Player Matchup

Ares
Ares
AtlasForce
Ares
Level 89
God Stats
17W - 7L
1,670 SR
Queue Stats
120W - 135L
1,509 Elo+
Party 3
Scylla
Scylla
CLXVR
Scylla
Level 80
God Stats
94W - 73L
1,568 SR
Queue Stats
198W - 208L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Edward-Blaze
Ah Muzen Cab
Level 41
God Stats
4W - 4L
1,551 SR
Queue Stats
178W - 202L
1,444 Elo+
Party 3
Ra
Ra
abundanttrain358
Ra
Level 11
God Stats
10W - 9L
1,620 SR
Queue Stats
15W - 16L
1,447 Elo+
Party 3
King Arthur
King Arthur
jvstn_mf
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 1
Team Averages
Level 45
1,582 SR
1,453 Elo+

VS

Team Averages
Level 76
1,627 SR
1,585 Elo+
Da Ji
Da Ji
Bagel911
Da Ji
Level 54
God Stats
5W - 1L
1,726 SR
Queue Stats
375W - 243L
1,664 Elo+
Party 2
Danzaburou
Danzaburou
DaVideo
Danzaburou
Level 109
God Stats
2W - 0L
1,802 SR
Queue Stats
66W - 33L
1,677 Elo+
Party 2
Hera
Hera
DelReysCherries
Hera
Level 157
God Stats
4W - 4L
1,475 SR
Queue Stats
675W - 508L
1,626 Elo+
Party 2
Xing Tian
Xing Tian
SmiteLoverGod
Xing Tian
Level 24
God Stats
8W - 2L
1,649 SR
Queue Stats
79W - 54L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
el SinaLoa13355
Kukulkan
Level 35
God Stats
10W - 10L
1,482 SR
Queue Stats
159W - 193L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,934
993
5,702
26,469
29,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
CLXVR
Scylla
16
5 / 8 / 1
11,715
1,172
12,130
24,656
7,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Edward-Blaze
Ah Muzen Cab
16
0 / 9 / 5
9,508
951
10,530
20,163
8,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 13 / 4
9,390
939
5,858
22,408
8,942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
jvstn_mf
King Arthur
15
0 / 10 / 2
8,666
867
1,928
19,993
12,134
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bagel911
Da Ji
18
9 / 1 / 15
10,546
1,055
14,348
8,374
3,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DaVideo
Danzaburou
20
20 / 1 / 18
14,106
1,411
31,717
8,848
3,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 1 / 27
13,329
1,333
36,008
7,055
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
SmiteLoverGod
Xing Tian
18
1 / 2 / 25
10,791
1,079
9,704
16,349
21,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
18
6 / 1 / 23
11,177
1,118
16,890
5,294
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
155
6
Kills
47
47
Deaths
6
13
Assists
108
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Da Ji
Bagel911
Da Ji
9
1
15
16.5
L
Scylla
CLXVR
Scylla
5
8
1
0.69
W
Danzaburou
DaVideo
Danzaburou
20
1
18
29
W
11
1
27
24.5
L
Ah Muzen Cab
Edward-Blaze
Ah Muzen Cab
0
9
5
0.28
W
Xing Tian
SmiteLoverGod
Xing Tian
1
2
25
6.75
L
0
13
4
0.15
W
Kukulkan
6
1
23
17.5
L
King Arthur
jvstn_mf
King Arthur
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,148
Damage
108,667
113,689
Taken
45,920
66,728
Mitigated
34,584
7,196
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,702
53
0
1,070
26,469
29,899
0
16,963
9,506
12,197
0
W
Da Ji
Bagel911
Da Ji
14,348
2,697
0
0
8,374
3,940
0
4,879
3,495
0
18,860
L
Scylla
CLXVR
Scylla
12,130
1,323
46
66
24,656
7,729
0
12,424
12,232
44,691
0
W
Danzaburou
DaVideo
Danzaburou
31,717
13,182
0
2,618
8,848
3,770
0
2,635
6,213
0
56,944
W
36,008
8,192
0
643
7,055
3,217
0
4,233
2,822
60,870
0
L
Ah Muzen Cab
Edward-Blaze
Ah Muzen Cab
10,530
5,722
0
3,817
20,163
8,024
0
10,580
9,583
0
28,794
W
Xing Tian
SmiteLoverGod
Xing Tian
9,704
1,218
0
942
16,349
21,441
0
8,188
7,589
15,395
0
L
5,858
337
458
1,618
22,408
8,942
0
11,343
11,065
31,636
0
W
Kukulkan
16,890
835
105
981
5,294
2,216
0
3,755
1,539
37,485
0
L
King Arthur
jvstn_mf
King Arthur
1,928
505
0
121
19,993
12,134
0
11,292
8,701
0
8,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,213
Gold Earned
59,949
182
Minions Killed
189
4
Camps Cleared
11
868,823
Distance Traveled
963,867
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,934
993
6
1
0
186,806
1
W
Da Ji
10,546
1,055
15
2
3
206,268
1
L
Scylla
11,715
1,172
90
9
1
183,086
1
W
Danzaburou
14,106
1,411
49
5
3
204,626
0
W
Hera
13,329
1,333
54
5
4
183,285
0
L
Ah Muzen Cab
9,508
951
33
3
3
170,278
0
W
Xing Tian
10,791
1,079
11
1
0
183,397
0
L
Ra
9,390
939
39
4
0
161,014
0
W
Kukulkan
11,177
1,118
60
6
1
186,291
1
L
King Arthur
8,666
867
14
1
0
167,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role