Player Matchup

Ra
Ra
DosWesticles
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,515 Elo+
Party 2
Hou Yi
Hou Yi
Foxe7_
Hou Yi
Level 129
God Stats
4W - 3L
1,666 SR
Queue Stats
115W - 99L
1,494 Elo+
Solo
Geb
Geb
Icesharkz7
Geb
Level 79
God Stats
0W - 3L
1,661 SR
Queue Stats
6W - 4L
1,545 Elo+
Party 2
Olorun
Olorun
SockCheck
Olorun
Level 107
God Stats
3W - 1L
1,621 SR
Queue Stats
12W - 10L
1,511 Elo+
Party 2
Bakasura
Bakasura
WabbajackWyvern
Bakasura
Level 152
God Stats
0W - 1L
1,351 SR
Queue Stats
14W - 13L
1,515 Elo+
Party 2
Team Averages
Level 109
1,560 SR
1,516 Elo+

VS

Team Averages
Level 81
1,566 SR
1,530 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ACskater22
Ra
Level 129
God Stats
3W - 1L
1,443 SR
Queue Stats
21W - 18L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FTG-BRUH-
Ah Muzen Cab
Level 25
God Stats
2W - 0L
1,838 SR
Queue Stats
13W - 7L
1,570 Elo+
Party 1
Ymir
Ymir
illgankright
Ymir
Level 25
God Stats
5W - 0L
1,509 SR
Queue Stats
5W - 1L
1,646 Elo+
Party 1
Chang'e
Chang'e
koichild
Chang'e
Level 97
God Stats
1W - 0L
1,542 SR
Queue Stats
14W - 10L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,211
621
8,636
7,025
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Foxe7_
Hou Yi
15
1 / 1 / 0
8,223
822
4,150
5,786
2,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 1
6,918
692
5,568
14,239
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
SockCheck
Olorun
13
0 / 4 / 2
7,105
711
7,421
9,716
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
13
1 / 7 / 1
7,258
726
7,991
11,021
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
7 / 1 / 9
9,402
940
12,035
16,732
13,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 1 / 13
8,526
853
10,456
7,506
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
FTG-BRUH-
Ah Muzen Cab
15
3 / 0 / 5
8,688
869
6,797
3,867
1,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 12
8,396
840
3,532
10,132
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
koichild
Chang'e
14
6 / 0 / 9
8,906
891
7,745
6,725
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
2
Kills
20
20
Deaths
2
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
1
9
11.5
W
3
1
13
9.5
L
0
3
1
0.17
W
Ah Muzen Cab
FTG-BRUH-
Ah Muzen Cab
3
0
5
5.5
L
Hou Yi
Foxe7_
Hou Yi
1
1
0
1
L
0
5
1
0.1
L
Olorun
SockCheck
Olorun
0
4
2
0.25
L
Bakasura
1
7
1
0.21
W
1
0
12
7
W
Chang'e
koichild
Chang'e
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,766
Damage
40,565
47,787
Taken
44,962
30,487
Mitigated
30,047
8,947
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,035
1,294
535
5,929
16,732
13,536
600
5,607
10,060
4,999
30,196
W
10,456
795
2,783
1,937
7,506
3,147
389
3,547
3,444
38,482
0
L
8,636
582
2,058
1,988
7,025
5,742
0
3,435
3,590
21,056
0
W
Ah Muzen Cab
FTG-BRUH-
Ah Muzen Cab
6,797
1,621
0
1,008
3,867
1,734
174
764
3,061
0
40,162
L
Hou Yi
Foxe7_
Hou Yi
4,150
741
0
170
5,786
2,208
0
1,149
4,637
0
36,872
L
5,568
649
0
1,461
14,239
12,858
0
8,165
6,074
14,268
0
L
Olorun
SockCheck
Olorun
7,421
4,007
239
2,113
9,716
3,999
245
5,525
4,191
31,896
0
L
Bakasura
7,991
5,075
0
918
11,021
5,680
52
5,964
5,057
0
14,434
W
3,532
557
1,046
1,969
10,132
8,154
795
6,636
2,979
11,085
0
W
Chang'e
koichild
Chang'e
7,745
588
4,830
3,337
6,725
3,476
498
4,297
1,823
16,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
43,918
248
Minions Killed
253
8
Camps Cleared
9
954,904
Distance Traveled
1,083,547
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,402
940
44
4
1
219,492
0
W
Ra
8,526
853
76
8
3
202,952
0
L
Ra
6,211
621
21
2
0
201,963
1
W
Ah Muzen Cab
8,688
869
80
8
3
226,844
0
L
Hou Yi
8,223
822
111
11
1
180,854
3
L
Geb
6,918
692
12
1
0
199,206
1
L
Olorun
7,105
711
79
8
2
180,654
0
L
Bakasura
7,258
726
25
3
5
192,227
0
W
Ymir
8,396
840
14
1
2
212,187
0
W
Chang'e
8,906
891
39
4
0
222,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role