Player Matchup

Medusa
Medusa
Antary1489
Medusa
Level 18
God Stats
3W - 3L
1,656 SR
Queue Stats
30W - 15L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
Chuppatsta
Kuzenbo
Level 22
God Stats
11W - 5L
1,642 SR
Queue Stats
48W - 20L
1,632 Elo+
Party 1
Chaac
Chaac
D4n4gu1
Chaac
Level 15
God Stats
10W - 5L
1,610 SR
Queue Stats
28W - 11L
1,691 Elo+
Party 1
Ra
Ra
Jarch7348
Ra
Level 80
God Stats
5W - 7L
1,556 SR
Queue Stats
386W - 384L
1,444 Elo+
Party 1
Nemesis
Nemesis
Ouiouibag4404
Nemesis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 10L
1,645 Elo+
Party 1
Team Averages
Level 30
1,593 SR
1,601 Elo+

VS

Team Averages
Level 113
1,636 SR
1,502 Elo+
Baron Samedi
Baron Samedi
GrievingHawk8
Baron Samedi
Level 36
God Stats
16W - 15L
1,481 SR
Queue Stats
95W - 74L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
Nutborne
Erlang Shen
Level 129
God Stats
10W - 5L
1,689 SR
Queue Stats
601W - 629L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
RamenCrusader
Sylvanus
Level 137
God Stats
4W - 5L
1,498 SR
Queue Stats
305W - 340L
1,428 Elo+
Party 2
Xbalanque
Xbalanque
TricksterAce
Xbalanque
Level 102
God Stats
2W - 3L
1,861 SR
Queue Stats
254W - 309L
1,409 Elo+
Party 2
Ymir
Ymir
ZakuMonkeyTV
Ymir
Level 160
God Stats
988W - 949L
1,650 SR
Queue Stats
1,010W - 966L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Antary1489
Medusa
18
3 / 5 / 3
11,373
421
11,020
16,822
4,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
Chuppatsta
Kuzenbo
16
1 / 7 / 6
11,215
415
18,640
27,852
37,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
D4n4gu1
Chaac
18
0 / 10 / 2
11,901
441
13,130
29,546
19,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 7 / 3
12,732
472
14,031
16,933
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
19
7 / 8 / 3
13,003
482
18,582
26,089
9,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrievingHawk8
Baron Samedi
20
5 / 1 / 9
13,714
508
15,923
18,149
8,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Nutborne
Erlang Shen
20
14 / 3 / 7
15,679
581
25,034
29,738
17,369
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
RamenCrusader
Sylvanus
20
2 / 3 / 14
13,727
508
8,539
23,149
23,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
TricksterAce
Xbalanque
20
4 / 5 / 11
13,046
483
14,632
24,688
9,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 1 / 7
14,729
546
22,118
25,888
20,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
13
Kills
37
37
Deaths
13
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
Antary1489
Medusa
3
5
3
0.9
L
Kuzenbo
Chuppatsta
Kuzenbo
1
7
6
0.57
L
Chaac
D4n4gu1
Chaac
0
10
2
0.1
W
Baron Samedi
GrievingHawk8
Baron Samedi
5
1
9
9.5
L
2
7
3
0.5
W
Erlang Shen
Nutborne
Erlang Shen
14
3
7
5.83
L
Nemesis
7
8
3
1.06
W
Sylvanus
RamenCrusader
Sylvanus
2
3
14
3
W
Xbalanque
TricksterAce
Xbalanque
4
5
11
1.9
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,403
Damage
86,246
117,242
Taken
121,612
77,486
Mitigated
79,198
28,133
Healing
63,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Antary1489
Medusa
11,020
4,210
0
3,923
16,822
4,950
1,046
6,072
10,750
0
86,864
L
Kuzenbo
Chuppatsta
Kuzenbo
18,640
5,467
0
1,878
27,852
37,913
28
11,210
16,642
54,289
0
L
Chaac
D4n4gu1
Chaac
13,130
1,842
0
10,591
29,546
19,523
288
13,285
16,261
0
82,142
W
Baron Samedi
GrievingHawk8
Baron Samedi
15,923
1,798
2,884
6,690
18,149
8,723
1,379
7,189
10,885
95,177
0
L
14,031
704
616
2,982
16,933
5,445
0
7,131
9,802
82,121
0
W
Erlang Shen
Nutborne
Erlang Shen
25,034
14,788
0
16,538
29,738
17,369
939
6,586
22,970
0
152,076
L
Nemesis
18,582
7,759
0
8,143
26,089
9,655
118
8,882
17,207
0
93,681
W
Sylvanus
RamenCrusader
Sylvanus
8,539
2,076
9,958
12,224
23,149
23,905
1,640
8,589
14,432
35,510
0
W
Xbalanque
TricksterAce
Xbalanque
14,632
6,982
0
8,302
24,688
9,003
5,818
4,622
20,024
0
94,154
W
22,118
5,456
0
7,233
25,888
20,198
371
8,596
17,018
87,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,224
Gold Earned
70,895
656
Minions Killed
645
0
Camps Cleared
0
2,514,893
Distance Traveled
2,532,323
37
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,373
421
152
6
0
513,365
13
L
Kuzenbo
11,215
415
45
2
0
511,693
7
L
Chaac
11,901
441
168
6
0
421,092
1
W
Baron Samedi
13,714
508
149
6
0
491,651
0
L
Ra
12,732
472
153
6
0
501,918
6
W
Erlang Shen
15,679
581
174
6
0
601,336
1
L
Nemesis
13,003
482
138
5
0
566,825
10
W
Sylvanus
13,727
508
64
2
0
456,502
6
W
Xbalanque
13,046
483
133
5
0
485,486
5
W
Ymir
14,729
546
125
5
0
497,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role