Player Matchup

Geb
Geb
Berrymacakin
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,749 Elo+
Party 2
Tiamat
Tiamat
HoboInPayless
Tiamat
Level 34
God Stats
2W - 1L
1,832 SR
Queue Stats
89W - 84L
1,520 Elo+
Solo
Cupid
Cupid
SaulGo0d1994
Cupid
Level 17
God Stats
1W - 2L
1,723 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thor
Thor
maddy10
Thor
Level 33
God Stats
5W - 5L
1,671 SR
Queue Stats
57W - 49L
1,596 Elo+
Solo
Guan Yu
Guan Yu
whorubro
Guan Yu
Level 116
God Stats
0W - 1L
1,653 SR
Queue Stats
24W - 22L
1,602 Elo+
Party 2
Team Averages
Level 44
1,676 SR
1,594 Elo+

VS

Team Averages
Level 101
1,696 SR
1,558 Elo+
Tsukuyomi
Tsukuyomi
KingerKhan
Tsukuyomi
Level 158
God Stats
1W - 2L
1,683 SR
Queue Stats
117W - 109L
1,583 Elo+
Party 1
Medusa
Medusa
LZYbutTALENTED
Medusa
Level 138
God Stats
2W - 2L
1,708 SR
Queue Stats
53W - 46L
1,561 Elo+
Party 1
Aphrodite
Aphrodite
Oikawatooru4424
Aphrodite
Level 30
God Stats
11W - 7L
1,522 SR
Queue Stats
125W - 154L
1,461 Elo+
Solo
Yemoja
Yemoja
Trentiam
Yemoja
Level 23
God Stats
3W - 0L
1,875 SR
Queue Stats
20W - 10L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
thtboijoe
Sylvanus
Level 158
God Stats
40W - 16L
1,692 SR
Queue Stats
121W - 102L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
10,087
439
12,197
23,281
26,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 13 / 5
9,400
409
9,119
19,722
8,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 3
8,974
390
2,860
17,508
3,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
maddy10
Thor
20
5 / 4 / 3
12,316
535
11,136
20,076
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
whorubro
Guan Yu
17
6 / 7 / 3
11,498
500
19,403
28,359
27,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingerKhan
Tsukuyomi
20
20 / 1 / 9
14,757
642
36,891
27,284
12,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 4 / 9
13,091
569
24,425
21,639
9,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Oikawatooru4424
Aphrodite
15
2 / 8 / 8
10,390
452
3,630
12,962
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Trentiam
Yemoja
16
0 / 1 / 18
12,005
522
8,620
15,265
18,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
thtboijoe
Sylvanus
20
5 / 3 / 10
13,545
589
12,455
21,949
22,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
15
Kills
34
34
Deaths
17
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
L
1
13
5
0.27
W
Tsukuyomi
KingerKhan
Tsukuyomi
20
1
9
24.5
W
7
4
9
2.88
W
Aphrodite
Oikawatooru4424
Aphrodite
2
8
8
0.75
L
1
6
3
0.42
W
Yemoja
Trentiam
Yemoja
0
1
18
9
L
Thor
maddy10
Thor
5
4
3
1.63
W
Sylvanus
thtboijoe
Sylvanus
5
3
10
3.33
L
Guan Yu
whorubro
Guan Yu
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,715
Damage
86,021
108,946
Taken
99,099
73,383
Mitigated
68,649
27,743
Healing
49,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,197
833
877
4,632
23,281
26,009
701
4,037
19,206
43,583
0
L
9,119
620
96
2,072
19,722
8,759
0
5,951
13,617
44,340
0
W
Tsukuyomi
KingerKhan
Tsukuyomi
36,891
11,518
0
13,480
27,284
12,288
1,389
5,660
18,946
0
137,557
W
24,425
12,378
0
7,581
21,639
9,802
6,302
6,168
15,080
0
113,802
W
Aphrodite
Oikawatooru4424
Aphrodite
3,630
272
1,354
2,750
12,962
6,422
1,661
4,157
8,454
36,968
0
L
2,860
953
747
3,649
17,508
3,966
2,983
2,777
14,731
0
46,831
W
Yemoja
Trentiam
Yemoja
8,620
1,761
3,868
3,989
15,265
18,006
1,329
6,725
8,258
39,629
0
L
Thor
maddy10
Thor
11,136
1,693
0
7,385
20,076
7,612
0
1,466
18,570
0
100,499
W
Sylvanus
thtboijoe
Sylvanus
12,455
2,988
5,000
11,008
21,949
22,131
2,283
5,066
16,122
71,229
12,347
L
Guan Yu
whorubro
Guan Yu
19,403
2,071
1,126
7,159
28,359
27,037
0
9,520
18,721
10,201
55,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,275
Gold Earned
63,788
503
Minions Killed
588
0
Camps Cleared
0
2,052,687
Distance Traveled
1,926,292
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,087
439
27
1
0
450,287
5
L
Tiamat
9,400
409
88
4
0
369,074
4
W
Tsukuyomi
14,757
642
154
7
0
514,981
3
W
Medusa
13,091
569
150
7
0
402,418
3
W
Aphrodite
10,390
452
63
3
0
240,203
0
L
Cupid
8,974
390
99
4
0
388,898
6
W
Yemoja
12,005
522
59
3
0
392,726
0
L
Thor
12,316
535
178
8
0
421,887
2
W
Sylvanus
13,545
589
162
7
0
375,964
1
L
Guan Yu
11,498
500
111
5
0
422,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role