Player Matchup

Terra
Terra
InzLove z
Terra
Level 103
God Stats
3W - 3L
1,564 SR
Queue Stats
191W - 180L
1,504 Elo+
Solo
Bellona
Bellona
MrCrimsonLight
Bellona
Level 125
God Stats
6W - 8L
1,532 SR
Queue Stats
358W - 356L
1,466 Elo+
Solo
Sobek
Sobek
RandoBuild
Sobek
Level 156
God Stats
4W - 8L
1,402 SR
Queue Stats
502W - 514L
1,560 Elo+
Solo
Awilix
Awilix
SullenestMass26
Awilix
Level 155
God Stats
10W - 21L
1,391 SR
Queue Stats
916W - 908L
1,534 Elo+
Solo
Thor
Thor
boutchyboutch
Thor
Level 126
God Stats
0W - 5L
1,131 SR
Queue Stats
375W - 381L
1,472 Elo+
Solo
Team Averages
Level 133
1,404 SR
1,507 Elo+

VS

Team Averages
Level 121
1,592 SR
1,552 Elo+
Apollo
Apollo
JuanJoLeandro
Apollo
Level 127
God Stats
3W - 0L
1,680 SR
Queue Stats
44W - 35L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
Maxwells26
Gilgamesh
Level 155
God Stats
2W - 0L
1,620 SR
Queue Stats
122W - 117L
1,517 Elo+
Solo
Sylvanus
Sylvanus
PekisCR
Sylvanus
Level 97
God Stats
2W - 0L
1,731 SR
Queue Stats
104W - 91L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
YwYcr
Heimdallr
Level 119
God Stats
3W - 0L
1,342 SR
Queue Stats
215W - 188L
1,532 Elo+
Party 1
Bacchus
Bacchus
Zaguatico
Bacchus
Level 106
God Stats
5W - 5L
1,588 SR
Queue Stats
169W - 139L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
InzLove z
Terra
15
0 / 2 / 8
8,993
692
8,866
15,529
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 6
9,675
744
10,307
25,691
20,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
16
3 / 4 / 5
9,900
762
13,464
19,063
20,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 4 / 4
8,189
630
9,011
12,934
5,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 5 / 6
9,208
708
14,410
15,037
7,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 8
11,020
848
22,384
14,256
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Maxwells26
Gilgamesh
16
3 / 1 / 8
9,605
739
9,654
13,317
10,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
PekisCR
Sylvanus
15
0 / 3 / 9
9,562
736
10,211
12,791
13,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
YwYcr
Heimdallr
18
7 / 2 / 8
10,793
830
26,781
11,224
6,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Zaguatico
Bacchus
17
1 / 3 / 14
10,455
804
12,507
19,611
28,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
9
Kills
19
19
Deaths
10
29
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Terra
InzLove z
Terra
0
2
8
2
W
8
1
8
12
W
Gilgamesh
Maxwells26
Gilgamesh
3
1
8
7
L
2
4
6
1.25
W
Sylvanus
PekisCR
Sylvanus
0
3
9
1.5
L
Sobek
3
4
5
1.38
L
1
4
4
0.75
W
Heimdallr
YwYcr
Heimdallr
7
2
8
5.5
W
Bacchus
Zaguatico
Bacchus
1
3
14
2.67
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,058
Damage
81,537
88,254
Taken
71,199
69,908
Mitigated
66,641
45,538
Healing
35,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
InzLove z
Terra
8,866
769
10,984
7,551
15,529
16,442
0
5,618
9,911
15,342
0
W
22,384
14,813
1,408
6,065
14,256
7,458
2,582
4,225
9,823
0
39,667
W
Gilgamesh
Maxwells26
Gilgamesh
9,654
950
2,357
4,176
13,317
10,700
284
4,648
8,440
6,576
11,243
L
10,307
2,800
1,837
8,241
25,691
20,047
0
6,828
18,863
0
18,281
W
Sylvanus
PekisCR
Sylvanus
10,211
1,140
7,918
4,966
12,791
13,333
154
5,334
7,287
12,378
0
L
Sobek
13,464
651
1,563
4,743
19,063
20,275
0
5,517
13,546
26,006
0
L
9,011
3,049
1,945
1,930
12,934
5,168
0
3,650
9,284
0
16,826
W
Heimdallr
YwYcr
Heimdallr
26,781
11,517
959
2,845
11,224
6,449
536
2,913
8,042
0
55,581
W
Bacchus
Zaguatico
Bacchus
12,507
1,231
1,288
3,909
19,611
28,701
100
5,210
13,891
21,454
0
L
14,410
2,096
2,642
4,102
15,037
7,976
0
4,589
10,448
0
32,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
51,435
132
Minions Killed
152
0
Camps Cleared
0
1,355,241
Distance Traveled
1,271,247
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,993
692
17
1
0
317,760
1
W
Apollo
11,020
848
42
3
0
251,287
3
W
Gilgamesh
9,605
739
21
2
0
266,310
0
L
Bellona
9,675
744
29
2
0
301,713
0
W
Sylvanus
9,562
736
5
0
0
240,930
0
L
Sobek
9,900
762
38
3
0
214,559
6
L
Awilix
8,189
630
15
1
0
292,779
0
W
Heimdallr
10,793
830
67
5
0
246,684
2
W
Bacchus
10,455
804
17
1
0
266,036
0
L
Thor
9,208
708
33
3
0
228,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role