Player Matchup

Morgan Le Fay
Morgan Le Fay
BreeSoJuicy
Morgan Le Fay
Level 35
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 3L
1,562 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Chaotic_KOG
Cu Chulainn
Level 29
God Stats
1W - 2L
1,595 SR
Queue Stats
3W - 7L
1,349 Elo+
Party 3
Kuzenbo
Kuzenbo
Reflectusiskey
Kuzenbo
Level 39
God Stats
2W - 4L
1,518 SR
Queue Stats
3W - 10L
1,263 Elo+
Party 3
Kukulkan
Kukulkan
chibijaxie
Kukulkan
Level 29
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 4L
1,562 Elo+
Party 3
Awilix
Awilix
taleniskey
Awilix
Level 18
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 30
1,425 SR
1,447 Elo+

VS

Team Averages
Level 58
1,527 SR
1,451 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Ballislife42
Izanami
Level 57
God Stats
62W - 65L
1,534 SR
Queue Stats
215W - 246L
1,438 Elo+
Party 2
Ymir
Ymir
Mamut541191
Ymir
Level 20
God Stats
8W - 5L
1,541 SR
Queue Stats
26W - 31L
1,354 Elo+
Party 1
Sol
Sol
maximalgreen
Sol
Level 39
God Stats
11W - 9L
1,564 SR
Queue Stats
127W - 129L
1,507 Elo+
Party 2
Vulcan
Vulcan
racso23_23
Vulcan
Level 83
God Stats
9W - 5L
1,498 SR
Queue Stats
183W - 188L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BreeSoJuicy
Morgan Le Fay
13
1 / 7 / 1
8,734
397
13,283
14,119
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Chaotic_KOG
Cu Chulainn
14
0 / 7 / 0
8,786
399
5,810
17,228
11,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
2 / 5 / 1
8,119
369
6,208
23,397
26,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
chibijaxie
Kukulkan
15
1 / 10 / 0
8,966
408
6,979
15,852
6,010
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
taleniskey
Awilix
12
0 / 13 / 0
7,931
361
7,651
22,423
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
11 / 0 / 3
15,553
707
16,022
17,446
24,624
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Ballislife42
Izanami
20
12 / 2 / 5
13,318
605
17,461
16,780
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 16
11,679
531
4,862
19,417
26,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
13 / 0 / 11
13,592
618
24,860
19,486
7,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
racso23_23
Vulcan
17
5 / 0 / 15
11,994
545
12,802
8,181
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
92
4
Kills
42
42
Deaths
4
2
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
11
0
3
12.5
W
Izanami
Ballislife42
Izanami
12
2
5
7.25
L
Morgan Le Fay
BreeSoJuicy
Morgan Le Fay
1
7
1
0.21
L
Cu Chulainn
Chaotic_KOG
Cu Chulainn
0
7
0
0
W
1
2
16
4.5
L
2
5
1
0.5
L
Kukulkan
chibijaxie
Kukulkan
1
10
0
0.1
W
13
0
11
18.5
W
Vulcan
racso23_23
Vulcan
5
0
15
12.5
L
Awilix
taleniskey
Awilix
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,931
Damage
76,007
93,019
Taken
81,310
54,554
Mitigated
70,502
7,853
Healing
33,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
16,022
6,700
0
10,242
17,446
24,624
2,378
694
16,752
13,069
122,802
W
Izanami
Ballislife42
Izanami
17,461
10,824
0
4,137
16,780
7,654
6,710
9,283
7,173
0
137,743
L
Morgan Le Fay
BreeSoJuicy
Morgan Le Fay
13,283
2,317
44
1,653
14,119
4,001
1,000
6,075
7,884
55,407
0
L
Cu Chulainn
Chaotic_KOG
Cu Chulainn
5,810
650
0
1,781
17,228
11,020
0
3,724
13,392
2,338
43,156
W
4,862
1,513
0
4,385
19,417
26,810
1,294
9,474
9,421
20,135
0
L
6,208
1,443
0
0
23,397
26,710
0
9,394
13,673
17,052
0
L
Kukulkan
chibijaxie
Kukulkan
6,979
856
0
1,180
15,852
6,010
481
13,530
2,244
46,974
0
W
24,860
11,733
0
12,563
19,486
7,897
2,566
4,812
14,668
106,884
0
W
Vulcan
racso23_23
Vulcan
12,802
3,033
198
1,721
8,181
3,517
140
2,109
5,991
76,696
0
L
Awilix
taleniskey
Awilix
7,651
2,832
0
3,195
22,423
6,813
0
10,432
11,851
0
46,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,536
Gold Earned
66,136
390
Minions Killed
735
0
Camps Cleared
0
1,896,258
Distance Traveled
2,148,445
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,553
707
232
11
0
444,380
4
W
Izanami
13,318
605
203
9
0
375,224
5
L
Morgan Le Fay
8,734
397
100
5
0
377,566
3
L
Cu Chulainn
8,786
399
87
4
0
391,234
5
W
Ymir
11,679
531
29
1
0
403,284
2
L
Kuzenbo
8,119
369
22
1
0
380,032
5
L
Kukulkan
8,966
408
100
5
0
353,497
6
W
Sol
13,592
618
143
7
0
439,448
2
W
Vulcan
11,994
545
128
6
0
486,109
2
L
Awilix
7,931
361
81
4
0
393,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role