513
8,343
0
14,711
W
Skadi
heyyemely
Skadi
7,694
3,749
0
248
3,223
1,138
693
633
2,590
0
29,535
W
5,845
498
0
2,809
8,664
5,846
210
2,834
5,830
0
20,708
L
Jormungandr
xxPrototype25xx
Jormungandr
4,815
1,634
0
1,232
10,964
10,483
0
3,800
6,984
18,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
21,527
119
Minions Killed
98
8
Camps Cleared
3
565,664
Distance Traveled
590,196
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,704
609
54
5
2
180,673
1
W
Sol
7,589
690
35
3
3
176,940
1
L
Sun Wukong
7,299
664
20
2
0
198,087
1
W
Skadi
7,921
720
58
5
2
176,650
3
W
Tyr
8,364
760
26
2
3
212,074
2
L
Jormungandr
7,524
684
24
2
1
211,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role