Player Matchup

Hel
Hel
JaGXs22
Hel
Level 128
God Stats
1W - 0L
1,293 SR
Queue Stats
58W - 70L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
danicocs
Sun Wukong
Level 119
God Stats
2W - 3L
1,365 SR
Queue Stats
320W - 401L
1,425 Elo+
Party 1
Bastet
Bastet
ll-LuChoP_-77
Bastet
Level 131
God Stats
4W - 4L
1,511 SR
Queue Stats
136W - 159L
1,435 Elo+
Party 1
Team Averages
Level 126
1,390 SR
1,428 Elo+

VS

Team Averages
Level 93
1,435 SR
1,483 Elo+
Ymir
Ymir
ApacheHeli94
Ymir
Level 108
God Stats
6W - 11L
1,461 SR
Queue Stats
189W - 226L
1,443 Elo+
Solo
Bastet
Bastet
Jakahn01
Bastet
Level 133
God Stats
47W - 56L
1,541 SR
Queue Stats
651W - 758L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
ToastyWonder
Baron Samedi
Level 38
God Stats
3W - 12L
1,304 SR
Queue Stats
106W - 128L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
5 / 12 / 9
17,220
594
19,821
33,909
15,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
danicocs
Sun Wukong
20
5 / 1 / 16
17,857
616
24,383
36,562
57,928
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 6 / 8
19,666
678
37,893
36,754
14,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 12
18,747
646
19,243
33,202
54,464
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
Jakahn01
Bastet
20
11 / 10 / 5
18,556
640
42,196
35,599
14,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
ToastyWonder
Baron Samedi
18
3 / 12 / 13
16,929
584
22,420
29,392
19,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
22
Kills
19
19
Deaths
23
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
1
12
11
W
Hel
5
12
9
0.79
L
Bastet
Jakahn01
Bastet
11
10
5
1.35
L
Baron Samedi
ToastyWonder
Baron Samedi
3
12
13
0.79
W
Sun Wukong
danicocs
Sun Wukong
5
1
16
13
W
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,097
Damage
83,859
107,225
Taken
98,193
88,261
Mitigated
88,472
38,262
Healing
35,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,243
3,711
1,229
8,542
33,202
54,464
29
9,768
21,919
39,115
0
W
Hel
19,821
1,694
6,663
11,979
33,909
15,422
0
14,937
18,402
79,511
0
L
Bastet
Jakahn01
Bastet
42,196
7,317
700
12,947
35,599
14,508
1,755
7,765
26,943
0
102,771
L
Baron Samedi
ToastyWonder
Baron Samedi
22,420
867
4,535
7,737
29,392
19,500
850
3,017
25,300
67,011
0
W
Sun Wukong
danicocs
Sun Wukong
24,383
3,571
0
6,914
36,562
57,928
846
14,913
20,928
0
69,884
W
37,893
6,526
0
12,706
36,754
14,911
0
10,944
25,428
0
97,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,743
Gold Earned
54,232
319
Minions Killed
259
12
Camps Cleared
11
1,541,442
Distance Traveled
1,504,462
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
18,747
646
44
2
1
532,563
3
W
Hel
17,220
594
132
5
5
430,082
0
L
Bastet
18,556
640
100
3
4
524,330
1
L
Baron Samedi
16,929
584
115
4
6
447,569
0
W
Sun Wukong
17,857
616
71
2
1
565,772
2
W
Bastet
19,666
678
116
4
6
545,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role