Player Matchup

Athena
Athena
EvilRayB1234
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,456 Elo+
Party 1
Medusa
Medusa
ItsNotIcy302
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,600 Elo+
Party 1
Thanatos
Thanatos
Nevy9012
Thanatos
Level 42
God Stats
11W - 12L
1,480 SR
Queue Stats
105W - 152L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
SoSiames
Ao Kuang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,644 Elo+
Party 1
Achilles
Achilles
xXYodaGamingXx
Achilles
Level 69
God Stats
7W - 6L
1,627 SR
Queue Stats
124W - 144L
1,441 Elo+
Party 1
Team Averages
Level 29
1,521 SR
1,502 Elo+

VS

Team Averages
Level 67
1,501 SR
1,516 Elo+
Hachiman
Hachiman
Adept Golem
Hachiman
Level 32
God Stats
3W - 7L
1,349 SR
Queue Stats
45W - 61L
1,328 Elo+
Party 2
Poseidon
Poseidon
BigJ3w1Sbear
Poseidon
Level 18
God Stats
2W - 1L
1,771 SR
Queue Stats
25W - 10L
1,743 Elo+
Party 3
Cerberus
Cerberus
Boegiboe
Cerberus
Level 26
God Stats
10W - 19L
1,187 SR
Queue Stats
17W - 28L
1,193 Elo+
Party 2
Odin
Odin
BrahzBruv
Odin
Level 144
God Stats
10W - 5L
1,725 SR
Queue Stats
145W - 120L
1,668 Elo+
Party 3
Bellona
Bellona
PACxxMAN
Bellona
Level 113
God Stats
2W - 2L
1,472 SR
Queue Stats
76W - 47L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 1 / 1
5,279
528
2,481
6,666
2,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
7
1 / 3 / 1
4,751
475
4,228
5,524
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Nevy9012
Thanatos
7
0 / 6 / 1
4,592
459
1,441
6,909
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
SoSiames
Ao Kuang
9
1 / 1 / 0
5,408
541
1,406
5,322
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
8
0 / 5 / 1
4,937
494
3,713
10,651
4,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adept Golem
Hachiman
8
2 / 1 / 2
4,975
498
4,024
4,164
831
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
BigJ3w1Sbear
Poseidon
11
2 / 1 / 1
6,629
663
2,977
2,812
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Boegiboe
Cerberus
8
0 / 1 / 4
5,129
513
2,908
5,945
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
10
7 / 0 / 1
6,611
661
6,288
5,099
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
PACxxMAN
Bellona
11
5 / 0 / 0
6,634
663
7,298
6,376
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
16
16
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Adept Golem
Hachiman
2
1
2
3
W
Poseidon
BigJ3w1Sbear
Poseidon
2
1
1
2.5
W
Cerberus
Boegiboe
Cerberus
0
1
4
2
W
Odin
7
0
1
7.5
L
Athena
1
1
1
1.5
L
Medusa
1
3
1
0.5
L
Thanatos
Nevy9012
Thanatos
0
6
1
0.08
W
Bellona
PACxxMAN
Bellona
5
0
0
5
L
Ao Kuang
SoSiames
Ao Kuang
1
1
0
1
L
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,269
Damage
23,495
35,072
Taken
24,396
12,498
Mitigated
12,502
9,058
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Adept Golem
Hachiman
4,024
2,154
200
1,110
4,164
831
352
1,360
2,804
0
21,589
W
Poseidon
BigJ3w1Sbear
Poseidon
2,977
777
0
630
2,812
785
0
500
2,276
46,058
0
W
Cerberus
Boegiboe
Cerberus
2,908
196
0
1,553
5,945
2,627
96
1,017
4,928
12,802
0
W
Odin
6,288
2,247
0
2,107
5,099
2,106
0
835
4,235
0
36,440
L
Athena
2,481
741
1,146
1,590
6,666
2,717
0
1,654
5,012
9,447
0
L
Medusa
4,228
1,394
0
777
5,524
1,410
192
803
4,721
0
26,840
L
Thanatos
Nevy9012
Thanatos
1,441
494
0
2,759
6,909
2,136
0
1,592
5,223
0
19,765
W
Bellona
PACxxMAN
Bellona
7,298
3,305
0
3,014
6,376
6,153
787
0
5,923
863
36,006
L
Ao Kuang
SoSiames
Ao Kuang
1,406
406
0
700
5,322
1,793
0
885
4,341
21,429
3,036
L
Achilles
3,713
1,046
0
2,086
10,651
4,442
0
743
9,890
0
20,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
29,978
224
Minions Killed
302
0
Camps Cleared
0
920,107
Distance Traveled
966,548
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,975
498
37
4
0
163,094
4
W
Poseidon
6,629
663
107
11
0
201,461
5
W
Cerberus
5,129
513
29
3
0
180,127
2
W
Odin
6,611
661
67
7
0
223,353
3
L
Athena
5,279
528
14
1
0
192,341
1
L
Medusa
4,751
475
57
6
0
178,511
2
L
Thanatos
4,592
459
42
4
0
159,089
0
W
Bellona
6,634
663
62
6
0
198,513
2
L
Ao Kuang
5,408
541
64
6
0
197,452
4
L
Achilles
4,937
494
47
5
0
192,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role