Player Matchup

Tiamat
Tiamat
BarRoomHero27
Tiamat
Level 124
God Stats
1W - 0L
1,216 SR
Queue Stats
93W - 102L
1,405 Elo+
Solo
Sylvanus
Sylvanus
LostintheMysts
Sylvanus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Mr_SheikyBurro
Cthulhu
Level 112
God Stats
3W - 0L
1,991 SR
Queue Stats
69W - 51L
1,471 Elo+
Solo
Medusa
Medusa
aveylina
Medusa
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,396 Elo+
Solo
Chernobog
Chernobog
señorpulpo
Chernobog
Level 98
God Stats
2W - 1L
1,461 SR
Queue Stats
185W - 196L
1,430 Elo+
Solo
Team Averages
Level 103
1,533 SR
1,416 Elo+

VS

Team Averages
Level 80
1,551 SR
1,427 Elo+
Xbalanque
Xbalanque
Deebs987
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Little Taquitos
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,384 Elo+
Party 2
Ymir
Ymir
Long Enchilada
Ymir
Level 89
God Stats
5W - 2L
1,503 SR
Queue Stats
108W - 120L
1,377 Elo+
Party 2
Chang'e
Chang'e
peedah
Chang'e
Level 109
God Stats
2W - 3L
1,525 SR
Queue Stats
223W - 208L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
pufdamrspete
Cernunnos
Level 67
God Stats
1W - 1L
1,725 SR
Queue Stats
41W - 51L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 16
10,394
800
14,272
11,153
8,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
16
4 / 1 / 13
9,633
741
10,050
13,102
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 16
11,064
851
23,639
17,185
16,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
aveylina
Medusa
16
4 / 3 / 16
10,072
775
12,345
12,941
5,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
señorpulpo
Chernobog
18
4 / 1 / 19
10,423
802
13,414
15,872
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deebs987
Xbalanque
16
1 / 4 / 5
8,554
658
12,362
13,593
4,920
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
15
2 / 8 / 3
8,445
650
11,003
14,116
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 3
8,124
625
9,753
23,139
12,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
peedah
Chang'e
15
1 / 5 / 2
8,301
639
15,914
14,913
5,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
pufdamrspete
Cernunnos
15
2 / 5 / 2
8,833
679
11,786
16,196
5,678
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
26
Kills
7
8
Deaths
26
80
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
L
Xbalanque
Deebs987
Xbalanque
1
4
5
0.88
L
Hun Batz
2
8
3
0.44
L
1
4
3
0.63
W
Sylvanus
4
1
13
10.5
W
9
2
16
8.5
W
Medusa
aveylina
Medusa
4
3
16
4
L
Chang'e
peedah
Chang'e
1
5
2
0.4
L
Cernunnos
pufdamrspete
Cernunnos
2
5
2
0.6
W
Chernobog
señorpulpo
Chernobog
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,720
Damage
60,818
70,253
Taken
81,957
46,460
Mitigated
33,665
45,975
Healing
36,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,272
849
3,405
4,165
11,153
8,812
107
3,945
7,208
29,946
0
L
Xbalanque
Deebs987
Xbalanque
12,362
6,448
937
2,683
13,593
4,920
0
7,517
5,596
0
24,786
L
Hun Batz
11,003
1,651
0
500
14,116
5,353
0
7,210
6,551
0
24,704
L
9,753
1,368
643
7,439
23,139
12,481
0
12,781
9,677
15,606
0
W
Sylvanus
10,050
3,217
17,205
6,528
13,102
7,983
695
3,923
9,179
13,175
0
W
23,639
1,089
1,995
2,894
17,185
16,789
110
7,281
9,904
32,642
0
W
Medusa
aveylina
Medusa
12,345
5,326
1,199
2,624
12,941
5,438
2,130
5,248
7,693
0
20,913
L
Chang'e
peedah
Chang'e
15,914
1,312
12,158
7,082
14,913
5,233
0
8,979
5,330
32,591
0
L
Cernunnos
pufdamrspete
Cernunnos
11,786
5,645
1,607
2,995
16,196
5,678
0
8,882
6,842
0
20,887
W
Chernobog
señorpulpo
Chernobog
13,414
5,335
1,738
4,222
15,872
7,438
1,509
5,270
10,602
0
33,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,586
Gold Earned
42,257
147
Minions Killed
132
0
Camps Cleared
0
1,231,642
Distance Traveled
1,107,687
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,394
800
40
3
0
264,739
0
L
Xbalanque
8,554
658
34
3
0
192,028
1
L
Hun Batz
8,445
650
23
2
0
231,292
0
L
Ymir
8,124
625
10
1
0
219,364
0
W
Sylvanus
9,633
741
8
1
0
237,481
3
W
Cthulhu
11,064
851
37
3
0
233,173
3
W
Medusa
10,072
775
20
2
0
241,676
0
L
Chang'e
8,301
639
39
3
0
239,054
1
L
Cernunnos
8,833
679
26
2
0
225,949
1
W
Chernobog
10,423
802
42
3
0
254,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role