Player Matchup

Baba Yaga
Baba Yaga
CaveBear0
Baba Yaga
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,534 Elo+
Party 1
King Arthur
King Arthur
DaMexicant
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 329L
1,607 Elo+
Party 2
Sol
Sol
L3IGW00D
Sol
Level 160
God Stats
2W - 6L
1,389 SR
Queue Stats
315W - 283L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SobersWorld
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,687 SR
Queue Stats
115W - 124L
1,510 Elo+
Solo
Merlin
Merlin
xXOzzEXx
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,576 Elo+
Party 2
Team Averages
Level 137
1,515 SR
1,555 Elo+

VS

Team Averages
Level 118
1,613 SR
1,549 Elo+
Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
AverageVirgin
Odin
Level 107
God Stats
1W - 0L
1,557 SR
Queue Stats
66W - 43L
1,590 Elo+
Party 3
Artio
Artio
Birdman94
Artio
Level 109
God Stats
2W - 1L
1,556 SR
Queue Stats
145W - 127L
1,539 Elo+
Party 3
Sol
Sol
KrauserSV
Sol
Level 137
God Stats
2W - 0L
1,840 SR
Queue Stats
115W - 111L
1,575 Elo+
Solo
Hou Yi
Hou Yi
NinerNiner1
Hou Yi
Level 118
God Stats
3W - 2L
1,612 SR
Queue Stats
195W - 179L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CaveBear0
Baba Yaga
16
2 / 4 / 10
9,656
743
11,473
13,310
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
DaMexicant
King Arthur
14
1 / 5 / 12
9,132
702
9,558
16,212
19,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 2 / 6
10,857
835
20,549
13,234
5,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SobersWorld
Morgan Le Fay
16
1 / 3 / 13
9,272
713
14,889
11,877
5,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
xXOzzEXx
Merlin
16
5 / 7 / 8
9,962
766
11,786
16,340
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
9 / 3 / 9
11,751
904
10,814
11,206
5,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 15
9,815
755
11,785
13,447
14,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Birdman94
Artio
16
3 / 5 / 13
10,705
823
14,326
31,391
36,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 3 / 11
10,352
796
18,097
15,297
7,797
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
16
4 / 4 / 7
10,383
799
11,205
13,278
5,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
76
17
Kills
21
21
Deaths
17
49
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
9
4.5
W
2
2
15
4.75
W
Artio
Birdman94
Artio
3
5
13
1.9
L
Baba Yaga
CaveBear0
Baba Yaga
2
4
10
1.75
L
King Arthur
DaMexicant
King Arthur
1
5
12
1.4
W
3
3
11
2.83
L
8
2
6
5.5
W
Hou Yi
4
4
7
1.88
L
Morgan Le Fay
SobersWorld
Morgan Le Fay
1
3
13
2.5
L
Merlin
xXOzzEXx
Merlin
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,255
Damage
66,227
70,973
Taken
84,619
42,643
Mitigated
71,259
22,495
Healing
42,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,814
4,678
775
2,420
11,206
5,676
1,139
9,349
1,793
0
31,883
W
11,785
1,113
3,953
3,293
13,447
14,923
62
7,177
6,192
0
17,180
W
Artio
Birdman94
Artio
14,326
1,782
5,346
13,876
31,391
36,880
31
21,233
10,082
21,919
0
L
Baba Yaga
CaveBear0
Baba Yaga
11,473
1,012
1,550
3,282
13,310
5,786
330
5,572
7,738
29,185
0
L
King Arthur
DaMexicant
King Arthur
9,558
709
808
1,621
16,212
19,831
22
6,470
9,742
0
13,287
W
18,097
3,371
1,949
7,362
15,297
7,797
2,278
11,835
3,342
41,063
0
L
20,549
6,046
2,102
5,048
13,234
5,352
2,495
6,334
6,900
39,370
0
W
Hou Yi
11,205
4,765
520
2,821
13,278
5,983
1,864
8,715
4,513
0
23,839
L
Morgan Le Fay
SobersWorld
Morgan Le Fay
14,889
1,994
1,587
2,875
11,877
5,069
232
5,945
5,932
21,908
0
L
Merlin
xXOzzEXx
Merlin
11,786
1,286
1,597
2,025
16,340
6,605
0
8,102
8,238
23,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,879
Gold Earned
53,006
141
Minions Killed
141
0
Camps Cleared
0
1,139,765
Distance Traveled
1,255,031
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,751
904
48
4
0
251,323
0
W
Odin
9,815
755
15
1
0
288,468
0
W
Artio
10,705
823
17
1
0
253,802
0
L
Baba Yaga
9,656
743
45
3
0
208,752
0
L
King Arthur
9,132
702
10
1
0
237,241
0
W
Sol
10,352
796
38
3
0
229,119
1
L
Sol
10,857
835
48
4
0
250,006
0
W
Hou Yi
10,383
799
23
2
0
232,319
0
L
Morgan Le Fay
9,272
713
6
0
0
247,021
4
L
Merlin
9,962
766
32
2
0
196,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role