Player Matchup

Baron Samedi
Baron Samedi
CuckimusPrime
Baron Samedi
Level 112
God Stats
2W - 1L
1,407 SR
Queue Stats
35W - 33L
1,575 Elo+
Party 2
Neith
Neith
JayteaG
Neith
Level 13
God Stats
4W - 0L
1,612 SR
Queue Stats
8W - 6L
1,437 Elo+
Party 2
Hercules
Hercules
ShrimpEmporium
Hercules
Level 159
God Stats
18W - 7L
1,777 SR
Queue Stats
266W - 196L
1,610 Elo+
Party 2
Team Averages
Level 95
1,599 SR
1,541 Elo+

VS

Team Averages
Level 44
1,499 SR
1,366 Elo+
Ah Puch
Ah Puch
BlackRose1122
Ah Puch
Level 52
God Stats
49W - 42L
1,549 SR
Queue Stats
169W - 211L
1,408 Elo+
Solo
Ymir
Ymir
Deadnotpool1245
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
xXFATTHUMBSXx
Rama
Level 76
God Stats
9W - 14L
1,446 SR
Queue Stats
50W - 83L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CuckimusPrime
Baron Samedi
16
10 / 2 / 17
12,220
764
13,683
11,603
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
JayteaG
Neith
14
5 / 2 / 17
11,599
725
9,847
10,946
3,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
16
15 / 2 / 13
12,828
802
19,861
22,050
14,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
4 / 4 / 2
12,184
762
19,185
10,275
3,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 12 / 2
9,735
608
1,864
24,928
16,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 14 / 1
8,254
516
5,695
16,759
5,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
10
30
Kills
5
6
Deaths
30
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
4
4
2
1.25
W
Baron Samedi
CuckimusPrime
Baron Samedi
10
2
17
9.25
L
1
12
2
0.17
W
Neith
JayteaG
Neith
5
2
17
6.75
W
Hercules
15
2
13
10.75
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,391
Damage
26,744
44,599
Taken
51,962
23,753
Mitigated
25,887
19,660
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
19,185
96
158
2,867
10,275
3,964
0
4,188
5,840
65,569
0
W
Baron Samedi
CuckimusPrime
Baron Samedi
13,683
1,761
1,872
4,516
11,603
5,712
786
6,580
5,023
45,518
0
L
1,864
432
197
810
24,928
16,052
0
4,041
20,402
10,827
0
W
Neith
JayteaG
Neith
9,847
5,874
0
1,312
10,946
3,648
1,773
7,875
3,071
0
31,639
W
Hercules
19,861
10,781
574
11,386
22,050
14,393
1,251
7,376
14,674
0
46,365
L
5,695
5,220
66
1,256
16,759
5,871
0
7,250
9,112
0
32,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
30,173
168
Minions Killed
148
9
Camps Cleared
4
787,913
Distance Traveled
660,670
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,184
762
108
7
1
287,611
3
W
Baron Samedi
12,220
764
69
4
4
259,813
0
L
Ymir
9,735
608
5
0
0
172,743
3
W
Neith
11,599
725
43
3
1
240,843
1
W
Hercules
12,828
802
56
4
4
287,257
4
L
Rama
8,254
516
35
2
3
200,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role