Player Matchup

Freya
Freya
Dixonu
Freya
Level 123
God Stats
5W - 7L
1,457 SR
Queue Stats
149W - 138L
1,474 Elo+
Solo
Yemoja
Yemoja
El_Cuco999
Yemoja
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,337 Elo+
Party 2
Persephone
Persephone
IBlessTheFallen
Persephone
Level 124
God Stats
1W - 1L
1,166 SR
Queue Stats
22W - 27L
1,403 Elo+
Party 2
Mulan
Mulan
ItsBudd99
Mulan
Level 105
God Stats
2W - 0L
1,688 SR
Queue Stats
87W - 75L
1,483 Elo+
Party 4
Kuzenbo
Kuzenbo
MICHAELMYERSLOL
Kuzenbo
Level 82
God Stats
1W - 0L
1,386 SR
Queue Stats
62W - 55L
1,456 Elo+
Party 4
Team Averages
Level 98
1,439 SR
1,430 Elo+

VS

Team Averages
Level 83
1,560 SR
1,343 Elo+
Hun Batz
Hun Batz
CptGroShaft
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 1
Mulan
Mulan
DcOutKast390
Mulan
Level 104
God Stats
3W - 4L
1,618 SR
Queue Stats
293W - 299L
1,404 Elo+
Solo
Hel
Hel
MeatXpress
Hel
Level 147
God Stats
1W - 2L
1,520 SR
Queue Stats
103W - 100L
1,408 Elo+
Party 3
Chaac
Chaac
mauserman 98
Chaac
Level 115
God Stats
3W - 3L
1,663 SR
Queue Stats
75W - 78L
1,411 Elo+
Party 3
Atlas
Atlas
sebthefish
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dixonu
Freya
20
18 / 4 / 12
12,782
852
31,865
18,167
8,854
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
El_Cuco999
Yemoja
17
2 / 3 / 21
10,705
714
5,734
16,415
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
IBlessTheFallen
Persephone
20
6 / 1 / 20
12,011
801
24,319
10,003
4,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
ItsBudd99
Mulan
18
3 / 5 / 20
10,484
699
13,918
26,676
21,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 4 / 20
11,479
765
15,261
32,260
35,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CptGroShaft
Hun Batz
15
2 / 9 / 7
9,738
649
13,414
15,044
6,261
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 9
9,327
622
14,674
19,289
17,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
7 / 4 / 7
10,922
728
20,775
18,864
9,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 6 / 8
10,933
729
27,454
31,333
28,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
16
2 / 6 / 9
9,512
634
7,992
21,851
22,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
57
31
Kills
17
17
Deaths
31
93
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CptGroShaft
Hun Batz
2
9
7
0.61
L
2
6
9
1.08
W
Freya
Dixonu
Freya
18
4
12
6
W
Yemoja
El_Cuco999
Yemoja
2
3
21
4.17
W
Persephone
IBlessTheFallen
Persephone
6
1
20
16
W
Mulan
ItsBudd99
Mulan
3
5
20
2.6
W
2
4
20
3
L
7
4
7
2.63
L
4
6
8
1.33
L
Atlas
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,097
Damage
84,309
103,521
Taken
106,381
89,472
Mitigated
84,400
56,424
Healing
34,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CptGroShaft
Hun Batz
13,414
1,887
0
0
15,044
6,261
0
11,899
3,145
0
22,150
L
14,674
2,762
590
2,719
19,289
17,241
632
12,094
7,195
272
23,422
W
Freya
Dixonu
Freya
31,865
10,340
2,655
9,785
18,167
8,854
2,238
4,476
13,428
39,682
0
W
Yemoja
El_Cuco999
Yemoja
5,734
1,280
4,797
6,178
16,415
19,456
1,429
3,506
12,635
10,638
0
W
Persephone
IBlessTheFallen
Persephone
24,319
2,064
1,722
5,176
10,003
4,460
850
2,899
6,897
56,889
0
W
Mulan
ItsBudd99
Mulan
13,918
1,271
1,069
10,576
26,676
21,248
489
7,179
18,551
4,560
20,483
W
15,261
5,930
869
13,597
32,260
35,454
912
9,546
21,985
27,798
0
L
20,775
922
8,427
8,531
18,864
9,409
131
14,031
4,833
34,423
0
L
27,454
2,494
2,190
11,743
31,333
28,565
9
22,761
8,572
0
48,484
L
Atlas
7,992
2,196
0
0
21,851
22,924
78
18,704
3,147
16,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,461
Gold Earned
50,432
141
Minions Killed
139
0
Camps Cleared
0
1,327,446
Distance Traveled
1,207,590
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,738
649
22
1
0
210,310
0
L
Mulan
9,327
622
31
2
0
228,154
0
W
Freya
12,782
852
15
1
0
254,402
0
W
Yemoja
10,705
714
8
1
0
236,503
0
W
Persephone
12,011
801
67
4
0
274,970
0
W
Mulan
10,484
699
20
1
0
275,526
0
W
Kuzenbo
11,479
765
31
2
0
286,045
0
L
Hel
10,922
728
38
3
0
270,452
0
L
Chaac
10,933
729
36
2
0
273,748
0
L
Atlas
9,512
634
12
1
0
224,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role