Player Matchup

Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CRUSHED82
Scylla
Level 117
God Stats
19W - 19L
1,545 SR
Queue Stats
356W - 330L
1,506 Elo+
Party 3
Arachne
Arachne
GeorgeWKush12
Arachne
Level 107
God Stats
1W - 1L
1,992 SR
Queue Stats
116W - 108L
1,497 Elo+
Party 3
Ganesha
Ganesha
I-IIIIl-III-II-I
Ganesha
Level 100
God Stats
6W - 10L
1,449 SR
Queue Stats
77W - 78L
1,469 Elo+
Party 1
Chaac
Chaac
Nikolai Cage
Chaac
Level 121
God Stats
3W - 4L
1,675 SR
Queue Stats
307W - 289L
1,450 Elo+
Party 3
Team Averages
Level 118
1,632 SR
1,484 Elo+

VS

Team Averages
Level 104
1,458 SR
1,487 Elo+
Tyr
Tyr
Appawandi
Tyr
Level 67
God Stats
7W - 6L
1,523 SR
Queue Stats
162W - 171L
1,468 Elo+
Solo
Thor
Thor
NaCl-i
Thor
Level 102
God Stats
3W - 5L
1,371 SR
Queue Stats
659W - 624L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
O69 4 Life
Cthulhu
Level 128
God Stats
7W - 14L
1,437 SR
Queue Stats
182W - 179L
1,556 Elo+
Solo
Poseidon
Poseidon
sljag
Poseidon
Level 126
God Stats
4W - 3L
1,548 SR
Queue Stats
856W - 822L
1,473 Elo+
Party 2
Skadi
Skadi
swashbuckler03
Skadi
Level 99
God Stats
10W - 6L
1,414 SR
Queue Stats
210W - 224L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 3 / 2
5,114
511
5,161
7,001
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
CRUSHED82
Scylla
9
0 / 5 / 0
5,092
509
433
5,363
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
9
2 / 2 / 0
5,454
545
2,795
7,623
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 2
4,943
494
1,782
5,360
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,555
556
4,163
6,855
3,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,006
601
3,361
6,136
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
NaCl-i
Thor
12
3 / 0 / 0
6,274
627
1,426
5,199
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
O69 4 Life
Cthulhu
10
2 / 1 / 4
6,255
626
6,679
10,193
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
sljag
Poseidon
12
4 / 0 / 1
6,725
673
4,803
2,551
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 2 / 0
5,527
553
4,121
4,700
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
12
12
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
2
0.67
W
0
0
0
0
L
Scylla
CRUSHED82
Scylla
0
5
0
0
L
Arachne
2
2
0
1
L
0
2
2
0.5
W
Thor
NaCl-i
Thor
3
0
0
3
L
0
0
0
0
W
Cthulhu
O69 4 Life
Cthulhu
2
1
4
4
W
Poseidon
sljag
Poseidon
4
0
1
4.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,334
Damage
20,390
32,202
Taken
28,779
11,570
Mitigated
11,216
11,126
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,161
3,785
0
2,443
7,001
1,970
0
3,068
3,933
0
29,418
W
3,361
470
0
2,674
6,136
3,456
0
0
6,136
1,361
32,319
L
Scylla
CRUSHED82
Scylla
433
0
0
617
5,363
1,114
0
3,846
1,517
25,896
0
L
Arachne
2,795
2,192
0
3,601
7,623
2,050
0
2,250
5,373
0
20,143
L
1,782
391
0
1,226
5,360
2,452
0
2,318
3,042
11,786
0
W
Thor
NaCl-i
Thor
1,426
0
0
2,643
5,199
1,675
0
276
4,923
0
36,147
L
4,163
724
0
3,239
6,855
3,984
0
305
6,086
0
31,419
W
Cthulhu
O69 4 Life
Cthulhu
6,679
619
0
5,575
10,193
4,506
268
1,476
8,717
26,336
0
W
Poseidon
sljag
Poseidon
4,803
630
0
945
2,551
621
0
157
2,394
42,348
0
W
4,121
2,419
0
874
4,700
958
0
368
4,332
0
30,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
30,787
257
Minions Killed
353
0
Camps Cleared
0
933,730
Distance Traveled
1,036,129
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,114
511
71
7
0
171,758
0
W
Tyr
6,006
601
68
7
0
199,980
2
L
Scylla
5,092
509
58
6
0
165,167
4
L
Arachne
5,454
545
48
5
0
221,547
0
L
Ganesha
4,943
494
4
0
0
180,492
1
W
Thor
6,274
627
83
8
0
236,606
2
L
Chaac
5,555
556
76
8
0
194,766
2
W
Cthulhu
6,255
626
39
4
0
196,330
5
W
Poseidon
6,725
673
98
10
0
217,405
2
W
Skadi
5,527
553
65
7
0
185,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role