Player Matchup

Khepri
Khepri
DH GARDIANDEMON
Khepri
Level 126
God Stats
3W - 4L
1,620 SR
Queue Stats
190W - 220L
1,477 Elo+
Party 2
Scylla
Scylla
JazzBerryRam
Scylla
Level 88
God Stats
3W - 5L
1,373 SR
Queue Stats
605W - 499L
1,494 Elo+
Party 2
Izanami
Izanami
OakVibe IRL
Izanami
Level 29
God Stats
6W - 3L
1,604 SR
Queue Stats
12W - 16L
1,428 Elo+
Party 2
Team Averages
Level 81
1,532 SR
1,467 Elo+

VS

Team Averages
Level 97
1,688 SR
1,561 Elo+
Sylvanus
Sylvanus
JJ112289
Sylvanus
Level 120
God Stats
3W - 0L
1,821 SR
Queue Stats
34W - 37L
1,435 Elo+
Solo
Sol
Sol
Major Q7
Sol
Level 144
God Stats
3W - 0L
1,601 SR
Queue Stats
106W - 69L
1,627 Elo+
Party 1
Chaac
Chaac
Schizophrxnia
Chaac
Level 27
God Stats
6W - 5L
1,642 SR
Queue Stats
92W - 49L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
9,864
658
6,654
20,420
23,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
4 / 4 / 2
9,873
658
9,605
11,630
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
OakVibe IRL
Izanami
12
1 / 3 / 3
8,859
591
10,125
8,506
3,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JJ112289
Sylvanus
13
2 / 1 / 9
10,789
719
9,183
15,309
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 4 / 5
10,739
716
17,280
12,616
4,769
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 8
9,935
662
10,615
11,585
6,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
11
11
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Sylvanus
JJ112289
Sylvanus
2
1
9
6.5
L
Scylla
4
4
2
1.25
W
6
4
5
2.13
L
Izanami
OakVibe IRL
Izanami
1
3
3
0.83
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
37,078
40,556
Taken
39,510
30,216
Mitigated
24,542
7,948
Healing
23,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,654
466
424
5,324
20,420
23,249
319
13,383
7,037
19,846
0
W
Sylvanus
JJ112289
Sylvanus
9,183
2,409
5,328
8,736
15,309
13,624
770
5,238
9,829
24,272
0
L
Scylla
9,605
672
87
1,311
11,630
3,765
732
7,498
4,132
35,970
0
W
17,280
8,044
0
4,122
12,616
4,769
1,526
6,253
6,055
63,962
0
L
Izanami
OakVibe IRL
Izanami
10,125
4,903
292
510
8,506
3,202
671
5,762
2,744
0
33,724
W
10,615
1,592
0
5,444
11,585
6,149
1,216
4,967
6,474
0
36,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
31,463
165
Minions Killed
163
6
Camps Cleared
7
772,360
Distance Traveled
755,915
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,864
658
17
1
1
264,659
7
W
Sylvanus
10,789
719
26
2
1
249,575
5
L
Scylla
9,873
658
77
5
4
261,812
2
W
Sol
10,739
716
93
6
6
230,420
0
L
Izanami
8,859
591
71
5
1
245,889
0
W
Chaac
9,935
662
44
3
0
275,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role