Player Matchup

Danzaburou
Danzaburou
JuniorNeutron15
Danzaburou
Level 65
God Stats
6W - 9L
1,435 SR
Queue Stats
52W - 72L
1,297 Elo+
Party 1
Discordia
Discordia
MadxMeech
Discordia
Level 126
God Stats
5W - 2L
1,693 SR
Queue Stats
130W - 147L
1,388 Elo+
Party 1
Nike
Nike
Ofuzco
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Slam Marino
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,341 Elo+
Party 1
Xing Tian
Xing Tian
TruDenCo
Xing Tian
Level 38
God Stats
3W - 3L
1,590 SR
Queue Stats
15W - 27L
1,389 Elo+
Solo
Team Averages
Level 65
1,544 SR
1,383 Elo+

VS

Team Averages
Level 108
1,490 SR
1,406 Elo+
Ra
Ra
DarkMoon666333
Ra
Level 128
God Stats
3W - 6L
1,577 SR
Queue Stats
131W - 191L
1,401 Elo+
Party 2
Zeus
Zeus
Dubstepu2death
Zeus
Level 126
God Stats
13W - 7L
1,601 SR
Queue Stats
165W - 178L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Kuro_Yeou
Gilgamesh
Level 81
God Stats
24W - 29L
1,495 SR
Queue Stats
71W - 116L
1,368 Elo+
Party 2
Set
Set
RisingPapaz
Set
Level 146
God Stats
8W - 17L
1,407 SR
Queue Stats
140W - 206L
1,359 Elo+
Party 2
Medusa
Medusa
sleepy_dreamer0
Medusa
Level 60
God Stats
2W - 0L
1,369 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JuniorNeutron15
Danzaburou
15
1 / 11 / 1
9,013
563
7,573
15,945
5,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
MadxMeech
Discordia
17
1 / 1 / 2
10,104
632
16,989
7,139
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Ofuzco
Nike
16
2 / 9 / 2
10,142
634
13,187
22,019
8,879
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
17
1 / 1 / 0
10,005
625
9,164
7,418
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TruDenCo
Xing Tian
15
0 / 6 / 3
9,060
566
8,820
19,564
22,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 11
12,446
778
12,743
13,053
8,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
13 / 2 / 8
13,994
875
23,566
10,813
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Kuro_Yeou
Gilgamesh
16
2 / 1 / 10
10,532
658
7,320
22,561
18,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 0 / 10
12,330
771
8,682
14,915
8,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

18
4 / 2 / 10
11,693
731
8,302
12,841
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
5
Kills
28
28
Deaths
5
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
13
2
8
8.5
L
Danzaburou
JuniorNeutron15
Danzaburou
1
11
1
0.14
W
Gilgamesh
Kuro_Yeou
Gilgamesh
2
1
10
7
L
Discordia
MadxMeech
Discordia
1
1
2
2
L
Nike
Ofuzco
Nike
2
9
2
0.33
W
4
0
10
9
L
Merlin
1
1
0
1
L
Xing Tian
TruDenCo
Xing Tian
0
6
3
0.25
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,733
Damage
60,613
72,085
Taken
74,183
42,443
Mitigated
44,437
6,000
Healing
23,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,743
740
6,287
6,682
13,053
8,558
1,295
8,117
4,606
59,152
0
W
23,566
3,765
0
148
10,813
3,776
644
4,531
6,118
55,144
0
L
Danzaburou
JuniorNeutron15
Danzaburou
7,573
2,073
0
704
15,945
5,910
50
8,860
6,931
0
23,729
W
Gilgamesh
Kuro_Yeou
Gilgamesh
7,320
1,243
0
7,046
22,561
18,201
426
10,522
11,581
3,708
12,907
L
Discordia
MadxMeech
Discordia
16,989
715
0
1,295
7,139
2,369
0
3,439
3,690
45,297
0
L
Nike
Ofuzco
Nike
13,187
2,105
0
1,721
22,019
8,879
0
11,448
10,274
0
31,295
W
8,682
2,294
0
1,581
14,915
8,579
828
6,804
7,855
0
50,780
L
Merlin
9,164
301
76
1,375
7,418
2,854
0
3,363
3,997
44,365
0
L
Xing Tian
TruDenCo
Xing Tian
8,820
792
493
336
19,564
22,431
1
10,653
8,532
23,310
0
W
8,302
2,272
0
1,391
12,841
5,323
1,311
4,201
8,354
0
33,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,324
Gold Earned
60,995
295
Minions Killed
379
7
Camps Cleared
10
1,322,771
Distance Traveled
1,643,299
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,446
778
140
9
3
353,931
2
W
Zeus
13,994
875
72
5
2
282,742
1
L
Danzaburou
9,013
563
45
3
2
209,520
4
W
Gilgamesh
10,532
658
17
1
0
344,578
4
L
Discordia
10,104
632
93
6
2
303,076
3
L
Nike
10,142
634
46
3
1
252,058
2
W
Set
12,330
771
92
6
4
306,744
0
L
Merlin
10,005
625
89
6
1
302,874
3
L
Xing Tian
9,060
566
22
1
1
255,243
4
W
Medusa
11,693
731
58
4
1
355,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role