Player Matchup

Anubis
Anubis
ASSASSIN B3AST7
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
COGParrot
Morgan Le Fay
Level 59
God Stats
2W - 2L
1,679 SR
Queue Stats
31W - 38L
1,408 Elo+
Party 1
Bacchus
Bacchus
SenpaiSnug
Bacchus
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
Warbear54
Hachiman
Level 85
God Stats
7W - 8L
1,536 SR
Queue Stats
256W - 275L
1,417 Elo+
Party 1
Chaac
Chaac
kingofsleepy
Chaac
Level 26
God Stats
27W - 20L
1,600 SR
Queue Stats
67W - 77L
1,404 Elo+
Party 1
Team Averages
Level 57
1,563 SR
1,437 Elo+

VS

Team Averages
Level 51
1,505 SR
1,416 Elo+
Bastet
Bastet
Gage214
Bastet
Level 41
God Stats
9W - 11L
1,405 SR
Queue Stats
123W - 131L
1,347 Elo+
Party 3
Tyr
Tyr
Sxnders
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,392 Elo+
Party 3
Kuzenbo
Kuzenbo
livingston77
Kuzenbo
Level 121
God Stats
35W - 30L
1,581 SR
Queue Stats
429W - 416L
1,522 Elo+
Party 2
Chiron
Chiron
smagrooter
Chiron
Level 29
God Stats
10W - 9L
1,498 SR
Queue Stats
83W - 85L
1,396 Elo+
Party 3
Danzaburou
Danzaburou
wickedlucciano89
Danzaburou
Level 48
God Stats
78W - 63L
1,542 SR
Queue Stats
124W - 111L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,680
425
3,373
7,061
2,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
COGParrot
Morgan Le Fay
10
0 / 2 / 0
5,114
465
2,321
5,512
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SenpaiSnug
Bacchus
7
0 / 3 / 0
4,795
436
1,274
5,916
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Warbear54
Hachiman
8
0 / 4 / 0
4,641
422
4,241
6,041
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,406
491
5,965
9,079
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gage214
Bastet
11
5 / 0 / 2
6,380
580
6,343
6,976
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
9
0 / 1 / 4
5,396
491
3,278
7,955
4,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
livingston77
Kuzenbo
10
1 / 0 / 7
6,182
562
5,168
6,139
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
smagrooter
Chiron
12
3 / 0 / 0
6,594
599
4,236
4,408
1,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
wickedlucciano89
Danzaburou
11
7 / 0 / 1
6,378
580
5,388
4,346
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
16
16
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Morgan Le Fay
COGParrot
Morgan Le Fay
0
2
0
0
W
Bastet
Gage214
Bastet
5
0
2
6
L
Bacchus
SenpaiSnug
Bacchus
0
3
0
0
W
Tyr
0
1
4
2
L
Hachiman
Warbear54
Hachiman
0
4
0
0
L
1
3
0
0.33
W
Kuzenbo
livingston77
Kuzenbo
1
0
7
4.5
W
Chiron
smagrooter
Chiron
3
0
0
3
W
Danzaburou
wickedlucciano89
Danzaburou
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,174
Damage
24,413
33,609
Taken
29,824
12,872
Mitigated
14,237
9,531
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,373
328
0
2,130
7,061
2,544
0
351
6,710
22,944
0
L
Morgan Le Fay
COGParrot
Morgan Le Fay
2,321
0
0
1,267
5,512
1,740
336
0
5,512
24,827
0
W
Bastet
Gage214
Bastet
6,343
1,530
0
3,911
6,976
2,127
0
717
6,106
0
35,644
L
Bacchus
SenpaiSnug
Bacchus
1,274
314
0
732
5,916
2,825
0
2,659
3,257
4,896
0
W
Tyr
3,278
1,426
0
2,704
7,955
4,599
184
1,600
5,851
0
15,122
L
Hachiman
Warbear54
Hachiman
4,241
1,806
0
1,438
6,041
1,487
0
2,158
3,883
0
33,080
L
5,965
1,520
0
3,964
9,079
4,276
0
0
9,079
0
25,021
W
Kuzenbo
livingston77
Kuzenbo
5,168
1,855
439
2,166
6,139
4,935
173
1,393
4,746
23,659
0
W
Chiron
smagrooter
Chiron
4,236
1,350
26
1,882
4,408
1,289
554
2,281
1,864
0
39,013
W
Danzaburou
wickedlucciano89
Danzaburou
5,388
2,660
0
553
4,346
1,287
35
707
3,639
0
32,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
30,930
202
Minions Killed
286
0
Camps Cleared
0
966,470
Distance Traveled
1,104,167
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,680
425
43
4
0
186,293
3
L
Morgan Le Fay
5,114
465
52
5
0
193,152
2
W
Bastet
6,380
580
70
6
0
252,698
0
L
Bacchus
4,795
436
7
1
0
172,929
0
W
Tyr
5,396
491
39
4
0
212,217
0
L
Hachiman
4,641
422
59
5
0
186,894
3
L
Chaac
5,406
491
41
4
0
227,202
4
W
Kuzenbo
6,182
562
32
3
0
217,714
4
W
Chiron
6,594
599
80
7
0
212,202
2
W
Danzaburou
6,378
580
65
6
0
209,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role