Player Matchup

Artio
Artio
DredsoL
Artio
Level 141
God Stats
11W - 4L
1,603 SR
Queue Stats
437W - 380L
1,519 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RickRoger26
Ah Muzen Cab
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,443 Elo+
Party 1
Chronos
Chronos
bucket92
Chronos
Level 113
God Stats
8W - 9L
1,476 SR
Queue Stats
851W - 754L
1,554 Elo+
Party 3
Xbalanque
Xbalanque
j_church
Xbalanque
Level 149
God Stats
4W - 1L
1,638 SR
Queue Stats
197W - 195L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
trukilla08
Xing Tian
Level 146
God Stats
2W - 1L
1,526 SR
Queue Stats
278W - 280L
1,491 Elo+
Solo
Team Averages
Level 129
1,549 SR
1,499 Elo+

VS

Team Averages
Level 140
1,525 SR
1,526 Elo+
He Bo
He Bo
Lamashtu
He Bo
Level 146
God Stats
2W - 3L
1,239 SR
Queue Stats
221W - 229L
1,503 Elo+
Party 2
Odin
Odin
Lukozade Jones
Odin
Level 158
God Stats
2W - 1L
1,827 SR
Queue Stats
225W - 215L
1,546 Elo+
Solo
Charybdis
Charybdis
Nuber
Charybdis
Level 127
God Stats
0W - 3L
1,203 SR
Queue Stats
328W - 297L
1,502 Elo+
Party 2
Jormungandr
Jormungandr
SatansxRabbit
Jormungandr
Level 141
God Stats
2W - 1L
1,919 SR
Queue Stats
114W - 89L
1,553 Elo+
Solo
Scylla
Scylla
magg0tbr4in
Scylla
Level 126
God Stats
1W - 3L
1,439 SR
Queue Stats
324W - 319L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DredsoL
Artio
15
2 / 2 / 13
8,784
732
5,216
11,155
12,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
RickRoger26
Ah Muzen Cab
15
3 / 2 / 12
9,124
760
10,081
10,169
4,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
bucket92
Chronos
17
7 / 1 / 9
9,945
829
16,669
12,964
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
j_church
Xbalanque
17
5 / 3 / 14
10,165
847
19,485
11,447
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
trukilla08
Xing Tian
15
2 / 3 / 11
9,189
766
4,828
14,911
15,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lamashtu
He Bo
15
4 / 3 / 6
8,766
731
9,334
9,800
3,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 5
7,946
662
4,407
18,450
14,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Nuber
Charybdis
16
3 / 3 / 6
8,985
749
12,229
9,560
3,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SatansxRabbit
Jormungandr
12
0 / 7 / 6
7,710
643
7,651
15,341
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
16
2 / 2 / 7
8,786
732
12,882
8,808
3,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
19
Kills
10
11
Deaths
19
59
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artio
DredsoL
Artio
2
2
13
4.25
L
He Bo
Lamashtu
He Bo
4
3
6
2.33
L
1
4
5
0.88
L
Charybdis
Nuber
Charybdis
3
3
6
2
W
Ah Muzen Cab
RickRoger26
Ah Muzen Cab
3
2
12
4.5
L
Jormungandr
SatansxRabbit
Jormungandr
0
7
6
0.43
W
Chronos
bucket92
Chronos
7
1
9
11.5
W
Xbalanque
j_church
Xbalanque
5
3
14
4
L
Scylla
2
2
7
2.75
W
Xing Tian
trukilla08
Xing Tian
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,279
Damage
46,503
60,646
Taken
61,959
44,803
Mitigated
39,607
25,962
Healing
18,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DredsoL
Artio
5,216
219
3,553
3,607
11,155
12,633
170
5,098
6,057
12,156
0
L
He Bo
Lamashtu
He Bo
9,334
90
1,176
1,051
9,800
3,512
446
2,805
6,995
11,877
0
L
4,407
315
1,276
5,080
18,450
14,365
260
7,551
10,899
0
11,743
L
Charybdis
Nuber
Charybdis
12,229
4,052
2,604
1,678
9,560
3,663
467
4,107
5,453
0
30,223
W
Ah Muzen Cab
RickRoger26
Ah Muzen Cab
10,081
3,228
818
3,431
10,169
4,559
736
6,797
3,372
0
22,083
L
Jormungandr
SatansxRabbit
Jormungandr
7,651
914
483
1,539
15,341
14,947
9
7,553
7,788
13,985
0
W
Chronos
bucket92
Chronos
16,669
3,097
1,888
5,155
12,964
6,275
2,778
6,338
6,626
27,833
0
W
Xbalanque
j_church
Xbalanque
19,485
6,183
924
2,683
11,447
5,464
1,951
6,273
5,174
0
37,739
L
Scylla
12,882
640
374
3,192
8,808
3,120
320
4,697
4,111
27,387
0
W
Xing Tian
trukilla08
Xing Tian
4,828
350
1,793
2,110
14,911
15,872
335
5,361
9,550
18,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,207
Gold Earned
42,193
134
Minions Killed
131
0
Camps Cleared
0
1,112,359
Distance Traveled
1,028,760
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,784
732
10
1
0
251,434
0
L
He Bo
8,766
731
12
1
0
226,330
0
L
Odin
7,946
662
14
1
0
194,814
4
L
Charybdis
8,985
749
46
4
0
210,274
0
W
Ah Muzen Cab
9,124
760
13
1
0
226,397
0
L
Jormungandr
7,710
643
13
1
0
170,454
1
W
Chronos
9,945
829
26
2
0
220,982
1
W
Xbalanque
10,165
847
60
5
0
195,436
0
L
Scylla
8,786
732
46
4
0
226,888
3
W
Xing Tian
9,189
766
25
2
0
218,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role